
Fight through the fog in this sci-fi roguelike deckbuilder where clever positioning, explosive chain-reactions, and the environment itself can make the difference between life and death.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 30 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
As a deadly fog descends upon the world, the future of humanity rests in your hands! Assemble your train to determine your starting deck, plot your path through the bandit-infested world, and prepare for high-octane turn-based tactical battles where powerful synergies, clever positioning, and carefully planned chain-reactions determine the victor.

Choose from a variety of locomotives, carriages, and drivers to lead your expedition, with each decision adding a different set of cards to your starting deck, impacting the options and abilities you’ll have access to throughout your run. Gather resources to upgrade or purchase additional carriages that add more tactical tools to your deck as you journey through the fog and face off against a growing variety of enemy types with unique weapons, traits, strengths, and weaknesses. Will you rely on the spread and firepower of a minigun to quickly dispatch your enemies, use artillery to violently force chasing vehicles off-course, or hunker down behind shields and ram through your foes instead?
From hackers that can deploy decoys and take control of enemy vehicles to cranes that can push them around the battlefield, there are many ways to overcome the danger posed by the bandits and their leaders. Secure unique card upgrades and experiment with unexpected combinations to reveal powerful synergies – each with their own risks and opportunities.

With only a limited number of action points to use per turn, meticulous planning and careful execution will level the playing field as you face an enemy that constantly outnumbers and surrounds you. Force the enemy into the path of oncoming environmental dangers, push them off cliffs and into each other, or trick them into attacking one another as they telegraph their moves so you can plan yours. A clever use of Coal combined with a well placed Artillery Shot can force an enemy onto the tracks in front of you, only to be immediately crushed under your wheels. That same Artillery Shot could be used to destroy a leading vehicle and send it tumbling backwards to damage (and possibly destroy) everyone driving behind it, potentially paired with hacking cards that give you a chance to line more vehicles up first. The right order of operations will allow you to devastate the enemy convoys.
With over 170 cards featuring various status effects, support capabilities, damage outputs, and more, you’ll want to build a train that matches your preferred playstyle and unlocks powerful opportunities. Collateral damage, chain reactions, and manipulating the battlefield are all critical elements en route to victory.

Travel from region to region as you race to the edge of the fog, picking and choosing your path depending on a region’s specific modifiers and special rewards on offer. Branching paths within a region further allow you to finetune your route to the final destination based on the risks and rewards presented by each node along the way, ranging from battlefields to friendly waystations where you can upgrade and repair your train.
Every battlefield is different – some will see an ally come to your aid, others will give you less room to navigate and dodge the enemy, while still others might take place along the edge of a cliff creating a constant environmental hazard to use against your enemies. Many battlefields will offer a combination of factors that can help or hinder your advance, rewarding you with additional cards, modifiers, and scrap resources to use on your journey ahead. Chop shops and depots allow you to repair your carriages and locomotive, potentially giving you the opportunity to upgrade them and unlock additional cards, or buy and sell carriages to further modify your deck. Meanwhile, random encounters can provide rare opportunities in an otherwise unforgiving landscape, and boss battles at the end of each region will pit you against special characters on the battlefield, each with their own unique backstories and abilities to go with them.
Metaprogression allows you to unlock additional carriages, drivers, and locomotives to seek out new combinations and opportunities for future runs, or focus on upgrading your favorites to unlock even more cards to use in combat – the bandits are relentless and unforgiving, and while your choices during a run will have a significant impact, your choices between runs can unlock entirely new options to explore.
Fogpiercer puts you at the head of a rampaging train as it races towards safety and the future of humanity – intense turn-based tactical battles will see you constantly outgunned and outnumbered, but a shrewd tactician will always find a way to keep things on track.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 539 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like trains
よくできていて面白いが、優勢に進めていても行動不能+集中攻撃で突然の詰みが訪れることがままあり、その回避に非常に気を遣うことになるのが賛否分かれそう
Won't run on Mac.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +4 more
| $19.99 |
| 4ratings |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 539 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
目前迷雾三迷雾四难度 简单评测一下:褒贬不一 完完全全的褒贬不一 好玩的地方在于他游戏碰撞 类似于下棋一样的游戏模式 碰碰车 开电 后期改造和牌库洁癖起来其实通关不会有很大的难度 坏处当然就是他完全不能平衡数值 而且在平衡的力度上完全就是直接给敌军上一堆非常离谱的buff 比如“敌方辅助小车每回合能给别的随机一辆小车上一次盾能抗一点伤害 ” 这个仅仅是plus版仅仅是一个小小的plus版就会从一个随机一辆变成 “全体+1点盾” 我打十几辆车的时候就会从比如15辆车一车一血量变成 总体16血量。而plus版本的时候变成15辆车 莫名其妙多15点血 总计30点血 而且这个plus支援车前期就能遇到。难度上升这方面一言难尽.这还并非个例孩子们,还有个敌方支援小车叫全体+1最大血上限 当然没这个一回合给全体一盾恶心但依旧似了马 其次我直接开始碎碎念 地图里面会刷什么小怪看是看不到的 新车厢要一直拿来通关而且需要4-6把才能解锁全卡牌的设定的 如果我不拿傻逼乘客车厢(需要局外解锁全卡牌 一共24张 但是禁用只有3个栏位)我改造站的选取会更干净这一块 迷雾难度完全可以媲美隔壁卡游A10 20 30的难度 开局不胡基本就是陷入修车删牌无限循环(你修车会给你塞垃圾牌) “什么叫我前期开局左前右中左后各一车但是我只能打两张牌甚至不能打伤害还要吃一点伤害才不会死” “我悔棋都要限制吗哥?“不是大哥我车厢才两滴血我打错两次我就也要死吗” “啊?迷雾二难度我拿的遗物还有次数限制啊” 通关请认准火炮车厢那个4费板边全体AOE 改造改到降低费用和随机费用直接无脑复制 除此之外真不熟 总体下来感觉是半成品数值里的半成品 思考时间很有趣但是难度越高越不合理 就是没活了逼你拉长游戏时间的 虽然我会给个好评 但是真的只是褒贬不一 后续更新如何再看 随时会汇报最新体验
Initial Review.... IF you know your deckbuilders and know what Death Roads is, think that but actually fun and balanced.
so many bug and cannot open the game
Maybe with some work they can make this a fun game. Right now it is an extremely gam to get rolling with and it is definitely a boring grind doing the first part over and over again just to be almost instantly killed by the boss. More cards and upgrades would help but the game really needs an overhaul to adjust the mechanics a bit.
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Прикольная карточная игрушка. Механик новых не то, чтобы много. Но баланс в наличии. Приятный саундтрек. Подкупило, что игра дружелюбная и для вечных карточных нублонов, как я, и для парней покруче. Ценник тоже приятный.
Игра быстро надоедает из-за малой вариативности.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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