
Fantasy Dungeon VR is a roguelike dungeon crawler with gesture-based abilities. Use more than just your sword for fighting.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Might be fun in the future. Its a nice idea. It needs a lot of work to be playable. Should not have been early released yet. Edit: I didn't mean give up on it.
A game like Fantasy Dungeon VR is sorely needed on the VR platform, but this game is nowhere near ready. TL;DR This game has a lot of potential, but still needs A LOT of work. Don't buy it yet, but keep your eye on it. After only playing for a few short minutes, it is made very clear that Fantasy Dungeon VR still has a long way to go, and should not have been made available yet. The basics - movement, controls, collisions, sound design, etc. - are very rough and/or incomplete. There are no destructible objects or environmental interactions. Enemies have very simple AI and little to no sound effects/ voice work. Items and equipment do not function properly and handle in a very clunky manor. There are no quality or comfort settings for the player, or even a main menu. There are many performance issues and bugs which occur during basic moment to moment game play. The game still has a lot of work that needs to be done before I would consider it playable, let alone a worth-while purchase. On a positive note, the game looks beautiful and has a very nice style to it. It is clear that love has been put into it. And there are some good ideas which can be very fun and interesting if properly fleshed out and tweaked. The game seems to be well on its way to being something great, and I believe it has a lot of potential. It simply should not have been made available at this stage of development. If I were in your position LookingIN Studio, I would pull the early access before it gets a reputation of poor quality, work on it for a few more months, get it to being a fun experience that runs well and handles well, and then make it early access. Put your best foot forward with this one, it could be a hit! Best of luck to you, LookingIN Studio.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
The game looks good. The sound needs work (Beef up the hit effects and volume). There is some glitching with weapons on walls and enemies randomly sinking into the floor. I have not played very long yet, but as other reviewers stated there is potential here. I would prioritize the sound and move on from there. I am going to give a borderline recommendation because I want to give you encouragement to improve on a good foundation.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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