
Choose your hero, form your group and battle through dungeons together in a Multiplayer Online Dungeon Adventure. Progress through Leagues, endlessly scaling Dungeons and chase new rewards with every fresh season. With a growing roster of Heroes and content there’s always something new in FELLOWSHIP
Modeled estimate, not a reported figure. How we estimate →
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About
FELLOWSHIP is a multiplayer online dungeon adventure set in an exciting fantasy setting, with endlessly scaling dungeon runs. Players must focus on working together as a team, with an emphasis on skill, cooperation, and strategy to defeat bosses, collect loot, and work together to overcome ever-present challenges.
Jump in through matchmaking or team up with friends to take on challenging Dungeons. Choose from a growing roster of Heroes spanning Tank, DPS, and Healer roles, and freely swap between them to tackle each Dungeon your way. Cooperation and strategy are key as you face enemies with unique, complex mechanics.
Every run rewards you with personal loot and account-wide resources, ensuring each victory pushes you toward greater power. As FELLOWSHIP grows, new Heroes encompassing classic archetypes and bold new designs will expand the roster so every player can find their perfect playstyle.
Unlock new Abilities, Talents, and powerful gear as you climb through Contender, Adept, Champion and Paragon Leagues.
Core League Dungeons feature a single Boss and take 10–15 minutes, perfect for fast, focused runs while Capstone Dungeons challenge you with three Bosses and must be conquered before advancing to the next League.
Each League introduces fresh twists with new enemy abilities, added Curses, and tougher encounters. The greater the challenge, the greater the reward: higher-level gear, Legendaries, Set items, Gems, and account-wide upgrades that fuel the progression of all your Heroes.
For players seeking the ultimate test, Eternal offers endlessly scaling Dungeons where strategy, teamwork, and mastery decide how far you can push.
Compete on FELLOWSHIP’s in-game Leaderboards and prove your place among our greatest players.
Every Season brings major content drops with new Heroes, Dungeons, features, and gameplay. Seasonal resets place everyone on a level playing field; perfect for jumping back in with friends.
All cosmetics, mounts, and account flair you've earned across previous Seasons stay with you permanently, letting you showcase your accomplishments throughout the lifetime of FELLOWSHIP.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Japanese*languages with full audio support
Engagement
Hours played at review time, across 96 reviews with recorded playtime.
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Einfach WoW aber nur M+. Ich finde es sau nice
gud
I highly recommend this game to anyone who loves M+ in World of Warcraft
Great m+ fix. It is already in a good state, so im sure it will be a great game once, its finally released
Wayfinders has returned from the grave, and it's somehow even worse
坦克人数不足
垃圾游戏!浪费时间浪费钱!翻译给一半,另一半是错的!半小时崩溃3次!这种东西拿出来骗钱,好意思的?
Nach inzwischen 295 Spielstunden kann ich sagen, dass mir das Spiel an sich wirklich Spaß macht. Das Gameplay hat definitiv seinen Reiz, und man merkt, dass in dem MMORPG viel Potenzial steckt. Gerade deshalb finde ich es umso enttäuschender, dass ich es trotzdem nicht an Freunde weiterempfehlen würde. Der Hauptgrund dafür ist ganz klar die Community, die ich leider oft als sehr toxisch erlebt habe. Wenn man neu im Spiel ist oder einfach noch nicht so gut mit den Mechaniken vertraut ist, wird es schnell frustrierend. Es kommt immer wieder vor, dass man stundenlang herumsteht und versucht, einen Dungeon zu laufen, nur damit Spieler mitten im Dungeon einfach die Gruppe verlassen. Dadurch wird es extrem schwer, überhaupt vernünftig voranzukommen. Besonders als Solo-Spieler ist das Spiel meiner Meinung nach kaum wirklich spielbar, zumindest nicht auf eine entspannte oder motivierende Weise. Ohne Freunde, mit denen man regelmäßig spielen kann, wird aus dem eigentlichen Spielspaß schnell Frust. Und genau das ist das große Problem: Neue oder unerfahrene Spieler werden dadurch eher abgeschreckt, anstatt langfristig gehalten zu werden. Ich glaube deshalb leider auch, dass die Spielerschaft auf Dauer eher sinken als wachsen wird, wenn sich an diesem Zustand nichts ändert. Und das ist wirklich schade, denn das Spiel selbst hat eigentlich das Potenzial, deutlich erfolgreicher zu sein.
If you enjoyed playing World of Warcraft, and like running dungeons, this game is for you. That's literally it, there's nothing else. There is very little to do outside of running dungeons. You can quest in the limited zone outside of Stronghold, the main hub, but they're the same quest kill and fetch quests you've seen hundreds of time before. There is almost no player interaction in the main hub. You queue for a dungeon and wait. You can go the various stations to upgrade gear, buy and sell stuff. Other than that you stand there and wait for the dungeon queue. As soon as the dungeon pops the tank runs through packs of mobs and DPS is supposed to burn them down. This has happened every single time. There's no story. There's no explanation of the dungeon. No one talks. It almost feels like you're playing with bots or AI, rather than real people. Hopefully, you complete the dungeon and try another dungeon. Combat is kind of a slog. I don't blame the game for that, I just don't think the classes are tuned to fight 10+ mobs at once. Tank pulls mobs and you spend several minutes trying to burn them down. Targeting has been a problem too, especially when you jump to a mob; the camera tends to over correct itself, inducing vertigo for a brief second. This isn't a bad game. If you like dungeons and little to no player interaction, then you'll probably enjoy Fellowship.
很多功能还不够完善,指引约等于没有,地下城手册都不介绍技能的,只能说未来可期
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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