
This is a 2D platform ARPG game rooted in a Taoist mystical cosmology, blending Diablo-style equipment affixes, Metroidvania exploration elements, and light Rogue-like mechanics.
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About
Welcome to "Within the Ten Directions" — a spherical world known as the "Hun Tian Qiu" (Heavenly Orb), created by the Three Marvel Ancestors using a power called "Marvel Source." Within this virtual cage, all beings and creatures follow the rules set by the three ancestral gods, living and dying in endless cycles, yet unaware that they are merely creations of the Three Ancestors.
As a "Tide-Seeker" entering this world, you will set foot on the蓬莱 Immortal Island, where yin and yang intertwine. The island is divided into eight directions by the Nine Stars Formation based on the Nine Palaces:
The East's Zhen Domain hides poison within its dense forests,
The Xun Domain is shrouded in blinding yellow sand,
The North's Kan Domain is wracked by ice and lightning,
The Li Domain rages with molten lava...
Only by mastering the corresponding Marvel Source abilities — poison resistance, mountain-moving, wind control, ice-melting, water-walking, etc. — can you venture deep into the secrets and unlock the nine奇门宫城 (Mystic Gate Palaces), such as the "Lin Shen Tang Palace," "Lei Ting Ni Palace," and "Huo Zhi Yan Palace," revealing the hidden Marvel Source paths within the interconnected tunnels of the palaces.
The Nine Stars Divine Disk has been shattered. Divine consciousness from beyond the Ten Directions is seeping into the world, possessing its beings. Only by restoring the Nine Palaces Divine Disk and balancing the yin-yang imbalance can you prevent the world from collapsing.
But every time you repair the divine disk, the intensity of the Marvel Source within the nine domains increases, allowing奇士 (Marvel Practitioners) to wield even more extraordinary abilities — while also triggering higher-intensity裂隙 invasions...
This journey is far more than simple cultivation and conquest. You will personally experience:
The Truth of the Soul:
Your three souls govern your will and growth, while your seven corporeal souls determine your combat traits.
The Movement of the Five Elements:
Five-element marvel techniques can be equipped onto your body.
The Cycle of the World:
In the merging realm, the yang soul ascends to the heavens, and the yin corporeal soul sinks into the earth. All things are reborn into the world after the Marvel Source is exhausted, re-entering the cycle of yin and yang.
The Betrayal of Faith:
The Ten Directions Mystic Gate teaches you to worship the Marvel Source and follow destiny, but the "Heaven-Contrasting Marvel Book" hints at another path — break through the mystic gate, and thus "leap beyond the Ten Directions, no longer within yin and yang."
Here, you are no longer just an ordinary Marvel Practitioner. You are an awakened one facing the very essence of the world:
You may accept fate and become a Follower of the Source, mastering talismans, alchemy, and mystic gate techniques, following the teachings of destiny;
Choose to become a Knower of the Source, using the rules to become the master of the world;
Transform into a Breaker of the Source, rebelling against the illusion and leading beings out of the cage;
Or even become an Annihilator of the Source — ending this created world with your own hands.
"The Source gives rise to the One, the One gives rise to the Two, the Two give rise to the Three, and the Three give rise to all things. Embrace yin and yang, blending energies into harmony."
Will you accept your fate, or break the shackles? All of this awaits you in Face the Immortal: The Ten Directions Marvel Practitioners — a 2D platform open-world ARPG that is not just about combat, but about the very meaning of existence. Here, every choice you make will change the fate of the world.
Join the QQ group 【Face the Immortal QQ Group】: 524970602, and talk directly with the developers!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
首先要忽略掉类银河城的标签,本作在地图探索上可以说几乎没有什么让人印象深刻的地方。 面仙是一部强调战斗的2D平台动作游戏,大量的招式和技能非常不适合用键鼠游玩,即使是使用手柄也是少数让人觉得操作复杂的游戏,除了常规的攻击组合键,翻滚外还有完美格挡,这种已经上升到魂游的范畴了,一般的类银河城动作游戏是不会在战斗上太为难玩家的,面仙除了以上说的之外还需要应用到十字键来释放各种固定能力比如什么破防之类的,其复杂程度可以劝退大部分想爽玩的人。 然后面仙的学习成本也非常高,游戏开局就迎面呼上来一大堆文字和专有名词,玩家要花很多时间是理解和适应,其实说人话就是大家经常接触的东西,但是你非要给他们重新命名。 另一大超级问题就是画面,如果说有一定动作游戏基础的玩家勉强可以应付这复杂的战斗机制的话,那么严重光污染和肮脏的画面是压垮骆驼的最后一根稻草,严重到什么程度呢?就是我根本看不见敌我位置和处于什么状态,这叫我怎么进行高难度战斗? 角色养成方面也是又复杂又难看,举个例子吧,打开某个加能力的界面(魄修阵),屏幕上12根细线,貌似隐约可以看到细线上又很多节点,我们要在完全看不到光标在哪的情况下去选择要加哪个点,看到这里我彻底放弃了,套用一句经典台词,尼玛坑谁呢!
