
XCOM meets Football Manager. Develop your club, earn experience in turn-based matches, learn new skills, achieve new classes, upgrade your facilities, buy and sell footballers, grow your youth academy, make difficult choices. It's a deep strategy game that respects your time.
Modeled estimate, not a reported figure. How we estimate →
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About
If you’ve played traditional football managers, you’re probably familiar with the following feelings:
Complex attributes: Footballers have many attributes, and you don’t always understand which ones truly affect the match outcome. Often, the only strategy becomes buying high-level players instead of finding a footballer whose unique attribute perfectly suits your tactics.
Unclear results: You never really know why you win or lose. This forces players to search for "winning" formations on forums instead of analysing the opponent and consciously selecting footballers capable of exploiting their weaknesses.
Financial complexity: Club funds quickly disappear, and it’s hard to understand how to manage finances and strategically plan expenditures.
Football, Tactics & Glory is a game about full control and a complete understanding of what’s happening on the pitch and in the club:
Transparency of attributes: You always know exactly how each footballer’s attribute impacts the encounters, allowing you to customise formations for each opponent, defeating even stronger teams with the right player selection and tactical approach. This also makes transfers much more interesting and exciting.
Control over tactics: Feel like a real coach, making smart tactical decisions, not just changing formations hoping for luck.
Control over luck: Luck plays a big role, as in real football. But you can minimise its impact by understanding your players’ abilities and building the team around your playstyle.
Strategic financial planning: The game’s economy is designed so that you always feel in control of your finances. The game demonstrates the importance of strategies like "developing" footballers for sale and finding promising talents who will become your future stars.
No micromanagement: This is a game about strategic planning, not micromanagement. Instead of wasting time on increasing an attribute by 0.01%, you make decisions that significantly affect the club’s fate. Therefore, the game lacks the boring elements of football managers: endless spreadsheets, routine tasks, and unimportant mechanics.
Great variety: FTG is so deep that even after hundreds of hours, you’ll continue discovering new and interesting things. The game world develops uniquely each time, creating new challenges and exciting emergent stories. This makes each campaign different from the last one.
The game values your time: You can complete one football season in a few real hours instead of days, as in other football managers. At the same time, each season is packed with events and interesting decisions.
Comprehensive tutorial: The game explains all elements in detail. And if you still have questions, the active community will answer them on the forum or Discord.
Good turn-based mechanics allow complex systems to be simplified, while retaining their essence and emotions. For example, XCOM perfectly conveys the feel of firefights with aliens, and Civilization — the development of a civilisation.
Our turn-based system uses key football concepts to make match outcomes and your tactical decisions clear and transparent. Once you understand how these mechanics work, you’ll feel the emotions inherent in real football.
Additionally, the ability to take your time with each move allows for comfortable gameplay. Especially if you’re over 40 and don’t have the reaction speed you once had.
Yes, it’s a serious football manager that’s easy to start playing due to its apparent simplicity, but hard to stop because of the depth of its features.
Take your club to the top: Start in the lower league and lead your club to the heights of world football. Or choose any club in the Premier League or another league of your choice.
Create your own leagues and clubs: With the built-in editor, you can create real clubs and leagues.
Use modifications: Take advantage of numerous mods created by the player community.
Dynamic game world: Other clubs buy and sell players, train them, and develop youth — the game world lives and evolves with you.
Promotion and relegation system: Each country has a Premier League and several lower leagues. Teams are promoted or relegated between leagues depending on their final position. Top teams from different countries participate in continental tournaments similar to the Champions League and Europa League.
Club development: Improve infrastructure, hire coaches, and develop your Youth Academy.
Unique players: A powerful face generation system makes each footballer unique. The face editor is also available for you.
Online matches: Play a friendly match with a friend online.
Co-op play: Create a tournament and play a season with friends on one computer (or online via Remote Play Together). Up to 32 people can participate in the tournament.
Twitch integration: Viewers can interact with the game via chat.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Ukrainian, French, German, Spanish - Spain, Czech, Italian, Simplified Chinese, Portuguese - Brazil, Turkish, Korean +3 more
Engagement
Hours played at review time, across 56 reviews with recorded playtime.
