
Endhall is a byte-sized roguelike. Become an artificial intelligence and combine tactical actions to defeat your enemies and reach the end of the hallway.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ゲーム内容は面白いんだけどボリュームが圧倒的に足りないかなと思った。 さくっと短時間で達成感がほしいならまぁお勧めではある。但し実績はない。 内容を載せておくとライフとアクションポイントを消費しながら敵とターン制で戦う。 敵を倒すごとにライフは1回復。ステージクリアで3つのうち1つの強化を得るというまぁお決まりのもの ミニマルなマップ内でわかりやすい敵のパターンとランダムマップ生成で遊べるので ゲーム内容自体は良い。
pretty fun, well put together and also short, but it doesnt have a lot of replay value (especially for a roguelike) perfect if you just want to play a good game for an hour and complete it in the same sitting! ^^ (which is something i personally appreciate a lot!) (also the music is very nice and immersive!)
Really short game with a really small price. After about 1hr you run out of content and the replay value is pretty low compared to other Roguelikes. I loved every minute of it though! I came to the store to see if there was any kind of DLC or Sequel or SOMETHING!! I NEED MORE CONTENT!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I do think yes the game is short and that is good, too long or too much controls can make you less able to understand or interact with a game so keeping is great. I think Ben set out to do what he wanted and did it well, but I would love more to the game. I love heart beast and and how much work Ben has put into his community so thank you. 9/10 good job please make more games like this
I honestly had a fantastic time with this game. While it's true that you can beat the game in anywhere from 20 minutes to 2 hours, I think that's fine; for a 3 dollar experience, it scratched every itch, explored its concepts very smoothly, and was just overall a very interesting little game. I liked it a lot, and I think that it was more than worth the money I put in to have such a smooth and well-designed experience.
I completed the game in less than an hour. I was going to thumbs down on account of this until I realised that is actually short enough that you could refund it after completion if you were hard up and so inclined, so I guess it was paradoxically so short that it was OK again. In terms of game play, it's a super light "Into the Breach". Not a huge winner, in my opinion, but it's not exactly terrible, either. Pick it up if you need a way to kill an hour, but don't spend your last dollars looking for your next significant experience because this will not deliver that.
Short, fun game that's a bit reminiscent of Into the Breach. For the price, it's a good experience with just enough abilities and strategy to make it worth it. Would love to see an expanded form of this game.
Kinda of short (but man look that price), super tight and deep mechanics.
Refreshing puzzle game with interesting mechanics. It's short, but also very re-playable, I keep coming back to it to play through all the levels yet one more time. Good job, HeartBeast!
Small, charming well designed game!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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