
Everwind is a novel take on RPG and Sandbox Survival genre in First-Person-Perspective. Embark on the adventure with your friends - Build a base on a flying island-ship, gather resources, craft, loot, and fight while you rise above the clouds to uncover the mysteries of this world!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 27 → 5.57/day in the week after.
About
Everwind is a novel take on the First-Person RPG and Sandbox Survival genre. Build a base on a flying ship, gather resources, craft, loot, and fight alongside your friends as you rise above the clouds to uncover the mysteries of this world.

Your airship is truly your home in the skies. Expand it to your heart's desire: build walls, workstations, gardens, even whole towers! It's your flying fortress and the only limit is your creativity. Everything you build travels with you, so no more long treks back to base, ever.

Play solo or in online co-op with up to 4 friends on one shared ship. One steers, one builds, one brews potions, one holds the line. Because every journey is better with friends!
Personalize your character, adjust the facial features, select from a variety of hairstyles, and choose the skin tone that matches your liking!

Take the helm and steer your ship yourself through an infinite, procedurally generated world of multiple unique biomes. Each with its own landscapes and distinct enemies. No two skies are ever alike, and there's always another horizon waiting.
Visit 1,000+ hand-crafted points of interest, and delve into the procedurally generated dungeons that are never the same twice. The world bends to you - everything is fully destructible, so tear it down and reshape it to your vision.

Dive into battle with a sword in one hand and a shield in the other. Fight through dungeons where fearsome bosses stand between you and the treasure. Choose from a wide range of weapons, from daggers and bows to powerful magical staves and enchanted books, to gain the edge against challenging enemies, or support your friends through the arcane art of alchemy.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 967 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Гра доволі цікава. Як залипнеш - то це надовго... Багато різних біомів, є багато типів данжів, біомів і т.д. Світ досліджувати цікаво, але є деякі проблеми. 1. Колізії корабля не відповідають формі. Таке відчуття, що колізія корабля - це тупо один прямокутник і якщо форма корабля не є прямокутною, то він постійно буде вдарятись у все підряд, навіть якщо блоків корабля і близько немає до перешкоди. 2. На маленьких островах структура данжів часто крива. Речі у повітрі, закриті шляхи і т.д. 3. Продуктивність. Інколи вона просідає, коли корабель має складну форму і торкається колізій острова, через що продуктивність різко просідає. Ну і бувають в цілому якісь "аномальні" острови, де продуктивність набагато менша, ніж на інших. Часто це середні та великі острови, але більшість таких з нормальною продуктивністю, тому причина не у розмірі. На одному великому острові може бути 200 фпс, а на іншому - 45-60. І перший навіть може бути більшим і зі складнішими структурами. Це найбільш дратуюча проблема
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 26 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Polish, Russian, Japanese, Korean, Portuguese - Brazil
Hours played at review time, across 972 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wanted to be positive but this game isn't ready yet. It isn't complete. But there is more to it. I was going to write a long review but I'll try to just summarize: 1. Poorly optimized. Lots of stuttering and lag. 2. Skill upgrades are lame. Your character's power is defined by their gear instead. Skills are used to progress gate certain item levels. Maybe make smaller skill tree with skills that are more powerful? 3. Magic is done through wands and books. But they are rare and making a mage character isn't really an option. So magic is basically a really slow weapon with charges. 4. Alchemy is progress locked by a table and liquid. The liquid requires some device on corrupt islands and soiled blocks on same island to harvest outside rare chest drops. I visited easily thirty corrupted islands and never found said machine. This leaves you with having to use food for all healing. Which is doable as you can even run a farm on your ship. Except you can't use the planters as certain plants die in planters at certain heights. So you need to use incubators. Those are a rare find on corrupt islands. I did find these eventually in the thirty islands I searched, but near the end when I was about to give up. But they too have a problem: sometimes when you farm from the incubator you lose the plant. Some plants are really hard to get. I must have dug up 50 pumpkin plants to get like 3 seedlings. 5. Merchants could be interesting. But they don't have really any money despite selling items 10 times what they will buy them at. And they don't offer anything you can't get on your own. Most have junk inventories. Suggestion: make merchants the only place to get weapon, arrow, wand, and spellbook recipes. Give them a lot of them and money.
PLAY IT
Not worth 30 bucks in early access. there really isnt enough content to justify it pricepoint. After fighting the same enemies in a fimiliar dungeon you feel like you've already played through too many times it gets boring.
[b]Лютий захват[/b] від отриманого експірієнса, єдиний найбільший мінус — [b]відсутність української мови[/b]. [h2]Геймплей та атмосфера[/h2] Концепція подорожі між островами — це прям лютий захват, якого я не очікував. Для мене найкращий момент гри — це [i]вибір наступного острова разом із другом у коопі[/i] та, власне, сама подорож до нього. Особливо — споглядати це епічне "прибуття" від першої особи, будучи на палубі власноствореного повітряного корабля. [h2]Ранній доступ та розробники[/h2] Гра ще не дороблена, знаходиться в ранньому доступі і має чимало плейсхолдерів, але вже [b]має чим вразити та зацікавити гравця[/b]. До речі, буду з нетерпінням чекати на кожне оновлення та із задоволенням повертатися до гри. Розробники з дуже відповідальним ентузіазмом підходять до розробки та покращення, що я зрозумів зі спілкування з ними безпосередньо на їхньому Discord-сервері. [h2]Локалізація[/h2] Єдине, що, повторюся, значно погіршує експірієнс і занурення для мене як для гравця з України — [b]відсутність української[/b]. Тексту наразі не так багато і це не критично, діалоги в грі поки беззмістовні та на етапі плейсхолдерів. Але NPC та сторітелінг будуть прокачуватися з часом, і дуже хотілося б, щоб у грі була українська мова. Інакше це буквально [b]сміливі -1 бал з 5[/b] від загального досвіду, на що досі багато розробників закривають очі. Додавання української локалізації [i]тільки сприятиме покупкам в українському сегменті гравців[/i]. Тож покладаю великі надії, що розробники все ж додадуть її. [b]Рекомендую гру :)[/b]
Amazing game so far. If the devs do the right thing, this could be the next Terraria in 3D. I really love the vibe and the exploration.
Like minecraft but actually fun
Was having fun then fell into an island and now stuck , 16 hrs gone , needs a reset option or return to ship option, im sure the devs know about the problem but choose to ignore it. NO THANKS waste of money
优化太差
Ich finde das Spiel echt cool und es macht mir sehr viel Spaß. Cooles Game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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