
Cloud Strife, an ex-SOLDIER operative, descends on the mako-powered city of Midgar. The world of the timeless classic FINAL FANTASY VII is reborn, using cutting-edge graphics technology, a new battle system and an additional adventure featuring Yuffie Kisaragi.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 52.8Kreviews | 87% | #47 | $8.2M |
| $39.99 | — | — | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好看不好玩,剧情党建议自己搜实况
This is a 6 hour game masking as a 30 hour game by making you waste as much time as possible trying to navigate an onslaught of tight space crawls, forced walk dialogue sections, and hidden loading screens.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.2M | 13.6K | 65% | $24.99 | |
| $8.3M | 17.9K | 94% | $19.99 | |
| $8.3M | 14.6K | 81% | $24.99 | |
| $8.3M | 17.4K | 86% | $19.99 | |
| $8.3M | 10.5K | 96% | $19.90 | |
| $8.2M | 19K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 9K | 89% | $17.49 | |
| $7.9M | 25.4K | 76% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| $12.7M | 33.7K | 78% | $19.99 | |
| $1.3M | 761 | 93% | $59.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #14, worst KR #74 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 37.89/day in the week to Aug 4 → 46/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $9.99−75% |
| — |
| — |
| #9 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ах#енный Пролог 7 к Замечательной Игре 7! Жаль, что это лишь кусок всей истории.
I love how cinematic the game is. It's very story driven and doesn't leave a whole lot of room for exploration which I think actually plays pretty well into how gridlocked the sectors in Midgar are. After playing around 10 hours of rebirth I think I enjoy the gameplay loop of this game more than the open world direction. I understand why rebirth is open world but the city of Midgar is so interesting, wish we got to explore all the sectors. I really like how up close the camera is to the characters really makes the models stand out. The game runs great and looks great. ps. I HATE PROJECT CONDOR!!
fun
An excellent remake of the original, I wasn't too excited about the new combat system, and I had some apprehensions about the story for fear it would be too modified, and honestly, I was quite surprised by the quality of this remake. - The fights are super intense and satisfying. - The story is really enjoyable to do. - The characters are still just as charismatic. - Platinum is cool 8.5/10 in my opinion
tuff game bru 🤣🤣🤣 triple madness shinra bru👌👌👌 cloud strife tuff bru 😂😂😂 tifa lockhart uppercut bru 🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂👌👌👌👌👌👌👌👌😁😁😁😁😁😁😁😊😊😊😊😊😊😊😊
this game looks good and that's about it. The combat is not well made, dodging and blocking feels both inefficient, the inclusion of other party members in this type of combat just doesn't work, they barely deal damage, but still face tank everything The dialogue is really bad, the characters are more cringe than anything. This version of the story is just bad, its stretched out for no reason,
un juego del cual me encanta todo, el mundo, los personajes, el sistema de combate, el soundtrack
Has a few missions and areas which feel like they were a bit padded out for game length, but other than that was a pretty fantastic experience from start to finish. There would occasionally be some weird frame drops when walking around hub areas, but it was never during any combat or important gameplay, and usually cleared up within 1 or 2 seconds.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.