
A co-op climbing game about two stuck-together toys on an escape mission from their evil owner.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 13 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Buddy up online or locally in this two-player co-op adventure! Test your teamwork as you swing, scale, and navigate the home of an unhinged teenager. Learn to co-operate... or probably just rage quit.
Has your friendship got what it takes?

Conquer challenging, physics-based climbing where every grab, swing, and slip could be your last.
Miss a jump and it’s back to the floor, but isn’t falling half the fun?
(Easy mode with checkpoints available for n00bs)

What’s up with this sadistic kid with too much time on his hands? Chopped doll heads? Mutilated toys? Just when you think you’re getting somewhere, he’ll pop up and squash your hopes of escape.

Explore a full-scale house. Six rooms, each packed with unique hazards, interactive objects, and increasingly unfair level design. Throwback to the 90s with retro toys, nostalgic tunes, and enough chaos to mend your childhood trauma.
P.S. If you don’t escape the attic you’re trash.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 223reviews | 89% | — | $37.2K |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
刚和对象看完玩具总动员1不久就玩了这个游戏 太有阿薛房间的既视感了,当玩具也是一件很不容易的事情 越到后面也越难,单纯凹角度凹距离,没什么新的机制,不建议尝试 不过抖m应该很喜欢
可以,挺好玩。全成就很难我就不做了
一局不长。但情绪波动挺长的。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Turkish* +2 more
Hours played at review time, across 52 reviews with recorded playtime.
It was very funny watching my friend rage at my mistakes, however my friend passed away recently so i will never end up finishing this game. i do recommend, but i miss my friend and it sucks that we will never finish this game.
这游戏应该改名为“我不背锅”或者“互相甩锅”哈哈哈
操作不难。难的是别急
和对象玩这个之前,我以为会很甜。 玩完之后我发现,原来恋爱里最重要的是控制情绪。
刚开始:这不挺简单的。 十分钟后:我为什么要和这个人一起受苦。
anasınıskm böyle oyunun
玩之前:这不就是个派对游戏。 玩之后:谁把我绑来的?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $643.7K | 5.2K | 77% | $6.74 | |
| $193.4K | 1K | 83% | $9.99 | |
| $456 | 5 | 60% | $3.99 | |
| $237 | 2 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.2K | 349 | 54% | $4.99 | |
| $37.2K | 92 | 100% | $13.49 | |
| $37.2K | 87 | 79% | $19.99 | |
| $37.2K | 196 | 87% | $7.99 | |
| $37.3K | 107 | 66% | $17.99 | |
| $37.3K | 123 | 50% | $17.99 |