
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
Modeled estimate, not a reported figure. How we estimate →
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About
A plethora of powerful swordplay techniques and Eikonic abilities lie within Clive's remit—and it is up to you to decide which ones you wish to learn or upgrade. If you're having trouble choosing, upgrades can be unlocked automatically.
Story-focused mode is recommended for those players who are less comfortable with action games and wish to focus more on the game's story elements. In this mode, Clive will automatically evade some attacks, and epic Eikonic combos can be triggered with simple button presses. Action-focused mode, where Clive's every action is controlled by the player, is available for those who are confident in their skill—or want to test it.
- FINAL FANTASY XVI Base Game
- “Onion Sword” weapon (Available for redemption from the System tab in the Main Menu upon reaching the main scenario quest "A Chance Encounter.")
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 628 reviews with recorded playtime.
Reviews
Themes across 626 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很久以前通关的,现在补一则总结评价:又史又神,具有史神二象性。 如果游戏只通关主线会有比较好的战斗和观影体验,无论是特效、连招还是召唤兽战斗可以说都是独一档的存在。但是打久了发现无非就是上来先放大招,接着普攻平a等大招好了后之又放大招这种看上去百花齐放的打法。这种花里胡哨的内容带来的新鲜感会在你探索开放世界和解决各种支线时彻底消磨殆尽。其中最亮眼的召唤兽战斗可谓少之又少,但都设计的异彩纷呈,除了铺垫很久的奥丁战,随便搓几招便草草结束,像是制作组做到一半突然没钱了。。。游戏内敌人的素材复用也比较严重,打来打去都是那么几张面孔。装备上的迭代基本只涉及数值,没有词条或特殊效果,也算是一个遗憾。 说到这游戏的开放世界,只能说还不如做成线性玩法让玩家有更连贯的战斗和剧情体验。但现实是——毫无内容空洞的大世界,如:在旷野上放几条野狗和几个重复功能的npc、大量的站桩无语音对话、还有无意义的通马桶支线诸如:“啊,能帮我找一找我弄丢的鸟吗”、“你能不能帮我摘几朵花?”、“我这边少几个螺丝能不能帮我去取一下?” 有时候我都在怀疑这跟我之前玩的是不是一个游戏,这种天差地别质量的设计内容玩起来极具割裂感,玩主线时像3a大作,玩支线又像大学生毕设。 剧情方面也不能说好到哪里去,有些高开低走。一开始的大场面和几国元首汇聚让我以为这会是个多国势力明争暗斗、争权夺势的故事,但结果又回归成热血王道和经典的对抗神明戏码了。。。如果能把它讲成正经的王国争斗、阴谋阳谋齐上、主角于多方势力中挣扎的故事,我觉得反而会更精彩,起码不落入这种“神明要毁灭世界,而我来拯救世界”的俗套戏码。 各角色的戏份及作用性的权重分配也没做好。自从弟弟出场以后,女主本就不多的戏份变得更可有可无了,如果能把弟弟和女主的戏份对调反而更适合所谓的女主。 优化方面问题我倒是没遇到过,全程都能稳在90-110帧左右。当初我是200多买的完整版,打完感觉像吃了屎一样,可能是因为我自作孽要打的全成就。。。但如果夏促100多入手是比较值的,推荐补完dlc,里面的boss战还是蛮震撼的。对这类作品感兴趣的朋友可以体验一下主线的战斗和演出,绝对值回票价。支线只做几个关键性的加号就好了,千万不要想着清完支线,否则这游戏会从一坛陈年美酒变成一坨陈年老痰。
I tried I really tried. Cinematic storytelling is one thing. The game breaking pace by inserting unecessary cuscenes, for what feels every few steps, gets tedious fast. I'm supposed to be past the point of the introduction where the game supposedly picks up (5-6 hours in) but it's just not happening. Suposedly the game picks up alot later on but how to even get there with the tedium. Yes, I can skip the cutscenes but then it's also alot of story you miss, and the gameplay is not exactly esciting. Other than that, the game is full on rails. You have a world mape to teleport around with and that's it. The stages feel like the same thing just in a different setting. Then you have the optimization. I have a fairly decent build. Every other game I've run can do well beyond 60 FPS at Medium or High settings at 1080p. This game fluctuates incredibly no matter what the setting. FF7 Remake and Rebirth, which both look better, ran infinitely better than this. One thing I can say it looks pretty good enviromentally. The characters however are all very stiff and the facial expressions are not well made. Comparing with the FF7 remake games character animations, this is pretty bad. I'm truly flabergasted as to how many points a game can fail at. This being a Final Fantasy, one of my most beloved game series ever, makes it even worse...
