
Fight through the fog in this sci-fi roguelike deckbuilder where clever positioning, explosive chain-reactions, and the environment itself can make the difference between life and death.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 30 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
As a deadly fog descends upon the world, the future of humanity rests in your hands! Assemble your train to determine your starting deck, plot your path through the bandit-infested world, and prepare for high-octane turn-based tactical battles where powerful synergies, clever positioning, and carefully planned chain-reactions determine the victor.

Choose from a variety of locomotives, carriages, and drivers to lead your expedition, with each decision adding a different set of cards to your starting deck, impacting the options and abilities you’ll have access to throughout your run. Gather resources to upgrade or purchase additional carriages that add more tactical tools to your deck as you journey through the fog and face off against a growing variety of enemy types with unique weapons, traits, strengths, and weaknesses. Will you rely on the spread and firepower of a minigun to quickly dispatch your enemies, use artillery to violently force chasing vehicles off-course, or hunker down behind shields and ram through your foes instead?
From hackers that can deploy decoys and take control of enemy vehicles to cranes that can push them around the battlefield, there are many ways to overcome the danger posed by the bandits and their leaders. Secure unique card upgrades and experiment with unexpected combinations to reveal powerful synergies – each with their own risks and opportunities.

With only a limited number of action points to use per turn, meticulous planning and careful execution will level the playing field as you face an enemy that constantly outnumbers and surrounds you. Force the enemy into the path of oncoming environmental dangers, push them off cliffs and into each other, or trick them into attacking one another as they telegraph their moves so you can plan yours. A clever use of Coal combined with a well placed Artillery Shot can force an enemy onto the tracks in front of you, only to be immediately crushed under your wheels. That same Artillery Shot could be used to destroy a leading vehicle and send it tumbling backwards to damage (and possibly destroy) everyone driving behind it, potentially paired with hacking cards that give you a chance to line more vehicles up first. The right order of operations will allow you to devastate the enemy convoys.
With over 170 cards featuring various status effects, support capabilities, damage outputs, and more, you’ll want to build a train that matches your preferred playstyle and unlocks powerful opportunities. Collateral damage, chain reactions, and manipulating the battlefield are all critical elements en route to victory.

Travel from region to region as you race to the edge of the fog, picking and choosing your path depending on a region’s specific modifiers and special rewards on offer. Branching paths within a region further allow you to finetune your route to the final destination based on the risks and rewards presented by each node along the way, ranging from battlefields to friendly waystations where you can upgrade and repair your train.
Every battlefield is different – some will see an ally come to your aid, others will give you less room to navigate and dodge the enemy, while still others might take place along the edge of a cliff creating a constant environmental hazard to use against your enemies. Many battlefields will offer a combination of factors that can help or hinder your advance, rewarding you with additional cards, modifiers, and scrap resources to use on your journey ahead. Chop shops and depots allow you to repair your carriages and locomotive, potentially giving you the opportunity to upgrade them and unlock additional cards, or buy and sell carriages to further modify your deck. Meanwhile, random encounters can provide rare opportunities in an otherwise unforgiving landscape, and boss battles at the end of each region will pit you against special characters on the battlefield, each with their own unique backstories and abilities to go with them.
Metaprogression allows you to unlock additional carriages, drivers, and locomotives to seek out new combinations and opportunities for future runs, or focus on upgrading your favorites to unlock even more cards to use in combat – the bandits are relentless and unforgiving, and while your choices during a run will have a significant impact, your choices between runs can unlock entirely new options to explore.
Fogpiercer puts you at the head of a rampaging train as it races towards safety and the future of humanity – intense turn-based tactical battles will see you constantly outgunned and outnumbered, but a shrewd tactician will always find a way to keep things on track.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 537 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра безумно понравилась. 40 часов приятной атмосфера пошаговой карточной игры за машиниста что пытается пробиться сквозь банды разбойников к главарям. Каждый локомотив и вагон разные. Исследуйте сотни комбинаций чтобы найти для себя ту что понравится больше всего и играйте. Побеждайте бандитов, покупайте карты в магазинах, улучшайте, удаляйте лишние, участвуйте в случайных событиях, А за каждым машинистом и боссом скрывается своя история. Ту-тууу!
+++++ Fun deck builder with tactical area control based mechanics. Cause a chain reaction that yeets four cars off a cliff in one artillery shot. ++++ Each carriage and engine has a different set of cards which lets you mix and match your decks and create unique combos. +++ Escalating difficulty let's you increase the difficulty by adding negatives for choosing positives. = Weirdest Limbus Company refraction railway Danteh. - Balance is a bit janky... Endgame carriages are just best in slot once you unlock them -- Kinda has a story but it's a little... On rails. --- Art design feels like it was... Stolen from a failed fantasy game.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +4 more
| $19.99 |
| 4ratings |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 537 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
Finally, the perfect merger of two of the greatest innovations since the Industrial Revolution: weaponized trains and turn based combat
全成就撒花 随便说两句 肉鸽深度一般般 动画质量还不错 整体来说 看得出来设计了不少的构筑方向 但很多构筑并不完整 在低迷雾浓度能玩一下 但浓度5资源少+修车有代价的环境下很多低强度构筑玩不动 变成了纯粹污染卡池的尴尬卡 有折扣车厢词条的中央车站 买进车厢再卖掉可以白嫖零件 列车长潘的虫洞技能可以位移boss 可以用这个方法做创死boss的成就 初始车头的模组(没手牌抽一张)配合适当回费可以组低费卡组构筑轮椅无限 载客车厢的给车厢卡减费(战歌) 配合多数1费牌的车厢可以构筑伪无限 在使用多车厢大卡组的时候 工程师模组(那个黄色安全帽)的每次出牌抽1弃1效果可以很好的解决过牌找牌问题 但会丧失一些卡牌的保留效果
muito divertido, jogabilidade interessante e diferente do usual.
A fresh take on deck-building, takes some of the best parts from Into the Breach.
杀戮尖塔+陷阵之志,融合的还不错。为了降低融合后的思考维度,尖塔玩法砍了卡牌构筑深度,陷阵砍了移动维度。 整体体验非常不错,对于我而言更像是策略解谜游戏。每回合多次重开只为无伤的最优解。 一发之后的连环车祸是高光点。 缺点: 1.卡牌构筑深度不足 2.有些局因为敌人太多基本很容易死 3.伤害预览没有考虑到例如到 车头前方已失衡的敌人被撞后溜车,位置来到车头正下方然后开火击毁火车头的情况,很沮丧
Игра поездатая, но хотелось бы больше синергий между вагонами. Например если ты взял вагон с краном и пассажирский, то большинство битв тебе не будут давать наград, так как нечем убивать последнего врага, потому что нет ни одной карты, наносящей урон.
main complaint is that a Lot. a Lot. of effects do not have accurate descriptions. whether or not a specific "move" action can move a heavy unit is a complete tossup, because Take Over can do it but doesn't specify that anywhere. "Defeat X's archenemy" in unlock requirements fails to specify that you have to defeat said archenemy as that character. rather annoying. otherwise good
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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