
Everwind is a novel take on RPG and Sandbox Survival genre in First-Person-Perspective. Embark on the adventure with your friends - Build a base on a flying island-ship, gather resources, craft, loot, and fight while you rise above the clouds to uncover the mysteries of this world!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 27 → 5.57/day in the week after.
About
Everwind is a novel take on the First-Person RPG and Sandbox Survival genre. Build a base on a flying ship, gather resources, craft, loot, and fight alongside your friends as you rise above the clouds to uncover the mysteries of this world.

Your airship is truly your home in the skies. Expand it to your heart's desire: build walls, workstations, gardens, even whole towers! It's your flying fortress and the only limit is your creativity. Everything you build travels with you, so no more long treks back to base, ever.

Play solo or in online co-op with up to 4 friends on one shared ship. One steers, one builds, one brews potions, one holds the line. Because every journey is better with friends!
Personalize your character, adjust the facial features, select from a variety of hairstyles, and choose the skin tone that matches your liking!

Take the helm and steer your ship yourself through an infinite, procedurally generated world of multiple unique biomes. Each with its own landscapes and distinct enemies. No two skies are ever alike, and there's always another horizon waiting.
Visit 1,000+ hand-crafted points of interest, and delve into the procedurally generated dungeons that are never the same twice. The world bends to you - everything is fully destructible, so tear it down and reshape it to your vision.

Dive into battle with a sword in one hand and a shield in the other. Fight through dungeons where fearsome bosses stand between you and the treasure. Choose from a wide range of weapons, from daggers and bows to powerful magical staves and enchanted books, to gain the edge against challenging enemies, or support your friends through the arcane art of alchemy.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 967 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
이 게임, 이 회사는 망해야 합니다. 망해야만 합니다. 이 게임이 잘되면, 앞으로 이런 초 저 퀄리티의 게임이 계속 나올겁니다. 마치 게임 개발 학원 반년 정도 다닌 학생 3~4명이서 3개월 만들고 출시한 것 같은 수준의 게임임. 같은 장르의 다른 게임들과 비교 했을때 장점을 찾을 수 없고, 단점은 양파처럼 계속 나오는 게임입니다. 1. 멀티플레이를 진행했을때, 1~2시간정도 되면 몬스터와 아군 플레이어가 순간 이동합니다. 멀티플레이 게임의 기본도 지키지 못했습니다. 내가 보는 몬스터의 행동이 아군 플레이어가 보는 것과 동일해야하는데, 엄청난 랙으로 인해 파악할 수 없습니다. 적의 공격과 움직임은 순간이동으로 인해 다 처맞아요. 내 글카 3060임 램 48기가 등등 전체적인 PC수준은 엄청 낮지 않습니다. 2. 컨텐츠가 너무 빈약합니다. 배를 만들고 모험을 하며 업그레이드 하는 게임인데, 그 깊이와 넓이감이 진짜 얕고 좁습니다. 공략 하나도 안보고 삽질의 삽질을 반복하면서 해도 10시간? 도 분량이 안됩니다. 샌드박스 게임인데 진짜 이게 뭔... 3. 장점이 하나도 없어요. 하이퍼 비쥬얼 게임도 아니고, 컨텐츠 중심의 모험 게임도 아니고, 전투가 재미있는 게임도 아니고, 스토리 중심의 게임도 아니고... 등등 어어어어엄청 작은 육각형 게임. 이 게임만의 장점을 나는 아직까지 발견하지 못했습니다. 이 게임 하면서 유일하게 느낀 장점은 친구들과 같이 플레이 할 수 있다 정도 근데 멀티플레이 게임에서 이게 장점이 맞나요? 3. 마크 개발진이 나와서 만든거라 길래. 어느 정도는 됬겠거니 했는데, 것보다 못한 쓰래기입니다. 마크랑 비슷하다고? 그럼 마크를 하지 이걸 왜 함? 4. 모드가 자유로운 게임 이 지랄할꺼면 나가 죽으세요. 모드라는 것도 바닐라가 어느정도 재미있어야 '추가'적인 요소가 감미 되는 겁니다. 그 논리면 차라리 유니티를 스팀에 올리지그래? 절대 사지마라, 이런 회사가 잘되면 앞으로 우리가 겪는 게임 품질이 계속해서 떨어질 것임. 딱봐도 마크가 대흥행하니까 지들이 잘난줄 알고 회사 뛰처나와서 대충 만든게 보인다. 서양에도 개꼰대가 만든게임이 있다면 딱 이게 아닐까
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 26 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Polish, Russian, Japanese, Korean, Portuguese - Brazil
Hours played at review time, across 972 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo chato, dá sono, recompensas ruins e a vida é bem fraca. Esse jogo devia custar 20 conto. Ótimo para dormir...
not a bad game but not much content really. islands feel empty with a few pois and barley any enemies, when the scorpions shoot my game breaks and im running a rog strix 4080super on a Ryzen 9
capivara
The game concept is super fun just lacks a story and quests. meaning they dont have any really, besides the side mission ones you can collect in the towns. even they do not feel fun or worth to complete. loading the chunks with friends can be super heavy on your pc and internet as you have to locally host the server your self. would be good to see a nice investment into this game with some public server spaces and a heavy update with the processing as well, AMD has no options. in its current state i cannot recommend buying it unless its on sale and may not be fun solo.
Waaaaay too much fun!
oyunu turkce yapın artık
about 40 hrs in and i barely feel like i have scratched the surface. if your looking for a cozy game to just fly around, build a base and explore this is great. feels very copy and pasted with a lot of the dungeons after a while but early access im hoping things evolve as they patch things. very solid work so far on this game and i havent even touched multiplayer yet Update 70 hours in have only flown north/east the entire game and have yet to loop around or double back on any discovered islands. this map generation is pretty sick
I really, really wanted to like this game. But you released Minecraft + Eureka! Ships! Mod + Class Progression with a player cap of 4 people. "Balancing" or "Stability" or whatever you want to blame it on, you kneecapped yourselves straight out the gate because your target audience (Minecraft/Survival/Sandbox) in the era of Friendslop have so many other options to play a co-op game with ALL of their friends. Do I want to play block game with friends? Minecraft or Hytale can put all my friends in one server. Do I play a friendslop game with friends? Just pick any one out of the pile, it's either got a 6 player cap or a quickly released supported mod to expand it. Your game is targeting a niche within a niche, but uncapping player count is actually how you solve that.
лучше и проще будет скачать create aeronautics и играть с ним, чем ждать 10 лет обновления: пустого мира, минимальной детализации корабля, улучшения боевки. На данном этапе не советую. Проходняк на два часа (все эти два часа ты будешь лететь от острова к острову).
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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