
Build and manage mankind’s first mission across the universe! Create a sprawling facility underground, recruit a diverse group of specialists from around the globe and explore mysterious new worlds through the Exogate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 28 → 0.71/day in the week after.
About
Exogate Initiative is a management/base-building game that’ll take you from a humble rec room to the edge of creation. In the near future, a new technology allows us to travel instantly to anywhere in the universe via portals known as Exogates. An international initiative is created to develop these portals and explore the worlds beyond.
As head of the initiative, you’ll lead mankind into the vast unknown, where we never dreamed to tread.

Plan, excavate and build a sprawling underground research facility.
Dig anywhere on the map & add new rooms and specialised equipment as the initiative grows in scope.
Make a home away from home! You will need to provide for your team's emotional and physical needs.
Defend your base from hostile aliens and study them to unlock new weapons

Recruit, train and manage specialists from all around the universe.
Recruit explorers, known as ‘Gaters’ (humans or aliens), to explore and study the universe. Gaters are fully autonomous and come with a unique background.
Unlock new classes as you play. You’ll need scientists to study flora and fauna, scholars to decipher, soldiers to keep everyone safe and more.
Care for your team as they face the unknown. Ensure they have the right equipment, as well as food, shelter and emotional support.
Team members will develop relationships with each other and will mourn when someone dies.

Assemble a team of experts and send them across the universe through the Exogate.
Resist, defeat and negotiate with other factions thanks to a dedicated 4X gameplay.
Gaters perform missions autonomously but will check in with you for crucial decisions. Interact with our explorers, make life-to-death decisions and discover endless possible outcomes
Make contact with alien life, and write reports about your discovery to secure financing.
Teams will return with samples that can be developed into valuable new technology. Earn money for your investors and help the initiative grow.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The only good Stargate game ever made. (Yes, yes I know... but Amazon or whoever owns the license should shoot the Devs some cash to get this to the next level).
it might be really good as it looks very much like my kind of game, which is why i bought it. however, despite my system meeting requirements and me changing the settings multiple times to even the very lowest, i still just get black screen after starting a new game, so not possible to upvote as it is just unplayable and locks me out of my pc completely until i restart the power cycle.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German**languages with full audio support
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like, - The game play is fun and funny at times. - Good tutorial help while you play, you aim to complete the tutorial checkboxes and you learn how to play while your achieving them. - I found the game addictive once I followed the tutorial suggestions. DIdn't Like, - Sometimes it's hard to make points for studying things to improve your base when you need people to explore but need higher level dudes to explore so it's successful. - I didn't like when I ran out of money and my guys walked off the job made it impossible for me to manage the teams and get to a state I'm making money again, it just fell appart. All in all, thumbs up from me, it's fun.
The game had me in the first half. I only played one game and I'm not going to play another. Funny events, interesting gameplay loop, little things to explore and look at. Until there wasn't anything left. The big Cons: Beating the game was a SLOG. I see all of the possibilities but I decided to end my run with conquest, because it was the fastest, easiest, and least annoying. The other antagonists aren't interesting. They don't add anything, they are a roadblock that needs managing. On your first playthrough you will learn everything too late. I thought the Dev's were being good by not hand holding and letting me learn, however that just led me to the meta and I stopped trying to learn after that. There is no self expression. For a base building game with characters and stories I, as the player, did nothing. I was a middle manager. I placed things where they were the most effective, and expanded when needed. It felt like managing a game and not playing a game. I've played a lot of evil genius (1 & 2), dwarf fortress/rim world, and this honestly feels like a scaled down 4X game instead. I wish I had something good to add, an improvement, because this game could be SO much more fun. Stargate + Xcom enemies unknown would be a upgrade.
Ive enjoyed it. I was a fan of SG1 so its got nostalgia vibes (its deffo not Stargate ;] ) Just over 20 hours now and the nostalgia is starting to wear off a bit. Its still fun but it feels like the loop is starting to get repetitive and i've ran out of content. For that id say only get it on sale as judging from comments there probs wont be any more content going forward.
warum muss es diese gender sprache haben?
Exogate Initiative is actually a pretty fun game, it has its flaws and sometimes feels a little empty after a couple hours but there’s something fun about sending your people into the unknown and hoping they come back out in one piece, managing everyone’s happiness too is also pretty important in this one which does add a good bit of challenge. Game runs fairly well with no issues and is overall really nice of an art style. Overall it’s a good game but has some flaws, worth the money when you get a chance
East to pick up, harder to put it down. The writing has good humour with lots of little stories told through gate exploration, in place of an of over-arching main story.
Vielen lieben Dank! Ich habe dieses Spiel gerne gespielt und muss sagen - als Fan des Film Stargate war es mir ein vergnügen. Normalerweise habe ich immer ein paar Verbesserungsvorschläge, aber das hier... super!
Das Spiel würde sogar Spaß machen, aber nach 15 Spielstunden, ich bin gerade mitten im Basisbau, kommt plötzlich die Meldung "Die Zeit ist abgelaufen, du hast verloren". Dabei gab es weder Zielvorgaben, oder einen Hinweis darauf, das überhaupt Zeit eine Rolle spielt.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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