
Forestrike is a martial arts roguelite where every death brings you closer to winning the fight before it begins. Use your ‘Foresight’ ability to experiment without consequences before fighting for real until earning the ultimate reward - victory without ‘Foresight’.
Modeled estimate, not a reported figure. How we estimate →
About
Forestrike is a martial arts roguelite inspired by classic martial arts movies, where every fight is unique, and every death brings you closer to victory.
A martial artist, named Yu, embarks on a journey across the country to free the Emperor from an evil Admiral’s influence. As the odds become more and more overwhelming, it’s clear Yu will need more than his fists to overcome the Admiral’s vicious followers.
Enter ‘Foresight’, a mysterious technique allowing Yu to rehearse each encounter within the fortress of his mind. Mastering the fight before it begins won't guarantee victory in reality, but it will give Yu a fighting chance.Every single move matters when death comes at a price - beginning his journey all over again.
Winning won’t always mean Yu will emerge from each encounter unscathed, so careful planning will be required to navigate each randomly generated world map, making use of Inns for rest and the wisdom of wise Masters he’ll meet along the way.
The further he travels, the stronger Yu will become, eventually learning new techniques from five eccentric Masters that provide permanent upgrades. Combine and experiment with these techniques to achieve Yu’s ultimate goal - victory without ‘Foresight’.
The ‘Foresight’, a distinctive game mechanic that lets players experiment without consequences before fighting for real - and win or die trying. Forestrike’s roguelite game loop generates unique runs and encounters every time, so adaptation and improvisation are crucial to progress and earn the ultimate victory - winning without ‘Foresight’.
Always outnumbered, learn to dispatch mobs of brutal enemies with poise and efficiency using everything at your disposal. Upgrade and customize your movesets with techniques from your chosen Masters to help you outwit your opponents in fierce, puzzle-like battles.
Journey through a visually striking fantasy world inhabited by unique characters, vicious enemies and magical revelations. Intricate pixel art landscapes form an atmospheric backdrop to handcrafted animation and characters.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
疲惫,焦虑且沮丧。这款游戏真是将这三个词深深刻到我心里。 游戏每场战斗分为模拟和现实,我要先进行模拟战斗之后再与敌人实战。因为在一次游戏流程中给的资源极少,所以每次战斗都必须不停思考,模拟尝试,去寻找胜算,考验攻击选择思路,还要看操作反应,一遍遍刷的过程让我疲劳,因为游戏战斗实时性,在战斗的关键节点还要集中注意力反应,真的是,通关可不止一场战斗,打下来很累,我通关过程中最长一场战斗进行了106次模拟!而且模拟胜利不代表实际战斗胜利,所以模拟结束之后还要进行一次大多数时候都没有复活机会的实际战斗,这让我焦虑:是否真的能赢?不想放弃之前走的那么远的路...并且每次重新战斗,攻击时站的位置,出手的速度,还有之前模拟没察觉到信息等因素,都会影响实际战斗的最终胜利,而失败,就意味着要从起点再来,一旦意识到这些因素,它们不仅不会减弱,还会加深焦虑,也会让一次完美行动顺序下的操作失误带来更大的沮丧。最后与最终敌人现实战斗时出现了操作失误,我还只有一滴血,我发誓这是我辈子心跳的最快的时候! 它的流程很短,通关只花了三个小时,但是玩法设计还算精巧;模拟成功现实失败让人焦虑,但是十分贴合这游戏的主题,很厉害;没有陷入数值游戏,但后期敌人大多都有次数盾,而build大概率还没好;地图很重复,怪物也一样,没有给我顶着失败的负反馈再来一次的动力。总之,绝对值得通关一遍,但不值得反复折磨自己。
Se você gostou de SIFU ou se curte filmes de kung-fu esse jogo é pra você. Comprei numa promoção e acredito que nunca fiz uma compra tão boa como essa. Vale muito a pena, é o tipo de jogo que você pode zerar várias vezes e sempre vai ter algo inusitado para tentar e infinitas possibilidades de combate.
Jeden z tych ukrytych diamentow, ktore wypuscil Devolver, a o ktorych sie nie mowi... Jesli ktos lubi rogaliki, azjatyckie kino kopane, Sifu, gry logiczno-zrecznosciowe, to Forestrike jest zdecydowanie gra godna polecenia. Nie jest to zbawiciel gatunku, jednak jest na tyle wyjatkowy w swojej formule, ze warto dac mu szanse. Dodatkowo cena jest bardzo atrakcyjna, nawet standardowa. Dziala tez w 60 FPS na Steam Deck bezproblemowo.
good
太JB好玩了
是好玩的新颖的上头的 但是容错太低 演练很完美 正式开打半秒之差BD白做 其实和哥布林弹球,抓抓地牢都是同样原理 策略游戏融了动作/运气元素真的还能把策略发挥极致吗? 可能对于本作来说动作是趣味的精髓之一 但此刻真是咽不下这口气啊- -...
很不错的游戏,不过性价比相对还是偏低,而且作为肉鸽会有很强烈的挫败感。剧情倒是不错,可惜就这样没有后续和dlc,五个大师都会在通关后离去,只剩下主角和扫地僧守在空荡荡的武宗里,,很失落
its vary weird but it's a cool aspect
So many abilities and ways to play. It's a clever game I'm looking forward to spending my time in. More people need to play this if they like games like shogun shodown or sifu.
好玩
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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