
Fight through the fog in this sci-fi roguelike deckbuilder where clever positioning, explosive chain-reactions, and the environment itself can make the difference between life and death.
Modeled estimate, not a reported figure. How we estimate →
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About
As a deadly fog descends upon the world, the future of humanity rests in your hands! Assemble your train to determine your starting deck, plot your path through the bandit-infested world, and prepare for high-octane turn-based tactical battles where powerful synergies, clever positioning, and carefully planned chain-reactions determine the victor.

Choose from a variety of locomotives, carriages, and drivers to lead your expedition, with each decision adding a different set of cards to your starting deck, impacting the options and abilities you’ll have access to throughout your run. Gather resources to upgrade or purchase additional carriages that add more tactical tools to your deck as you journey through the fog and face off against a growing variety of enemy types with unique weapons, traits, strengths, and weaknesses. Will you rely on the spread and firepower of a minigun to quickly dispatch your enemies, use artillery to violently force chasing vehicles off-course, or hunker down behind shields and ram through your foes instead?
From hackers that can deploy decoys and take control of enemy vehicles to cranes that can push them around the battlefield, there are many ways to overcome the danger posed by the bandits and their leaders. Secure unique card upgrades and experiment with unexpected combinations to reveal powerful synergies – each with their own risks and opportunities.

With only a limited number of action points to use per turn, meticulous planning and careful execution will level the playing field as you face an enemy that constantly outnumbers and surrounds you. Force the enemy into the path of oncoming environmental dangers, push them off cliffs and into each other, or trick them into attacking one another as they telegraph their moves so you can plan yours. A clever use of Coal combined with a well placed Artillery Shot can force an enemy onto the tracks in front of you, only to be immediately crushed under your wheels. That same Artillery Shot could be used to destroy a leading vehicle and send it tumbling backwards to damage (and possibly destroy) everyone driving behind it, potentially paired with hacking cards that give you a chance to line more vehicles up first. The right order of operations will allow you to devastate the enemy convoys.
With over 170 cards featuring various status effects, support capabilities, damage outputs, and more, you’ll want to build a train that matches your preferred playstyle and unlocks powerful opportunities. Collateral damage, chain reactions, and manipulating the battlefield are all critical elements en route to victory.

Travel from region to region as you race to the edge of the fog, picking and choosing your path depending on a region’s specific modifiers and special rewards on offer. Branching paths within a region further allow you to finetune your route to the final destination based on the risks and rewards presented by each node along the way, ranging from battlefields to friendly waystations where you can upgrade and repair your train.
Every battlefield is different – some will see an ally come to your aid, others will give you less room to navigate and dodge the enemy, while still others might take place along the edge of a cliff creating a constant environmental hazard to use against your enemies. Many battlefields will offer a combination of factors that can help or hinder your advance, rewarding you with additional cards, modifiers, and scrap resources to use on your journey ahead. Chop shops and depots allow you to repair your carriages and locomotive, potentially giving you the opportunity to upgrade them and unlock additional cards, or buy and sell carriages to further modify your deck. Meanwhile, random encounters can provide rare opportunities in an otherwise unforgiving landscape, and boss battles at the end of each region will pit you against special characters on the battlefield, each with their own unique backstories and abilities to go with them.
Metaprogression allows you to unlock additional carriages, drivers, and locomotives to seek out new combinations and opportunities for future runs, or focus on upgrading your favorites to unlock even more cards to use in combat – the bandits are relentless and unforgiving, and while your choices during a run will have a significant impact, your choices between runs can unlock entirely new options to explore.
Fogpiercer puts you at the head of a rampaging train as it races towards safety and the future of humanity – intense turn-based tactical battles will see you constantly outgunned and outnumbered, but a shrewd tactician will always find a way to keep things on track.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 195 reviews with recorded playtime.
Reviews
Themes across 195 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很像陷阵之志的一款游戏,每种车厢的用途都很有创意,期待进一步的开发与更新
Am Anfang - gerade wenn man in diesem Genre nicht wirklich tief drin steckt - ein wenig überfordernd, auch das Tutorial finde ich etwas sehr knapp gehalten. Aber man findet sich mit der Zeit sehr gut rein und es macht viel Spaß alles zu entdecken und auszuprobieren. Auch die Grafik und Animationen finde ich sehr überzeugend. Sehr schönes, vielseitiges Spiel.
很有创意的一款游戏,但是内容存在不少的缺陷。个人认为最大的问题就是车厢的设计,目前我游玩的时间比较短,只解锁了三种车厢,很明显能感觉到火炮车厢的强度是最突出的,既有强大的aoe不俗的射程,又有致盲和推箱子控场的能力,可以说兼顾战术和输出,可以轻松通关一局游戏。可是当我尝试增加一节车厢时噩梦开始了。我的列车变得更长意味着敌人对我的打击面更广,而我的移动开始受到限制,防护压力瞬间倍增(基础的防护卡牌甚至只有1格射程),而无敌的火炮被那些机枪和剑污染了卡池再也不能主宰比赛了。可以说增加车厢没有任何的好处,你还需要花费100物资去购买它。如果作者不解决这些问题的话我想我的车厢永远都会只有3节
遊戲創意和玩法是好的 但卡牌、遺物的種類配合還有深度都不夠 最多就是開了新東西會玩個一場 然後就不會想再開第二場了 而新東西也沒有多到可以讓你每次都想開局 雖然戰略要素很夠 但那是架在你的火車血很少沒有什麼容錯 導致一場戰鬥都需要很久的時間 基本上通關一次需要2小時左右 整體的成就感受非常的少 因為牌的變化非常的少 所以每場戰鬥打起來都差不多 總結來說整體玩的卡手卡腳的 目前不是很推
Ce jeu est incroyable, j’adore le système de tour par tour, étant donné que j’adore les jeu de train, je m’amuse beaucoup Je recommande se jeu
fun game! good graphics and fun gameplay. Works really well on PC and slightly less well on the steam deck as the navigation seems to stop working correctly on the grid
A great card based roguelite that threads the needle pretty well in terms of difficulty. There were some early frustrations with irritating support units and unit unlock timing, but the devs have been quick to patch it out. Steam reviewers be reviewing though, so I see a ton of folks commenting on exactly that. Check the game out, it is definitely worth the price of admission.
Fun game with trains. Seems to have quite a lot of strategy with long enough runs. Content rich, easy to understand (though I'm sure it's also hard to master), absolutely worth a try. Bonus point for a lot of in-game settings! Also seems to be working fine on my mac.
Game already great because there's a button just for letting me honk the horn of the train. Besides that this is a great deck builder if you like to make strategic decisions. Besides being able to directly attack enemies, you can also reposition them so that they fall off the terrain or bump into each other - or so they get in the way of their own attacks. Has a lot of depth to it, but that also comes with the downside that there's sometimes too many things to pay attention to. Sometime you just have to sit there and figure out the best move, or just accept that you've probably made a mistake somewhere. Luckily, there is a button that lets you redo your whole turn. Big recommend.
Very addictive gameplay and a fair price. A bit grindy to unlock all the train cars, but that keeps you in the game longer.
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +4 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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