
Flashpoint Campaigns: Southern Storm is a grand tactical wargame set at the height of the Cold War, with the action centered on the year 1989.
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Experience the definitive evolution of the series with Flashpoint Campaigns: Cold War, our latest and most advanced simulation yet. While Southern Storm is entering its legacy phase and will eventually be retired, Cold War offers deeper content, refined mechanics, and long-term future-proofing.
Don't get left behind on an aging engine:
Existing Players: Use the "Complete the Set" bundle to "trade up" to Cold War at a massive discount.
New Commanders: Start here for the most comprehensive and modern tactical experience available.
Flashpoint Campaigns: Southern Storm is a grand tactical wargame set at the height of the Cold War, with the action centered on the year 1989. As the force Commander, you will plan and then issue orders and Standard Operating Procedures to your battalion, brigade, or regimental forces shaping the fight by maneuver and your intent.
The game engine is based on asynchronous WEGO turns. This means you will issue orders then watch a variable amount of time unfold on the battlefield. Then issue or adjust orders to react to what has happened as you execute your battle plan.
Flashpoint Campaigns: Southern Storm is a deep simulation of combat operations where your forces are arranged in maneuver units of companies, platoons, and sections of tanks, infantry fighting vehicles, infantry squads and teams, recon forces, engineers, air-defense and anti-tank systems, helicopters and more. As the Commander, you will need to use available off-map assets like long-range artillery, rockets, or airstrikes. You may be faced with the specter of using chemical or nuclear weapons to support your forces on the map and win the day.
The Manual: if you order a physical copy of the game, you will receive a hardbook manual. This hardcover 300-page full-color handbook leaves no stone unturned in fully documenting every aspect of the game system, from game mechanics to advanced systems and strategies as well as designer notes and helpful appendices.
Your forces will engage the enemy on 20km x 15km or larger rendered real-world map locations. Each hex is 500m of militarily significant terrain. Each battle can last 4 to 24 hours of in-game time.
Your troops will meet their foes during any time of day and any weather.
Your efforts in this complex battlespace will be constantly challenged by modeled features like Electronic Warfare, Air Superiority, Realistic Weather, Line of Sight and Fire, Terrain and Elevation, Smoke and Mines, and Human Factors like training, morale, and readiness. All these elements must be considered if you are to be victorious on the battlefield.
To help you navigate these critical factors, the game is packed with information dialogs, map overlays, and range rings to aid you as Commander, master the situation, and understand the capabilities of your forces.
Southern Storm covers areas of Southern Germany on 40 plus maps and an extensive selection of military equipment from 1980 to 1989. You will lead forces from the United States, France, Canada, West-Germany, Soviet Union, East-Germany, and Czechoslovakia. These nations will be fighting in many replayable scenarios and campaigns, both in solo efforts or with allied nations fighting by your side.
You will be immersed in is a data-rich simulation where each nation has information on National Characteristics, Command Parameters, and Orders of Battle. Data Tables are packed with era-specific equipment and troops. Weapon Systems of the time such as guns, missiles, precision munitions, small arms, and much more are comprehensively modeled.
As a toolkit, you can create your own scenarios and campaigns. There is also the ability to dive deeper and create or modify game data, artwork, and sound effects as you see fit. All these modding capabilities are supported by detailed documentation.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Ich mag dieses Spiel sehr. Es braucht ein wenig Einarbeitungszeit. Aber wer Spiel wie "The operational art of war IV", Hearts of Iron III (ja 3 ist das Beste der HOI-Reihe), Decisive Campaigns: Ardennes offensive, Strategic Command and alles von Gary Grisby mag, der ist bei diesem Spiel gut aufgehoben. Es ist "we go" das Spass macht!
quite interesting detailed departure from other wargames; like Panzer Leader Ultra Max or something, detail but without the tedium. Definitely would be interested in DLC mod content; would be really cool early WW2, maybe Stalingrad. They made a good product (game); Id like to see it be a vehicle to explore other eras/areas.
read manuals. working through tutorials. nice visuals. a lot of depth. won first scenario with max win so the tutorials and manuals work cause i just followed them. last thing in tut manual was about having fun. so mission accomplished. it was a lot of fun. a lot.
