
It is the future, and the world is in grave need of oil. You and a crew have set off into the ocean, reclaiming old island drilling sites for oil production as you work for the UOO, the biggest oil supplier in the world. The working conditions are dire. You have no choice.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]TL;DR[/h1] For people who enjoy hardcore clicker games: 4/10: Will gladly [i]drill, baby, drill[/i], but a point had to be deducted for the resolution not being optimized for modern monitors. (i.e. Steam abandonware.) For people who enjoy managmeent sims: 3/10: The game is deceptively flagged for [i]strategy[/i] and [i]managemet[/i]. The only "strategy" to speak of is the order in which the player operates machinery and sells oil. The only "management" the player will be doing is managing their ulcer from trying to play a bunch of clicker games at the same time. Groundwell operation and selling large volumes of oil may wear out the player's left mouse button. [h1]Overview[/h1] Someone has a messed up idea as to what a management sim should be. Rather than having to make decisions and boss people around, [i]The Oil Blue[/i] instead expects players to do all of the work drilling for oil. Drilling for oil is great, right? Not in this game. The player has as many as four varieties of oil machinery to pump oil with, and while the mini-games are alright in themselves, the player will become overwhelmed on the third island once the quota jumps, and the player finds themselves struggling to watch a piece of machinery for long enough in order to press the [i]pressure release[/i] button to minimize stress to the machine in question. [h1]Graphics and Sound[/h1] Graphics are basic, and while the control panels set the mood, there's just nothing that stands out as special. While the Steam overlay does work with the game for taking screenshots, the screenshots have an odd look and alt-tabbing to get to the overlay doesn't quite work right. (Players will have to upload screenshots from the game library in the Steam launcher.) https://steamcommunity.com/sharedfiles/filedetails/?id=2756556550 The sounds are all basic, and there's nothing special nor game-breaking about the sound effects heard in the game. For some reason, there's no loud mechanical sounds whenever machinery breaks. [h1]Positives[/h1] A management game involving drilling for oil is something the gaming market needs, but this obviously isn't this game. but this may be moot since [i]The Oil Blue[/i] is not really a management game. However, the way the game makes the player see dollar signs and try their hardest to make as much money from islands as possible is the mark of any game that holds ol' Il Pallino's interests. [h1]Negatives[/h1] Is there anything worse than a developer who sells old games on Steam that aren't optimized for modern computers and/or modern monitor resolutions? Maybe BCH Waves Studio made the worst visual novels of all time, but they don't count since they were banned from Steam. Click on groundwell(s) to start, click on the oil derrick(s) to start, click on pumpjack(s) to start, click on offshore well(s) three times to start, then monitor everything as much as one should while giving some attention to the derrick(s) and offshore well(s) to depressurize them to reduce damage while hoping one has enough time to not miss a beat in click on which deposits to drill with the pumpjack(s), and also hoping the player has enough time to monitor the groundwell(s) to switch to one or more fully-charged batteries. Does playing all of these mini-games at the same time sound fun? It isn't. One will also have to be mindful of how much oil they have on hand and make a trip away from all of the multitasking to go to the market screen so they can empty their reserves. Day two is more of the same except with maintenance of machinery which use a different set of mini-games. [h1]Conclusion[/h1] If the player wants the simultaneous clicker game experience, there's a bunch of free clicker games on Steam the player can download and try to play all at the same time. [h1]The honest word of Il Pallino... OR ELSE![/h1] This review has been provided independently by an admin at [url=https://store.steampowered.com/curator/25150682]REXCurse (REXnetwork)[/url]. No compensation was provided. Email contact@dnbmedia.co for requests & promotions.
