
End humanity using disasters, plagues, and war. Spread chaos worldwide, combine catastrophic events, and stop them before they escape to the Ark.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Humanity will do everything to survive.
You will make sure they don’t.
Unleash disasters, plagues, and war, and wipe them out before they escape to the Ark.
• Deploy disasters, plagues, and warfare across the globe
• Gain resources from destruction and expand your reach
• Combine events to trigger devastating chain reactions
• Upgrade your abilities and shape your strategy
• Stop humanity’s desperate attempts to survive
They won’t go down without a fight.
• Governments mobilize to contain your disasters and secure key territories
• Scientists race to develop countermeasures and slow your expansion
• Global aid efforts stabilize regions and limit the damage you cause
• As the end approaches, humanity begins constructing a space Ark to escape
There are many ways to end the world. Find yours.
• Trigger over 10 unique disasters, from plagues to global warfare
• Combine events to create powerful and unpredictable chain reactions
• Strike regions precisely with active abilities
• Experiment and discover the fastest path to extinction
Every decision matters.
• Manage resources to fuel your expansion
• Choose your upgrade path and define your playstyle
• Unlock new abilities and strengthen your strategy
• Adapt as humanity evolves and pushes back
• Timing, positioning, and combinations make all the difference
No two runs play the same.
• 18 campaign missions across 4 difficulty levels
• 28 challenge scenarios with unique rules
• Over 70 perks and upgrades to unlock
• 25+ achievements to complete
• Dozens of hours of replayable destruction
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Simplified Chinese, Russian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game is honestly a ton of fun, adding more scenarios more passives/actives will only improve it! more content and DLC! this is a great game
Играется интересно благодаря разнообразию катастроф. Смахивает на Plague Inc. Но только поверхностно. Реализация катастроф и их разнообразия только вдохновлено им. А так меня намного больше затягивает именно эта игра. А те кто ноют про то, что эти игры якобы схожи, вообще их не понимаю. Их основной кор геймплей только схож, наполнение же и реализация весьма отличается. Будем надеется, что разработчики продолжат наполнять игру интересными механиками.
Its a very fun game , but mission chapter 3 scenario 11 word of chaos is way to difficult . I have i'm stuck on this level for weeks and I can't get any furhter
很一般
作为demo版与正式版全通关的牢玩家,这款游戏的进步我实实在在的感受到了 首先就是相较于demo时期的灾难(那会只体验过风暴,呼吸道爆发和战争),正式版进行了平衡性的调整,可读性与游戏性更强,虽然呼吸道爆发在正式版中的强度依然很强,但相较于demo时期的无脑已经强太多了,期待后续的更新与进步。 其次是风暴,加强了伤害,定位更加清晰,再也不会出现demo中疑似换皮的情况了(误 战争体验较少,但UI更新后可读性更强,也更容易理解 然后就是警戒度,目前更新了警戒度的具体数值,希望后续能更新警戒度的计算方法,人类措施也变得更多样了,值得鼓励 点赞的说完了就该说说一些我认为需要改进的地方了 首先,设置页面的内容太单薄了,建议加入键位设置,开局速度等更多可以自定义的设置,其次,demo时期都有的中文地名到了正式版反而没有了,成就描述中“出埃及记进度”这一描述过于抽象,还有丧尸AI寻路逻辑有些抽象,这些地方建议改进 综上,虽然有些不足,但我还是很看好Drygin Studio的,期待其进步与发展
莫名其妙的卡顿,莫名其妙的全球应激哈气
калл непроработанный и неинтересный
i physically cannot recommend this game in its current state, its horrifically unbalanced and unfun, although it does have the potential to be very good
Super fun dropping cluster bombs on people while they're trying to make it to the Ark to stop choking on volcanic ash!!
many players may encounter a glitch in the 2nd prologue trying to deploy storms on the chosen territory on the map
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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