Amazing game, one of the best wargames and a really great PBEM experience
great wargame sim, theres a bit of learning curve tho. My suggestion is to play the tutorial quickly step by step, then just jump into a small scenario while having the manual open. When ever there are things that you dont understand and you think it would impact your decision making, go look it up in the manual. You should be able to learn the game rather quickly.
https://www.wargamer.fr/flashpoint-campaigns-southern-storm-aar-gm-giraud/
Best modern day war game.
Best WEGO
Nice take on Modern Combat, can't wait for Cold War though as Helicopter insertions is the way to go with deep strikes behind enemy lines..lol
Espetacular! O que tinha que ser criado para os wargames que viviam se repetindo infinitamente sendo que mesmo wargames muito bons, este finalmente criou!!! Voce não precisa ficar marcador por marcador a cada vez de jogar sua estratégia!!! Não voce pode criar um PLANO de batalha que pode ser alterado a qualquer momento, para um tipo de unidade, todas do mesmo tipo, essa e as suas subordinadas e em apenas uma fase, ou nem todas subsequentes. E vai muito além disso! Note que esse wargame NÃO se tornou complexo ou cansativo! É uma experiência agradável e gratificante! Temos a artilharia of-map, que atua automaticamente caso você tenha escolhido um mapa que a tenha, do tempo da guerra fria "recente", mapas que voce escolhe o nivél de cor, estilo de gráficos para as unidades MAS sem ter que escolher entre dezenas e em todo o game é assim, somente tres escolhas as mais agradaveis! Clicando o lado direito, voce tem um menu que pode adentrar em um sun-menu, que vai lhe dar o que voce vai querer que a unidade faça e o modo de se comportar diante de ameaça! Isso com característica de cada unidade, novamente sem ser maçante! Contadores lindos, mapa lindo, zoom que não degrada os gráficos! Sonorização real e excelente de cada veículo! E esta só no começo vários mapas, missóes, campanha e etc! No estilo de turno asincrono WEGO!! Voce anda, seta cada tática (sendo que a estratégia já esta pronta por voce ou mantendo a padrão do mapa), então assiste, não podendo interromper o comando dado, só pausar para ver alguns detalhes, e ver a reação inimiga, e depois o mesmo AI ou o outro player (é solo e multiplayer) faz o mesmo! TODAS os tipos de veículos dentro do mapa 1989, bem atuais! Para um verdadeiro wargamista o que sempre digo: "Voce tem que ter!" Spectacular! What had to be created for wargames that kept repeating themselves endlessly, even though they were very good wargames, this one finally created it!!! You don't have to keep going marker by marker every time you play your strategy!!! You can't create a battle PLAN that can be changed at any time, for a type of unit, all of the same type, this one and its subordinates and in just one phase, or not all subsequent ones. And it goes much further than that! Note that this wargame has NOT become complex or tiring! It is a pleasant and rewarding experience! We have off-map artillery, which acts automatically if you have chosen a map that has it, from the time of the "recent" Cold War, maps where you choose the color level, graphic style for the units BUT without having to choose between dozens and throughout the game it is like this, only three choices the most pleasant! By clicking on the right side, you have a menu that can enter a sun-menu, which will give you what you want the unit to do and how to behave when faced with a threat! This with the characteristics of each unit, again without being boring! Beautiful counters, beautiful map, zoom that does not degrade the graphics! Real and excellent sound for each vehicle! And this is just the beginning, several maps, missions, campaign and etc! In the WEGO asynchronous turn style!! You walk, set each tactic (with the strategy already prepared by you or keeping the map's default), then watch, not being able to interrupt the given command, just pause to see some details, and see the enemy's reaction, and then the same AI or the other player (it is solo and multiplayer) does the same! ALL types of vehicles within the 1989 map, very current! For a true wargamist, what I always say: "You have to have it!"
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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