一款硬核的点击经营类游戏,初见还是很有趣的,但乏力感来的非常快。 游戏背景就是水下钻井,通过使用四种不同的机器来获取石油,每种机器在损坏后都需要通过自己的专属小游戏来修复。问题就在这,你需要做一个时间管理大师,不断地通过闪烁的提示完成各种操作;游戏全程基本在不断艰难的修复屏幕和钻机之间反复横跳,给人一种流水线般的体验。
Beautiful art. Sound is perfect. Gameplay is simple but time runs out qickly. Trying to juggle different responsabilities and actions without screwing up is challenging. But nevermind all that. There's something gorgeous and magical about the game. Makes it difficult to review. It's not so much about what you do, but how engaging it feels when you do it. Like a platformer or racing game with perfect controls. It doesn't matter why or what, what matters is how good it feels and that's why you want to play those games again and again. The Oil Blue somehow captures that feel with a dry setting and relatively simple mouse controls.
This game seems to be simple. Not much of graphic (but I still find it adorable). After some time, you will find how challenging it is to maintain all those crazy machines. I really like how this games shows you that multitasking is bad ... and you should avoid it in your life :) I love the experience so far. Btw, fullscreen and screenshots are not always working as expected..
7 марта 2000 года вышел первый альбом группы Disturbed - The Sickness, отличившийся с огромным успехом, а также получил 5 платиновых статусов в Америке (в чарте занял 29ую строчку). Стоит отдать должное и некоторым трекам: Down With The Sickness отличилась платиновым статусом в Америке и Великобритании, клип набрал свыше 200 млн просмотров (несмотря на то, что это концертный клип); Очень успешно отличились и песни Voices, Stupify, The Game - как в чартах, так и по просмотрам клипов. На 10летие альбома вышли 2 трека God of the Mind и A Welcome Burden, а на 20летие + 7 песен с этого же альбома, исполнены в живую. Есть также и инструментальная версия. Самое время вспомнить ностальгию, окунуться в эту чудесную атмосферу😈🔥🔥
The Oil Blue is a 10 year old business/equipment/control panel simulator from the mobile app devs at Vertigo, where you simulate running an oil drilling business and the various infrastructure that produces oil. The game is run with a series of simple control panel dialogues and text. This is the kind of game that could have been done in a web browser, yet they're charging $5 USD for what's basically a browser app on Steam. It's barely a video game, and clicking through endless menus isn't really my idea of fun.
The fact this game has mixed reviews is an outright travesty. This moody management title is one of the best mixes of "chill" and "hectic" you'll ever find on Steam. The engine could use an update as the fullscreen scaling leaves the font looking a bit crusty but that's no big deal since the majority of the gameplay happens on steampunky machinery that you'll come to grow an intimate knowledge of operation over. If you want to see where the roots of Cook Serve Delicious come from, play this title. It's worth every penny.
2010 yapımı strateji oyunu , artık eskimiş yani sarmıyor
It has a tutorial which is kind of rare these days, but the tutorial is a little rough. You have buttons to progress the tutorial, but its not consistent. Sometimes completing and instruction progresses the tut and sometimes you have to find a checkmark button to click. Sometimes its on the lower right and sometimes its somewhere else so right away the game has you going, wha, where, wuduwy do? Then the game starts and they pile on extra stuff way too fast. Plate juggling is what I call it. You have to keep the plates spinning so they stay on the end of the stick. If they slow down, they fall and you lose. That's how it worked on Ed Sullivan show in the sixties. In this game you have to keep all the machines working and they throw them at you right away. An oil pocket is a white square. The drill is white squares. I didn't catch that at first. They could make the drill more drill shaped, but its just a square. The drill needs to be put into position. I like management games, but I'm not seeing a lot of relaxation in this game. It seems to rely on pandemonium and stress, which is plate spinning as far as I'm concerned. Probably it would be something a younger crowd would like. The price of the game is fantastic, especially on sale and some of the stuff looks good and is atmospheric. There is a learning curve, but its probably not too bad. I'm not loving it right now, but I may like it more as time goes on. I might also just quit playing it because I just don't like additional tasks constantly being forced on me. Kind of a weak recommended right now.
A beautiful and calming game, achievements are 100% broken so don't expect to get any. Still, it is beautiful. EDIT: achivements can be unlocked by launching the achivement unlocker program (try launching in offline mode and the window will come up) which will instantly unlock all of the achivements you have earned.
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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