Resolvi esperar uma promoção para comprar esse game. Sou muito fã da série desde os primeiros jogos, mas, infelizmente, preciso dizer que fiquei decepcionado. O desempenho no PC é horrível. Minha máquina não é topo de linha, mas roda tranquilamente jogos pesados como *Cyberpunk 2077*, *Stellar Blade* e *God of War Ragnarök* com um bom desempenho. Já em *Final Fantasy XVI*, tive que colocar tudo no mínimo e desabilitar praticamente todos os recursos gráficos para conseguir terminar o jogo. Mesmo assim, a taxa de quadros oscila absurdamente, indo de 80 para 20 FPS o tempo todo, o que torna a experiência bem frustrante. Inclusive, precisei instalar um mod apenas para fazer as cutscenes rodarem acima de 30 FPS e conseguir aproveitar a história, que, felizmente, é muito boa. Para mim, a jogabilidade é o ponto mais fraco. As batalhas são extremamente fáceis, com inimigos que muitas vezes ficam apenas rodeando o personagem em vez de atacar. Alguns chefes oferecem um pouco mais de desafio, mas, no geral, o jogo nunca passa a sensação de exigir estratégia ou habilidade. As recompensas das batalhas também são decepcionantes. Você recebe materiais para fabricar armas e armaduras, mas, como o jogo é tão fácil, praticamente não existe necessidade de se preocupar com isso. A exploração também deixa a desejar: os itens espalhados pelo mapa, como poções, ficam tão visíveis que não há qualquer sensação de descoberta ou recompensa por explorar. As sidequests foram outra grande decepção. São missões muito simples, sem profundidade, repetitivas e que pouco agregam à experiência ou ao desenvolvimento dos personagens e do mundo. O grande destaque de *Final Fantasy XVI* é, sem dúvida, a história. Os personagens são muito bem construídos e têm bastante profundidade. Em alguns momentos a narrativa pode parecer um pouco confusa, mas, conforme o jogo avança, tudo vai se encaixando de forma satisfatória, com boas reviravoltas e momentos marcantes. No fim das contas, eu recomendaria esse jogo apenas para quem é realmente fã da franquia *Final Fantasy* e conseguir comprá-lo em uma boa promoção. Espero sinceramente que os próximos títulos consigam recuperar a confiança dos fãs e tragam de volta o equilíbrio entre uma boa história, jogabilidade desafiadora e uma exploração mais recompensadora. Vale mencionar que, depois de terminar o jogo, é liberado um modo de dificuldade maior. Porém, sinceramente, depois de uma campanha tão maçante, não acredito que muita gente vá se animar a jogar tudo novamente apenas para ter algum desafio. Na minha opinião, o ideal seria que essa opção estivesse disponível desde a primeira partida, permitindo que cada jogador escolhesse a experiência que prefere desde o início.
Worst Final Fantasy in the main franchise. The game is repetitive in every point possible. Story is too simple, characters too bland, too many cinematics and most don't really seem interesting or important. You spend half the game apologizing I just stopped caring at some point. Deep and complex stories were always the big strength of the Final Fantasy series, so this is the most downside for this edition. There's also very little gear to collect. Although a crafting system exist, I didn't craft anything after the tutorial since I had so many of everything for doing the minimum required battles, which made me ignore items on the ground and not wanting to explore the environment. That's made worse with fast travels everywhere. Combat gets a little better after some time but it's not as good as FFXV. Strengths for this one are the soundtrack, graphics, and voice acting.
game play is fun, good story. BUT there is GAY ♥♥♥♥ and homosexual sceens in this game!
(画面のライティングが)暗く(テーマだけは)重い怪獣映画+アクションゲーム テーマだけは重いが、そのテーマが重くなる要素を全部スキップして安易な解決に直行するのはある意味大人向け。 最初の10時間ほどは取れるアクションの択がなくたたかう連打ゲーになりがち&ムービー過剰でほぼ操作できないため、そこを耐えると「とりあえず遊べるアクションゲーム」が始まる。序盤で投げるのはもったいないが、耐えるだけの価値があるかというと微妙なところ。
セールで買ったけど、正直誰かのプレイ動画見るので十分だと思った。 アクションは楽しいが強制雑魚戦の連続みたいなシーンが多くてつまらない。 装備やアビリティの自由度も少ない。 ストーリーもあんまり気持ちいいものではない。 主人公の行動が確信をもって正しいように見えないから思考がテロリストで怖い。
I spend over 80% of my time watching cutscenes instead of playing the game, and when I play the game I feel like I'm just attacking damage sponges.
よりによってバハムートのドミナントを同性愛者にする必要、ありました?ストーリーにまったく関係ないし、ただの作為にしか見えません。誰得なんですか、この設定。
The combat is very fun, and the story is interesting, but my biggest issue with the game is that it runs like garbage. (Specs below) I *had* to run this game at 1080 to get a stable framerate during testing. I decided to just make it work on 1440, but with my specs, it should not be running at 30-40fps, with stutters, on 4k. Mods helped, but it's not a valid contribution to sway my recommendation.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain, Arabic, Spanish - Latin America*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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