
Evertried is an isometric, tactical rogue-lite where strategic positioning and quick wit in grid-based combat are the key to success. Make clever use of attacks, movement, skills and hazards to clear floors of enemies and advance higher toward your destiny in the afterlife.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 75reviews | 77% | — | $22.6K |
| $19.99 | 29ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice game has some bugs but devs are working hard on them. Have seen many being fixed in beta and after release. Game is fun as hell and that comes from me who sucks at roguelikes XD Would definitely recommend it to anyone who likes roguelikes or a challenge. Music is also damn good so that is an added bonus too!
It's sort of a mix between Into the Breach and One Step From Eden. It's a turnbased roguelike with a short skill set and a variety of hazards. It's not terribly fun, but it's well executed and probably worth ~$10.
The arts great, love the cute characters and monsters. Got some pretty cool bosses too. The gameplay is tricky, but satisfying to master. If you don’t think before you act you’ll end up dead, but if you think for too long you’ll be losing your focus level. Dealing with enemies as fast as you can increases your focus, which benefits you a whole lot. Having a higher focus level gives your skills extra skills basically. So act fast, but don’t act a fool cause you’ll probably be really dead then.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
| $19.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Joguinho bom.
This is a fun, relaxing game that works fine on Steam Deck with a little settings fiddling. My only query thus far is, why do adjacent enemies sometimes not attack me and sometimes do?
It's really fun, but softlocks aren't too uncommon, and the balance is extremely questionable in places.
I'm Really found of the ambiance of this game. It is rare for a game to make me feel so nostalgic about the snes era. The game system is okay, it needs a little bit of time to adjust ( you're moving on a diamon with a directional pad ). My only real complain about this game is : redoing the first boss over and over is really annoying. I don't mind redoing the first few floor but this first boss is nor difficult or interesting and once you beat him once, well you will beat him everytime you encounter it, I drop the game after a few run cause I usually feel too lazy to beat the first boss again.
So you just walk on a grid and have to time it so you don't stop next to an enemy or hazard? That's it. That's the game. Was this made in a game jam? It's a little bit too simplistic a premise otherwise.
Really cool game and a lot of fun. There are a lot of bugs tho. For example, restarting to quickly after previously restarting will results in the enemies not being able to move, damaging the first boss with the bomb will make the boss not return, invisible enemies, and so on. It's really annoying to lose a run to a bug. Other than that, the skills and abilities are fun to use and rewarding to level up. 6/10 for now(saying 5 is the average game), 8/10 when the bugs get fixed.
[quote][b]Check out our [url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]Steam curator[/url] , [url=www.youtube.com/curatorhhf/]YouTube channel[/url] and [url=twitter.com/hhfcurator]Twitter[/url]![/b][/quote] "Evertried" is turn-based combat game with roguelite element. You and foes action in turn. But you can't rest, the Focus Level goes down when you are idle or just moving, with real time going on. Get and build your own original active/passive skills combination. Conquer the 50th-floor unknown tower! https://www.youtube.com/watch?v=dTpIHgEbFpo
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $20.9K | 78 | 88% | $9.99 | |
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| — | 0 | — | — | |
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| $22.6K | 159 | 77% | $4.99 | |
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