
Realtime Action Combat MMORPG. Battle Foes and Complete Quests to Level up your Skills and Equipment. Prepare to face the most Mythic of Enemies. Swap between different Skill Sets whilst playing the Same Character. Craft and Discover New Items of Increasing Rarity. Open World - No Instances.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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The game was a total mess, like someone tossed together a bunch of random stuff that didn't fit. Fighting in it felt as boring and slow as waiting for dial-up internet to connect—it was a real pain. Enemies could spot you from miles away, making it feel totally unfair. The world was just empty and boring, like walking through a ghost town. And those weird rune things? They'd mess up your gear without warning, like stepping into a hidden trap. It's not just bad—it's like they didn't even try to make it good.
The games has potential, a little clunky right now, and it just kind of throws you out there. One of the first quests is to kill orqs, can't find them. And I wish the drop rate for pants were higher. Can't wait to play more.
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Hours played at review time, across 30 reviews with recorded playtime.
game felt backwards and never truly seem to connect together combat without a roll ends up being slow and sluggish aggro ranges are too high and the world feels empty and Barron runes did not tell you what they do till used and then can completely ruin a piece of gear with its - stats all over the place honestly it had a good idea just poorly done on every level
This game has great potential, it was completely unknown to me, I've never heard of it before, which is a shame. The developer works alone on the game and he has very good ideas, but he needs help to make his game known and get constructive feedback. ----------------------------------------------------------------------------------------------------------------------------------- Ce jeu a un fort potentiel, il m'était complètement inconnu je n'en est jamais entendu parler avant est c'est bien dommage. le développer travail seule sur le jeu et il a de très bonne idée, il a en revanche besoin d'aide pour faire connaitre son jeu et avoir des retours constructif.
Fun for a mindless grind game. Developer is very active & listens to feedback (some things were fixed/improved the day after suggesting). I haven't got the DLC so I can't speak for that, but the only major drawback right now is lack of content which is expected in EA. Controls felt a little janky at first but didn't notice it after the first hour. Worth a try for a free game, hopefully lots more hours of content to come in the future.
Welcome to Quest Master's Realm. A unique take on the mmorpg in this land full of mmo's. Qmr is a game made by a single dev in the unity engine, with new and exciting things to come, Combat: Starting out you only have your fist as weapons, But do not be discouraged the fist are mighty in Qmr, Fighting enemy's and punching them in the face feels so satisfying, also to note, your weapons level up with use. Weapons: From my brief playtime with the game(ignore the hours on record) The variety of weapons are intresting, from hammers to swords, bows.. Classes: There is several classes to choose from, from warrior to cleric(i don't do mages or nimble characters so little chance for me to play those at this time, maybe later) And something unique with Qmr, you can change classes at will from the menu, which is a nice change of pace instead of being locked into one class for your time with the game. Enemy/worlds: In Qmr, it takes place(at the time of this review) in a desert on the back of a giant turtle, So most of the time you will be facing(depending on which faction you choose either Quel or hel) you will be facing scorpions, bandits (the occasional horned dragon) and then there is the dwarf looking guys..can't remember there name atm. Environments: As stated before i only been on the Quel side, but the tavern/ desert feels nice/yet empty at the same time, while the main hub feels cluttered, with everything packed into one area. Leveling/HUD: Qmr has a interesting take on leveling in the top left corner you have two circles that fill up one is for your faction the other is for your chosen class, to level up your que or hel level you talk to quelsong(again i only been quel) or hel and with each level the more vials you need goes up. Now the HUD takes some getting use to but at the same time is simple and straight forward, You have your health, which is represented as a almost infinity symbol, then you have the head(mind) which is your attack or your body(health). you switch between the two with Q. Overall thoughts: From my time with the playtest and the full game, With regards to this being a solo dev and there first game, The game has alot of potential, and i am looking forward to seeing how it grows over time, For updates and etc be sure to join the discord.
Gerçek Zamanlı Aksiyon Dövüş MMORPG. Düşmanlarla Savaşın ve Becerilerinizi ve Ekipmanınızı Geliştirmek İçin Görevleri Tamamlayın. En Efsanevi Düşmanlarla Karşılaşmaya Hazır Olun. Aynı Karakteri Oynarken Farklı Beceri Setleri Arasında Geçiş Yapın. Artan Nadirlikte Yeni Eşyalar Üretin ve Keşfedin. Fena değil ama biraz geliştirilmesi lazım.
Game was inexpensive so I immediately expected very little and it delivered. Started the game and created a character by choosing 4 things: hair color, skin color, eye color and undergarments color. Could not figure out how to change anything but the color so I just rolled with it. When my character logged into the game, I was in an empty area with nothing but a white light, so i ran to it, then got stopped by an invisible wall. I turned around and saw some weird looking ghost girl so ran towards her. Talked to her for a minute and she said a bunch of stuff that I did not understand, but a path lit up underneath me to a new box that was not there before so I ran to that, held F until I picked something up and brought it back to the girl. She said a bunch more stuff that I did not understand then teleported me to a small town. In the new town, talked to some girl there who sent me to a guy call the Black Knight to train in combat, so i talked to him and he showed me how to punch stuff. I still had no weapons or armor, just my undergarments and fists. There was a big robot called Mr. Big Boy or something and I punched him until he disappeared, which completed my training quest. Talked to the Black Knight again and he sent me back to the other girl who sent me to some desert, where I was told to kill some bandits. Ran around looking for these bandits in an empty desert for a while, but could not find any. I ran into a bunch of scorpions so I started punching them and died a bunch of times. Eventually I figured out how to kill some of the scorpions and started picking up runes, but I still have no idea what those do. One scorpion eventually dropped a bow and after navigating the menus for 10 minutes, I figured out how to equip the bow, but I didn't have arrows so I could not use it. Still, at least I had a bow strapped to my back. 10 more minutes of punching scorpions later and I picked up some ammo, which now let me shoot my bow. I fiddled with it for another 5-10 minutes and figured out how to shoot my bow. Killed some more scorpions, this time with the bow, until they dropped armor and I finally was not running around in my undergarments anymore. Continued running around the beach killing scorpions until I started losing health because there was a giant dragon shooting lightning at me. Ran out of arrows so I just ran up to the dragon and punched him. He then killed me in one hit. I logged off and figured I would let everyone know what to expect. For the price, I at least had a little fun and the game is early access, so it has the chance to get better.
Not for me Probably not for you either, might not be for anyone, who knows.
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