
Felix The Reaper is a challenging and strict 3D puzzle game about bringing humans into deadly situations. You are Felix, the ever-dancing bringer of death, who just so happens to be dangerously in love with Life.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 30 → 0/day in the week after.
About



Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 473reviews | 73% | — | $68.6K |
| $5.99 | 339ratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Однажды Google Play выдал мне эту игру на главной странице. А потом я узнала, что разработчики считают эту игру разочарованием. Лично для меня это не совсем так. Мне нравятся пухляшные персонажи, а также персонафицированная Смерть. А здесь прямо комбо. Ещë и Бетти такая же пышная мадам. Идиллия~ Я вижу с каким старанием делалась данная игра. Мне было интересно читать исторические справки о смерти и связанные с ним вещи. Мне понравилась музыка, понравились персонажи (хотелось бы ещë немного лора, и смог ли Феликс пригласить Бетти на танец). Понравилось то, как Феликс двигается. И локации тоже ничего. Однако сами головоломки по сложности это какой-то рандом. Особенно под конец. Ибо один уровень ты можешь пройти нормально и на одном дыхании, а на другом уже натурально мозги кипят (и даже подсказки не помогают). А ещë из-за ракурса камеры, управление на геймпаде не самое приятное. Конкретно, когда тебе надо положить предметы куда-либо, кроме земли, то приходится приближать камеру поближе. Иначе просто никак. Я видела мнение, что игре не помешал бы мультиплеер (играть за Бетти, ура-ура). Тем более концовка будто на это намекает. С этим я согласна, и было б ещë здорово (хоть и маловероятно) увидеть редактор карт.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 50.8/day in the week to Jul 16 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Portuguese - Brazil, Japanese, Korean, Polish, Russian, Traditional Chinese, Turkish +2 more
| $9.99 |
| 131ratings |
| 77% |
| — |
| not modelled |
| $0.99−90% | 41ratings | 70% | — | not modelled |
| $9.99 | — | 80% | — | not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
更具气质的“幽灵诡计”,至少死神在谜题设计上不会像幽灵那么糟糕。 光影类推箱,难度一般,但是较为完整,有着清晰的规划。因为诸如音乐性的原因,游戏好像不能撤回,相当麻烦。 剧情朴素,但是背后的死神简史意外的有趣,所以来跳舞吧。人生的必需品是什么?那些都太强烈了。
Recommended for those who love extremely difficult puzzle games. Personally, I found the puzzles far too challenging and, at times, downright frustrating. The time trials, in particular, were the most frustrating part for me. But if you're looking for a serious challenge, this game certainly delivers.
Самая нудная и скучная головоломка в которую я играл, убогие и однотипные танцы, саундтрек — кал, я и то бы напердел более мелодично.
64点 主人公は死神 死神なので影の中しか移動できず、光の当たる方向を切り替えながら、様々な障害物で出来た影の中を進んでステージ毎の目的を達成していく 目新しさはないが、パズルゲームとしてはしっかりとまとまっている 難易度も程良く、きちんと考えれば大抵の人が辿り着けるレベル パズルゲームの入門として有り ただ、プレイアビリティには難あり 主人公が常に踊っているという設定があるのだが、その為に移動速度が遅い 個人的にはまったくいらなかった設定 また手詰まりになる事は無いものの、Undo機能が無かったのも不便 操作可能なオブジェクトはもっと視認性を高くしてほしかった フルプライスでは高いが、50%以上のセールであればオススメ
It has Sir Patrick Stewart! The puzzles are also nice and with a lot of story telling! I played more on phone before steam! It's pretty good, no Steven Sausage Roll, Snakebird, or Baba Is You, but really good, even 7 years later!.
felix the raper
It is an excellent puzzle game that gets in its own way annoyingly too much. The core concept is great, the puzzles are relatively novel and fun to solve, but the stuff around it seems to be made to be as irritating as possible. For example, if you don't press any button for like 10 seconds, say, you want to examine the area a bit, tough luck, as the camera just starts idly spinning around, forcing you to keep it constantly awake like a toddler by constantly moving your mouse a little bit. Speaking of camera, it is super restrictive and doesn't feel that good. It is angled waaaay too low to the ground and there is no way to make it even a little bit more top-down, which leads to objects hiding behind other objects and difficulties clicking on objects because they are behind other stuff, especially when they are behind other clickable objects, as they have an enormouse click radius. Speaking of controls, they are very very annoying. You will be constantly misclicking the action, because the drag-n-drop action seemingly has little to no accidentaly mouse movement protection, so even a pixel of movement means that instead of a click the game registers a drag and now your character is moving an object instead of picking it up. It is very aggravating when this happens on timed challenges (yes there are timed challenges), as you want to stuff to happen faster to fit into the timer but the game refuses to cooperate and starts doing actions different from what you wanted. Speaking of doing actions, your character moves very slowly, has inertia and constantly fidgets around, which gets old, fast. It's like looking at an idle animation of a character that kicks in after a minute of idle times in other games, but in this one it is constant and is the main theme of the game (the dude dancing). Speaking of the theme of the game, it's fine. The inclusion of Patrick Stewart was cool, but the whole story was basically a three sentence long summary at the start and end with nothing in-between. All that negative stuff said, I would still recommend playing this game for fans of the puzzle genre, as there are genuinely interesting puzzles in here, hidden under all this muckabout.
I was really hyped about this game. Didn't appreciate the humor. The gameplay was meh.
+ Милый главный герой - Неприятный визуальный стиль - Скучные головоломки
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $11.4K | 53 | 100% | $7.99 | |
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| — | 41 | 70% | $0.99 | |
| $12M | 82.5K | 82% | $7.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.6K | 303 | 83% | $9.99 | |
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| $68.6K | 196 | 45% | $9.99 | |
| $68.6K | 289 | 83% | $9.99 | |
| $68.6K | 289 | 90% | $9.99 | |
| $68.6K | 218 | 73% | $12.99 |