除了类似恶魔城的玩法外,包含了道教乾坤的内容,越玩越觉得道教学说充满底蕴,对道教有兴趣的玩家一定要入手。音乐非常动感,但是我觉得和道教不是很匹配,道教应该讲究温婉绵长之音,这点我觉得做的不太好
[h1]《面仙》简评[/h1] 对于这款带有刷宝、养成、构筑等元素的2D横版动作游戏,个人还是非常认可的,无论是对于美术风格,还是关于动作战斗,亦或者是游戏的耐玩性,都非常的不错,至少玩家能够有内容一直持续的玩下去,并且这个过程也不会觉得太过于重复无趣、枯燥乏味。当然,本作也是一款优点、缺点都很明显的游戏,还是有不少的瑕疵其实是可以完善让游戏更加的好玩、让玩家更好的体验。 [h1]游戏玩法[/h1] 其核心就是2D横版动作冒险游戏,玩家扮演角色前往地图各个地方冒险探索,探索过程中自然也有各种各样的敌人,击杀它们可以掉落货币、素材、装备以及金币等资源,这就带有一定的刷宝元素,玩家需要刷刷刷各种材料和等级。而角色提升的途径,其实很传统的角色养成体系,通过装备、等级、属性、技能、天赋等内容的提升,实现角色综合战力的养成。 [h1]游戏优点[/h1] (1)战斗机制虽然是比价常见的横版动作游戏,但是也有一些较为特殊的机制,例如完美闪避、完美格挡等内容。 (2)战斗的手感虽然谈不上特别的好,但是玩着也还是比较舒服的。 (3)和刷宝类型的角色扮演游戏相似,角色通过装备、等级、属性、技能、天赋等内容的构筑,成型后战斗会很爽。 (4)战斗机制带有格斗游戏的机制——按键搓招释放技能,这一点很不错。 (5)地图设计得很大,探索体验也还不错,不同主题的地图也有不同的特色。 (6)融合有大量华夏传统文化的元素在游戏中方方面面,看着可还行。 [h1]游戏缺点[/h1] (1)游戏的任务引导有问题,反正进行的找不到相关的任务点或者NPC,需要玩家很仔细探索。 (2)游戏的UI页面设计得非常杂,至少看着有种乱糟糟理不清的感觉。 (3)地图虽然很大,但是探索、战斗之后获得的奖励回报收益不高,都是给些素材、垃圾装备等玩意,稀有的玩意很少,刷宝的体验不算太好。 (4)很多关于角色、装备、技能等内容的文字说明很模糊不详细,有些东西不是自己摸索出来根本不清楚。 (5)大量的材料放置于背包或者仓库之中,看得人眼花缭乱,真垃圾佬到处捡垃圾带回家。 [quote] 闲暇时光,不妨试试游戏。 欢迎关注[url=store.steampowered.com/curator/45653622/] 闲暇時光鉴赏组 [/url] [/quote]
挺好的游戏,就是前期指导多做一些或者设置一些简单互动章节,不然玩的一脸懵逼,一下东西又爆很多,材料又多,糅杂在一起好难理解哦
游戏还挺有意思的, 就是手感 还是差一点. 在一个各种东西确实挺多 得需要研究., 我打三角洲都不满载啊 ,玩这个 显卡满载.
还蛮好的横板过关肉鸽游戏,设定很有趣,音乐也还可以。
这种一键按连招的玩法挺适合我这种手残党,期待后续更新
就前期卡过一次蜘蛛,后来拿大锤,怪物基本一下死,boss也被大锤打的抬不起头,玩到5章,后面又换弓,玩的暴击流,87%暴击,800%爆伤,射的boss抬不起头,全程都是普通攻击+闪避,其他技能都没用过,感觉难度偏小; 任务,道具,操作描述应该更具体,不然容易卡关; 成长除了刷词条,少了些东西,可以在大后期做个无限刷层,开放词条成长,奇印格子成长,奇印太多了奇印合成等,不然只有随机全是刷玩法,材料一大堆;
游戏是好玩的但是BUG太多,官方修的挺快的暂且给个好评吧。
上来就塞了一堆东西进来,真要陆续能实现游戏能不错 被真正意义上的第一个蜘蛛boss教育了.... 看来还得熟悉下各种格挡和起身 引导做得差了些,塞得东西太多了,具体干嘛得要不就一股脑告诉你,回头想看看具体干什么的貌似没找到图签类的东西,有点难搞啊
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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