
Politics, religion, war. They are nothing without a legacy that can stand the test of time. Lead any nation, and turn it into a mighty kingdom in one of the most compelling grand strategy games ever created.
Modeled estimate, not a reported figure. How we estimate →
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, German
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Es un juego que en mi opinión podrían sacarle mucho más partido y hacerle muchas mejoras... Pero es muy entretenido y de lo mejor que he jugado
exielent
Juego increible, fascinante. Te engancha desde el principio. Riete de Europa Universalis V. Este juego se mea encima de Europa Universalis V.
服务器太狗屎了,后期太无聊了,节奏太慢了,玩法太单一了 给个好评是恭喜你们真的做出了完整的剧本,再接再厉,别像帝国一样虎头蛇尾的凉了。
Difficult to recommend the game. The foundation is great, but the balance is all around. I think if EU5 didn't existed and Foge:Empires didn't existed i would recommend. But Foge:Empires is a better game and is almost unbelievable that the older version feels more polished than the newer version.
Interesting game, but maybe a bit too focused on buildings. I hope the upcoming Burghers DLC remedies the issue by making them have a downside.
After spending several hours reviewing this game and trading an email with the game's assigned developer I rather like the game. Some of the intricacies of the mechanics are somewhat opaque to the user but after playing for a while they do reveal themselves somewhat. I think some of the regional decisions don't really do anything. For example, you deploy a spy network to discover facts about one of your peers. At the beginning of the next turn the game reports "We've learned some interesting facts about governor X. But then it doesn't reveal them. WTH? The manual for this particular item doesn't reveal it either. Argh! The combat sometimes doesn't make sense at times either. Like a well armed spearmen unit losing to in melee combat with a levy skirmisher. Bad day for the spearmen? The economy does make sense though. You build a building to develop a resource. The output resource is used by another building to make something else you need. BUT, if you are going to use authority points to build what you want, then give the player access to build whatever the player can build given the building scheme and the ruler's authority. The game is a time eater. That can be good for someone like me (retired) but not for a more active player. So all in all the game is deep and very interesting to play.
Acostumbrado a jugar a juegos de paradox no ha superado mis expectativas.
The systems can be a bit annoying at times, but as long as you aren't expecting to conqer the world with a one province mino- OH WAIT, they've added a conquest mode so you can have a challenge and a somewhat historical experience or paint the map to your hearts content. 9/10 game.
make it open end damit. no end dates please no one likes them and u guzs keep stick to them
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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