
Meet the Floppy Knights: tangible projections summoned from floppy disks! Tactics fuse with card game mechanics as Phoebe and Carlton, a brilliant young inventor & her robot-arm bestie, square off in turn-based battles. Select your Knights, hone your deck, and execute your strategy for victory!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
有特点,但有一个很大的问题,作为一个低容错、策略要求高而且因为抽牌的原因随机性很强的回合制战棋,没有单回合的重开(回溯)实在是非常影响体验,打了N个回合一次失误就得完全从头开始,不得不说这是制作组的懒惰,完全可以设置回合重开然后抽牌不变,方便玩家尝试。过高的随机性加上互秒的机制性爱,没有单回合重复很影响游戏体验
很好玩,剧情也很棒,为什么不出第二部! Very fun, and the plot is also great. Why isn't there a Floppy Knight 2 !
難しいけど、システムとしては面白いからオススメします。 可愛い雰囲気のゲームだから楽しめると思ったら、苦しい。 カードゲームが好きで、諦めない心を持っていたら楽しめると思います。 デッキ構築してミッション(敵を殲滅、対象を守る 等)をこなしたり、特定のデッキでミッションをやっていく特殊ルールもある。 チュートリアル等はわかりやすいので、やっていくうちに自分なりに工夫ができるかと思います。 進めば進むほど難しくなっていくのは当然だが、運も重要であり初見だと難しい場面も出てきます。 カードゲームが苦手な方は、私を含めとても難しく感じると思います。 それでも気になる人はやってみるべき!
the music slaps so hard my face hurts
Game is fun
O jogo é espetacular, lembrando muito o antigo Final fantasy tacts mas com uma pegada minimalista, que se estende ao visual, mecânicas e trilha sonora que deixa as lutas animadas e envolventes. Vale muito apena compra esse jogo é simples, objetivo e leve, muito me admira em meio a uma época dos jogos hiper-realistas e caros, encontrar um achado desse não esta fácil. Parabéns aos desenvolvedores espero atualizações.
[quote][b]Conditions de test :[/b] —> Heures jouées : 4h (mais 20h sur Switch) —> Complétude & succès : 5/18 (??%) —> Joué sur SteamDeck en Septembre 2025[/quote] [h1]【Conception et environnement de jeu - 4,8/5】[/h1] [b]—> Direction artistique : 1/1 [/b] [b]—> Qualité des animations : 0,8/1 [/b] [b]—> Level Design : 1/1 [/b] [b]—> Musiques et Sound Design : 1/1 [/b] [b]—> Narration / Cohérence de l’environnement : 1/1 [/b] [quote][i]Une direction artistique remarquable, colorée et vraiment sympa, une bande son géniale (par la même compositrice que l'excellent Dicey Dungeon !) et un level design aux petits oignons.[/i][/quote] [h1]【Technique et prise en main - 4,7/5】[/h1] [b]—> Stabilité et performance : 1/1 [/b] [b]—> Qualité de la finition (bugs…) : 1/1 [/b] [b]—> Interface (HUD & UI) et pertinence de l’IA : 1/1 [/b] [b]—> Gameplay : 1,7/2 [/b] [quote][i]Rien à redire, c'est impeccable et exemplaire, peu de jeux sont aussi bien finis. Le gameplay est excellent, ce n'est peut-être pas parfait mais on n'en est pas loin.[/i][/quote] [h1]【Respect du joueur et du temps de jeu - 4,8/5】[/h1] [b]—> Difficulté et accessibilité : 0,8/1 [/b] [b]—> Durée de vie / Rejouabilité : 1/1 [/b] [b]—> Pertinence des quêtes / défis annexes (farm abusif, etc.) : 1/1 [/b] [b]—> Positionnement tarifaire : 1/1 [/b] [b]—> Pertinence et intérêt des succès : 1/1 [/b] [quote][i]Sous ses airs enfantins on pourrait croire le jeu facile, mais il n'en est rien ! Le challenge est là, dosé pile comme il le faut. Ni trop dur, ni trop facile. Un jeu qui vaut largement son prix, compte tenu de son contenu généreux.[/i][/quote] [h1]【Créativité et plaisir de jeu - 4,5/5】[/h1] [b]—> Originalité et créativité : 2,5/2,5 [/b] [b]—> Fun : 2/2,5 [/b] [quote][i]J'enlève un point sur le fun car la difficulté peut parfois être si grande qu'elle peut fruistrée un peu. Mais sinon quel bonheur ce jeu !!! Quel dommage qu'il n'ai pas eu le succès qu'il méritait ![/i][/quote] [spoiler]______________________________[/spoiler] [b]【Un mot sur la compatibilité SteamDeck】 [/b] [i]Elle est PARFAITE (malgré l'absence de la pastille verte).[/i] [b]【Un mot sur la localisation française】 [/b] [i]PARFAITE.[/i] [spoiler]______________________________[/spoiler] [b]【Malus】 [/b] —> Présence de micro-transactions : [strike] OUI [/strike] / NON (pénalité de 0,5 si OUI) —> Jeu incomplet et présence de DLC payants : [strike] OUI [/strike] / NON (pénalité de 0,5 si OUI) [spoiler]______________________________[/spoiler] [h1]【Conclusion et note finale】[/h1] [i]Voilà un jeu qui est passé sous les radars de beaucoup de monde alors que ce jeu à véritablement tout pour lui : du challenge, de l'humour, de la stratégie, un univers coloré, une bande son géniale et une direction artistique qui l'est tout autant. Si vous en avez l'occasion, foncez car il n'est jamais trop tard pour s'y essayer.[/i] [h1]18,8/20 Mention Pépite bien trop méconnue[/h1] [quote] [b]Rappel important : Cette évaluation cherche à être pertinente et objective mais elle reste néanmoins subjective sur de nombreux aspects. Merci de votre lecture, n’hésitez pas à me dire si cette évaluation vous a plu ou aidé.[/b] [/quote]
The game is to cutesy for my liking, and the story is grating. Game play is fine -- just find the aesthetic obnoxious.
I really like this mixed concept of deck builder, turn-based battle game which is essentially a puzzle with the RNG added through dealing the hands. It has levels so you can just try with a different deck if you fail. It is really so much better than rougelikes with permadeath and starting over. However, there are some issues. You need to know one major thing to enjoy this game. There are two groups of special levels: one called Challenge Levels which have fixed decks and reward you with coins to buy more cards for the main quest, and Side Quests which also reward you with unique cards. The issue is: those cards are only usable in the main quest. So if you really want to enjoy the full deck selection while playing the game, you must prioritise Challenges and Side Quests as long as you unlock new ones after completing a main story chapter. If you complete the main quest first, you will no longer have levels with custom deck left to play so the new cards will be useless. Also, there are some annoying challenges where you know after 1-3 turns that you won't make it with the starting hand you got and you need to opening hand-scum to get through them, but I think it was just 3 of them. Overall: not perfect but I enjoyed 100% the game. It simply could have more levels to play once we have the full deck, but otherwise it's quite fun. Also, I really like the art and story - it's refreshing compared to most other games in similar genres with its more light-hearted approach. It really sets the mood for having fun with the game.
hit game with unique mechanics, but has misses with softlocks and improvable qol. overall great + cute
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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