
The Flat Kingdom is a beautiful and peaceful 2D land, but now it’s threatened by an evil thief and becoming 3D! The only who can stop the chaos is Flat, a little hero able to change into a circle, triangle or square in order to solve puzzles, overcome obstacles and defeat giant bosses!
Modeled estimate, not a reported figure. How we estimate →
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, German, Russian, Portuguese - Portugal, Portuguese - Brazil, French*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 198reviews | 72% | — | $37.6K |
| $7.99 | 22ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Another title where I would choose the "meh" rating if I could. Looks and feels like it is an Android port of some sorts. I got this game bundled with some other stuff but even so it has bad and good parts. [b] The good: [/b] Rock- paper- scissors mechanics really fit this game and on top of that the player gets a set of skills for each form (square- circle- triangle). There's this codex of monster types within the game and each type gets countered by one of the player's forms. That said, it's easy to wrap my head around it but sometimes platforming execution requires skill. Different level design, plenty of monster types to be found, secrets, collectibles. Story is easy to understand, provides just enough context for what is going on through the game. Level design is reminiscent of those paper cut-out books and provides a fitting atmosphere. Some of the bosses are fun to fight once I figured out how to beat them. [b] The bad: [/b] Sometimes the controls themselves are a problem, feels like the character isn't responding fast enough and I'm sure it's not my controller's fault. The platforming sometimes has awkwardly placed monsters/traps/checkpoints. At times I had to start a whole level over just because the checkpoint was placed weird and some lizard pushed me into the lava or w/e scenario like that. Could get over it as long as I learned the pattern but some of the checkpoints are still terribly placed. Boss fights rely on RNG especially in late game, they either do BS unavoidable moves or they decide not to. So far this game didn't keep my interest long enough to finish it, I gave up at about 3/4 of the game which I don't normally do. Might finish it someday, might not. I truly believe there's better platformers out there, this one had potential but kinda messed up along the way.
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Elég csak megnézni az achievementjeit. A játékosok 90%-a lemorzsolódik a játék negyedéig. Egyszerűen nem élvezetes. Lassú és nehézkes a mozgás. Az alakváltó mechanika béna és unalmas. Ötlettelen pályák. Együgyű főellenség harc.
Feels like a very well done student game. Clearly a lot of effort has gone into it, the game has some neat ideas, some fun boss mechanics but overall it just falls a little flat. Not going to be too critical to the game, as the seeing as the developers have already fallen off the edge of the world, but it is a very bland, tedious game and really isn't worth your time.
Este juego tenía una buena idea en papel y la dirección artística va por buen camino. Sin embargo, las mecánicas, niveles y jefes se quedaron cortos. Incluso el personaje principal, que parecía querer ser un tipo de Kirby, no termina de tener una identidad o carisma. A pesar de esto, no es un mal juego, es corto y fácil de terminar, accesible para quienes buscan un juego tranquilo. Para ser un intento indie hecho en México, está decente.
Cute 2d platformer with a lot of personality. Love the artwork in this game. Gameplay is fairly simple, and although a few of the controls are clunky, its still fairly easy to pick up. The story is pretty short and I'd hope to see a game similar to this with more depth from the publisher in the future.
Buen juegazo, me gusto aun que si me traumo la historia, se nota que han querido experimentar las mecanicas y los graficos del juego que es parecido a Paper Mario, talvez sea el predijo de Paper Kirby, el juego es como piedra papel y tijera, fueron divertidas las batallas contra los jefes excepto el dragon que si fue aburrido ubiera cambiado de forma en la punta de la cola, tambien hay un bug contra la batalla de Hex tuve que salirme al seleccion de niveles es la unica manera que no se pueda buguear arreglen eso es cuando Hex sale de la batalla y ya no regresa. Se merece un Flat Kingdom 2.
Game is kind of fun but nothing super special. Even on sale, your money is probably spent elsewhere
Playability isn't very smooth, game design is not very clear and there are some buggy parts; it has not been updated or improved throughout the years.
娱乐娱乐
Идеальная игра!
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $37.6K | 97 | 87% | $16.99 | |
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