
Paramount Hero is a third-person click-to-move multiplayer game set in an open-world environment. Explore, kill mobs, collect loot, hone your skills, complete quests, and cooperate with (or kill!) other players to become a legendary hero.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Ugh. I mean it's very admirable that this dev looks to launched a working online mmo alone, solo despite the horrid animations and rough textures etc. I'd even give this game a chance and it might be fun.. IF... (always an "if" right) It had more common and less frustrating movement controls! ARGHHHH! It's basically like Runescape which I could also never get into because of the mouse movement controls. This game, you click where you want to go and the camera doesn't follow behind you so it's a real pain in the arse imo IF this game had standard WASD movement and a camera the followed automatically behind you, I'd so be down to give this game a fair chance. But I'm not gonna go through the insane frustration of these ridiculous and stupid controls. Just a"NO" for me. ..Still a huge congratulations to this developer! I'll come back and try it should be give us an option for what I asked for above. NOT RECOMMENDED unless you like Runescape mouse click to move controls.
not bad small dev mmo game Pls fix poor control and movement thank.
FYI. My character is currently stuck. There is no way to make it move from it's spot. Please add a way to address this. Also, could there be a jump function?
Poruszanie się postacią to TOTALNA tragedia, klikniesz raz W to postać przemieszcza się w ch*j daleko, co całkowicie psuje/uniemożliwia rozgrywkę. Kamera lata jak pojebana, gdy nad tobą jest jakieś obiekt (np. drzewo). Niestety brak dobrze zrobionej podstawowej funkcji, jaką jest chodzenie całkowicie odepchnęło mnie od poznawania gry.
Server scheinen down zu sein schade :/
Very interesting project! Well-implemented crafting system, which will allow you to gradually learn different types of weapons. The usefulness of the combat (not defense!) skills so far little, the damage is much less than the usual physical, it is not well thought out. Resource regeneration (mana, stamina, xp) is quite slow, which I did not like. Otherwise, waiting for development and updates! Let's wish success to the developer! A few little things that, at this point, may have a negative impact on familiarization in the game: - Sometimes the ping is quite high! Without lags you can play at <= 200 ms, if more - expect delays! - Not with all monsters loot falls, only in the initial location we can see the drop items from monsters, and further - nothing! - Most crafting materials do not stack, as a result of the same materials can be filled with the entire inventory! - Combat skills in the game are practically useless! Defensive (shields spells) sometimes help.
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