
Our world is in danger! Grab your gun and stop these uninvited guests!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pretty sure some kind of russian scam is going on where all the reviewers are artifical. the game is so terrible that it is fun, game would actually be good if it wasnt so buggy
Not balanced, clunky animations, hit boxes, and maps can be run from end to end in under 5 seconds, no exaggeration. Melee monsters somehow hitting turrets on a roof 20 feet away too, lol.
For what it is, I really like it. The gunplay is pretty on point and using the various grenades are fun. All in all, I feel like it was a good investment ($5).
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Korean, Polish, Turkish +1 more
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Enemies can "melee" turrets from any range- they play their melee animation and a turret breaks 10 blocks out of their perceived reach. Bad design.
(I got this game from a friend that wanted me to play it with him, so I guess that means I should check the "got game for free" box?) My experience with the game was, not that great. Me and my friend had zero issues joining each other and getting straight into a match, so I'll give the developer(s) that really good job on that! :) But the gameplay was dull, the building broke for us several times (unable to place a block in a certain spot where it clearly can be placed), and I even encountered a glitch/bug where all the enemy AI ignored me, 100%, and ONLY went after my friend. I can imagina getting the world record on one of the 3 maps would be pretty easy like that lmao Anyway, I don't recommend this game in its current state, but I dunno, maybe the devs will severely update and/or overhaul the game and make it way more fun in the future? I can't say that I didn't enjoy my time with at least once or twice, but overall, wouldn't want to install it and play it again, unless I got super wasted and played it with my friend again.
Game is just a buggy mess. Your ammo is supposed to refill after the end of each round but sometimes it doesn't work for some guns. Monsters can destroy any block from anywhere, that includes turrets. Leader boards are hacked. Last update was in May 2020. I'd strongly recommend you pass on this game.
It's a fun concept, but there is nothing to see here. It's a defense game where you will actually lose if you build defenses. If you want to win, you just wait till the wave starts, run around the edge of the map, kite all the enemies, and occasionally turn around to mow down enemies. It's a shame, but the game's mechanics are deeply flawed.
The game has an interesting idea and could be fun to play casually. However the time between waves is way too short, which rushes you too much with base building, etc. I barely placed some blocks down and it is already the start of the next wave. There are also some minor bugs which should be fixed.
Идеально с друзьями
Чудо игра
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $22.6K | 78 | 50% | $14.99 | |
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| $1M | 3.4K | 89% | $9.99 | |
| $742.4K | 3.8K | 90% | $9.99 | |
| — | 1K | 52% | — | |
| $111.4M | 217.4K | 91% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $24.2K | 302 | 90% | $4.99 | |
| $24.2K | 104 | 92% | $9.99 | |
| $24.2K | 66 | 67% | $19.99 | |
| $24.2K | 198 | 100% | $4.99 | |
| $24.2K | 71 | 82% | $10.99 | |
| $24.2K | 83 | 81% | $12.99 |