
Politics, religion, war. They are nothing without a legacy that can stand the test of time. Lead any nation, and turn it into a mighty kingdom in one of the most compelling grand strategy games ever created.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $25.99−35% | 346reviews | 83% | — | $376.8K |
| $25.99−35% | 14ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is an absolute master class in game design on the campaign map with a battle system that's....let's just use the term "controlled chaos". Additionally, despite FOG Kingdoms having an absolutely MASSIVE unit roster, the units are generally abstracted to be "Swedish Spear Mercenary" "Polish Light Cavalry". Nations of note will have one or two unique units, but I really think there needs to be a massive game update or overhaul AT LEAST for cultural groups or something, making the units you bring into battle not feel copy-pasted. This would be the Med 2 spiritual successor I've dreamed of if the battles (which are through a sister game) were improved.
Took a few hours to figure out how things work, but once you do the game is awesome.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, German
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Deep turn based strategy game, the market needs more of these types of games.
Безусловно, игра мне очень нравится в сочетании с Field of Glory II: Medieval. Однако, играя за исламский халифат, я был немало удивлён, когда успешное и ненавидевшее меня 100% католическое Папское государство согласилось отдать мне Рим в обмен на пару островов в Средиземном море и пару регионов в африканской пустыне. Без войны. Это уже сюрреализм)
This game scratches an itch that feels a cousin to the first few Total War and Paradox games, while also being something unique and of its own
Excellent game. I hope they continue to support the game well into the future, and I hope that the time line continues into the Renaissance and the age of Absolutism either with a new game or dlc's.
I have played 1300 hours of empire and 226 hours of kingdom and kingdom is totaly boring.
Long time strategy gamer, but I hadn't tried the FoG games yet. Finally gave this one a go, and it's good stuff. I like the economic aspects of building up your regions. In some ways, you could call it a turn based grand strategy with some similarities to the Paradox style, but I like alot of the differences FoG implements. It's also cool that you can export battles to a turn based Medieval game in their lineup if you choose (but having that game is absolutely not required to play this and enjoy it on its own). Mostly, I don't export, but the optionality is awesome.
entspanntes Spiel auf der einen Seite, Herausforderungen auf der anderen Seite
Field of Glory is a fun game.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $376.9K | 656 | 93% | $15.99 | |
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