
Use just two buttons to climb a colossal pinball table spanning the history of western philosophy. Fallosophy is a minimalist game that turns pinball into a quiet struggle against gravity. No score. No tilts. No savers. Falling down means climbing back up again. Why climb? What does it all mean?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Sep 29, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $38.5K | 100 | 86% | $9.99 | |
| approximately $57.5K | 230 | 88% | $11.99 | |
| approximately $182.5K | 393 | 90% | $14.99 | |
| approximately $18.8K | 64 | 89% | $8.99 | |
| approximately $4M | 12.5K | 85% | −50%$7.49reg. $14.99 | |
| approximately $13.7K | 171 | 64% | $4.99 |