
Politics, religion, war. They are nothing without a legacy that can stand the test of time. Lead any nation, and turn it into a mighty kingdom in one of the most compelling grand strategy games ever created.
Modeled estimate, not a reported figure. How we estimate →
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, German
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Decent continuation of a good franchise. It's a little laborious at times, but good fun.
Horse balls: Hell yeah Goat balls: Hell no Another case of brutal censorship
Politics, religion, war. They are nothing without a legacy that can stand the test of time.
The game is nice so far, especially if combined with Field of Glory II: Medieval. Two further adaptations would increase immersion a lot imo: 1. please make sieges being playable as well in field of glory II: medieval just like open battles so that those important battles are not subject to ai dice rolling 2. please allow individual selection of desired buildings. Right now it's just weird to wait hours and hours to be able to finally build a gold mine in a region where gold is listed as natural resource etc. A king with high authority should be able to order this without too much of a talk. I understand the point of locals having their own preferences but rulers should be able to override this due to their authority. Right now, using authority you may select from a larger bundle of available buildings but why not enabling any building, eg at a very high cost (authority or gold or sth) and then let the player develop his provinces as any other game would do. It is simply annoying to be not able to build desired buildings. Thank you. Also, by being able to select a building you would finally find a proper building browser where every interconnected buildings would show up. That would be a dream come true. I will comment on the DLCs improvements once I played it. So far I can recommend any upgrade to the game. As it is very chilling and immersive, if combined with fog II: medieval. Keep up the good work!
Wow! Fabulous! Hits all the right notes!
everything matters in this game. to continue to survive you have to focus and move slowly or stay tall.
good game
One of a kind!
Authority is a big difference from the previous game. The small->Big->small cycle is interesting. Also they made skirmishers less cowardly, adding a unit no longer ruins skirmisher heavy groups.
Ich liebe es! Es macht mir so viel Spaß! Tolles neues DLC! Herzlichen Dank liebe Entwickler! Ich liebe euch alle @Devs! Alles Liebe und Gute! =))))))))))))))))))))))))))))))))))))
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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