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Addictive game. If you like football management games, but don't the time anymore to invest the energy into something like Football Manager (as a father of a little girl now), this is a simplified version, but with still quite a lot of depth. Yes there is some RNG, but you can tweak it in settings and it can be heavily mitigated if you learn what each "class" does in it's respective position. Learn the game, and you can win consistently against stronger teams. For those that know or remember Elifoot, this is what that game could have been. It's Elifoot on steroids and without the HEAVY rng. Now, what i don't like is the basic features of a football management game like loans, and search for players, being behind DLCs. That being the said the full game + DLCs is still a bit less than a triple A game (which is still quite a bit of money for what it is) however, the return of hours per € invested is still really good. I don't plan on stop playing anytime soon. Another cool thing is the community packages that you can add very easily through the game UI to add real logos and team names. An easy 8.5/10 game!
Petit retour en français du jeu Football, Tactics & Glory : Il s'agit d'un jeu qui reprend les bases des jeux de gestion de mon époque (et oui, je suis un peu vieux pour certains), à savoir des stats, des achats, une progression pour être le meilleur. En bref, pas de chichi et ça j'aime bien. On se prend rapidement à tenter d'être le premier de la ligue dès le départ pour atteindre la ligue ultime, mais le jeu nous rappelle des règles : la patience est la devise. Inutile de vous rappeler que l'équipe de départ est vieillissante et ne servira que pour vous acheter d'autres effectifs plus jeunes et compétents. L'attente est longue avant d'obtenir une équipe compétitive, c'est pour ça qu'on commence par jouer tous les matchs individuellement pour faire finalement un maximum de simulations. En résumé, c'est un bon jeu de gestion que je ne regrette pas d'avoir acheté (merci la promo steam d'ailleurs). Les plus : - la personnalisation des personnages très réussie - un jeu très fluide et peu gourmand J'aurais aimé (vraiment parce que je chipote) : - une caméra replay des actions (activable) - un système de retour des médias, journaux et critiques internet
Ich mag kein Fussball, aber das Spiel macht mir als Taktik Fan Spaß! Man hat den Einduck das seine Strategischen Entscheidungen einen Wert haben. Klar ist manchmal das Würfelglück dabei und man kann für nichts garantieren, aber das macht den Reiz aus.
A very good football manager game. The optional turnbased action is innovating in this type of game and makes it somewhat unique. I also like the clean user interface. All in all i'll give it 8 out of 10.
Love, hate and a bit of BS. Some of the elements are complete BS. Nice idea and not as convoluted with management as other games. Typical BS is how some skill elements work; why on earth would a forward have a tackle skill???? just stupid and useless - not well thought out. Also training lacks severly. I want to train conditioning first then the rest, all skills are useless without conditioning. Why do my players get injured so much? Why does the intercept skill work for the opposition and not my player in the exact same scenario???
Juego por turnos de fútbol súper relajante, si es que la suerte te favorece.
Considering I picked this game up for £2 on a 90% sale, I think it's fair to say that it's well worth the money. Is it a perfect game? No. You'll get the occasional graphical glitches, and I've had to reset one time when the ball disappeared mid-match. But those are really insignificant compared to the entertainment the game provides. Fair warning: no matter how tactical or clever you are, you're going to lose. A lot. Especially at the start. As you get your club up and running, working with the oldhead players, trying to make the best of them, you're going to be relegated as much as you're promoted. But once you've got your youth centre up and running, got some cash coming in and made a few offerings to the RNG gods, you'll find your investment in the team growing season on season. You'll find your favourite players, you'll discover rivals you dread playing, you'll feel that thrill of scoring a YOLO goal from midfield. And as someone who really enjoys management and strategy, but not to an excessively detailed micro degree, this strikes the perfect balance of gameplay and future planning. We're not talking POE2 levels of character building and specialization, but when your forward finally learns slide tackle and you can take the momentum of a turn with an extra action, you feel the benefit. Buy it when it's on sale, give it a try. It's literally cheaper than a Big Mac.
A very fun and satisfying game - the most addictive one I've played in a while. Just make sure you mute the music!
yes
眼前一亮的游戏模式,对于FM党还是挺新鲜的,就是后期跟FM一样都太无敌了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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