No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $31.5K — a different platform, not this one.
Felix The Reaper is a 3D puzzle game. A tight Sokoban-style experience cranked up to 11 in terms of character, color, and dark comedy. Felix works for the Ministry of Death. They oversee all transfers to the afterlife. Hence, making sure people die according to plans and regulations is your primary objective. Make sure people die the way they are supposed to! Rules of Reaping: 1. ONLY USE TILES COVERED IN SHADOW. Light is the domain of Life, so… better avoid it. 2. MANIPULATE THE SHADOWS. Move the sun and other things around to create new shadows to maneuver the puzzle of each map. 3. MAKE HUMANS DIE. Advance the point-and-click plots of each map to set up the death of a designated human at the end of the chapters. Buuuuut our protagonist Felix also has a parallel agenda though (see below) … GAMEPLAY -Main campaign: 4 worlds and 5 stories of Death -New mechanics added throughout the game -Hint system - if you get stuck -3 achievements to unlock in each level -Optional hardcore challenges for the experienced puzzler, including collectable silver coins -Bonus challenges you unlock with achievements ADDITIONAL FEATURES -10+ music artists -Dance moves created by real dancers -World and story based on research on the real art history of death -And a nice love story that frames the experience (do not tell anyone, but Felix is apparently in love with life) WHAT’S NEW IN THE iOS VERSION The game has been previously released on other platforms but has been thoroughly redesigned to fit the iOS platforms, including: REVISION OF 75% OF THE LEVEL DESIGNS (from chapter 2 and onwards) and ADDING 3 NEW GAME MECHANICS
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Felix The Reaper is a 3D puzzle game. A tight Sokoban-style experience cranked up to 11 in terms of character, color, and dark comedy. Felix works for the Ministry of Death. They oversee all transfers to the afterlife. Hence, making sure people die according to plans and regulations is your primary objective. Make sure people die the way they are supposed to! Rules of Reaping: 1. ONLY USE TILES COVERED IN SHADOW. Light is the domain of Life, so… better avoid it. 2. MANIPULATE THE SHADOWS. Move the sun and other things around to create new shadows to maneuver the puzzle of each map. 3. MAKE HUMANS DIE. Advance the point-and-click plots of each map to set up the death of a designated human at the end of the chapters. Buuuuut our protagonist Felix also has a parallel agenda though (see below) … GAMEPLAY -Main campaign: 4 worlds and 5 stories of Death -New mechanics added throughout the game -Hint system - if you get stuck -3 achievements to unlock in each level -Optional hardcore challenges for the experienced puzzler, including collectable silver coins -Bonus challenges you unlock with achievements ADDITIONAL FEATURES -10+ music artists -Dance moves created by real dancers -World and story based on research on the real art history of death -And a nice love story that frames the experience (do not tell anyone, but Felix is apparently in love with life) WHAT’S NEW IN THE iOS VERSION The game has been previously released on other platforms but has been thoroughly redesigned to fit the iOS platforms, including: REVISION OF 75% OF THE LEVEL DESIGNS (from chapter 2 and onwards) and ADDING 3 NEW GAME MECHANICS
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $3.99 | 5ratings | 68% | — | not modelled |
| $4.99 | 29ratings | 88% | — | $10.6K | |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1.3K | 92% | Free | |
| — | 1 | 100% | Free | |
| — | 4 | 90% | Free | |
| — | 0 | 0% | Free | |
| — | 2 | 100% | $0.99 | |
| — | 1.7K | 91% | Free |