
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
While Fatekeeper follows a focused narrative path, the world invites exploration. From ancient battlegrounds, vast underground caverns and serene forests to crumbling sanctuaries forgotten by time, each area rewards curiosity with hidden lore, forgotten relics, and unexpected encounters.
Battle a wide variety of foes, each with distinct patterns, strengths, and weaknesses. Success demands both skill and preparation. Engage in reactive melee combat, unleash spells with precision, and adapt your tactics on the fly. Your build matters—but so does how you wield it.
Fatekeeper offers rich progression mechanics that go far beyond surface-level stats. Build and refine your character with meaningful choices across combat styles, attributes, and spell schools. Whether you lean into raw strength, nimble precision, or devastating sorcery, the game supports a wide range of viable and unique builds.
Discover, loot, and master a wide variety of weapons, armor, and artifacts. Customize your loadout to suit your playstyle, and experiment with powerful combinations to overcome increasingly challenging enemies. Every item matters—and the right gear can be the difference between victory and ruin.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 293 reviews with recorded playtime.
Reviews
Themes across 293 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Para um jogo em Early Access, fiquei bemmmm impressionado. Os gráficos são excelentes, a jogabilidade é divertidíssima e o jogo entrega muito mais do que eu esperava. O potencial que esse jogo tem é gigantesco. Estou ansioso para ver como ele vai evoluir nas próximas atualizações.
Very beautiful game. At times, it took me back to that feeling I felt when playing the first Diablo. Great musical score, great voice acting and the visuals were gorgeous. I haven't played a game this demanding in a while. This is one of those games that you see a teaser for (like Deep Down, I think it was called) and the project just disappears because of budgetary restraints or it was too ambitious. Clearly the technology has caught up. This game is visually stunning though. I only ran into a few glitches, which is to be expected on early access, like throwables being caught in mid-air when colliding with destructables, or when activating some nodes on the skill tree and not being able to undo your selection. I definitely enjoyed running and kicking one of the enemies and the physics were a bit off and it yeeted him across the map. I can't wait for this game to come out and it will be one of the few games I'll happily pay full price for. Great job to the devs!
Pretty good bones on this game for Early Access. Combat has weight and is very reminiscent of Dark Messiah which has been needing a spiritual successor for some time. I am excited to follow the development as they expand and improve.
great idea, dark messiah with better graphics. now combine it with the controls from darktide and you will have lots of buyers.
Very Good! Looking forward for the rest of the game.
i cant even believe this game is only 10 dollars and just 13 people made the game its incredible i love this game feels like a 30 or 40 dollar game
This game has mad potential. Hope to see it come to a full release. Slow, heavy, tactical combat with a sprinkle of magic. Enemies are not to "bullet" spongy, and neither are you. Give this one a try if you want a vacation from the fast pace games out there.
The game has a lot of potential. It is a bit repetitive at the moment since you only "run and gun", but with melee in the early access. The finished version will probably be more diverse looking at the skill tree. + fun + graphics + a lot of searching for items and secrets + price - same same - early access - you only get to test weak magic and hack and slash
just incredible scenes in game, for me everything is so fine, waiting for your further developments..
clunky as hell
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Mortal Sin | $2.4M | 5.9K | 94% | $16.99 |
| Guacamelee! Gold Edition | $2.4M | 6K | 93% | $14.99 |
| Tower Dominion | $2.4M | 5.2K | 86% | $17.49 |
| Promise Mascot Agency | $2.4M | 2.7K | 96% | $24.99 |
| Reus | $2.4M | 6K | 78% | $9.99 |
| Warhammer 40,000: Boltgun | $2.4M | 18K | 90% | $7.25 |
Related
| Dark Messiah of Might & Magic | $3.1M | 11.7K | 91% | $9.99 |
| Gothic 1 Remake | $43.4M | 36.9K | 89% | $49.99 |
| Middle-earth™: Shadow of War™ | $118M | 116.1K | 89% | $49.99 |
| Thymesia | $4.8M | 9.9K | 82% |
| $24.99 |
| Of Ash and Steel | $4.5M | 6.7K | 66% | $29.99 |
| Mage Arena | $1.3M | 20.3K | 91% | $2.99 |