
EVERSPACE™ combines fast-paced combat with roguelike elements, great visuals and a captivating story. It takes you on a challenging journey through an ever-changing, beautifully crafted universe full of surprises. Shoot, craft and loot your way to victory while the odds are stacked against you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 416.25/day in the week to Jul 15 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
EVERSPACE™ is an action-focused single-player space shooter, combining roguelike elements with top-notch visuals and a captivating story. It takes you on a challenging journey through an ever-changing, beautifully crafted universe full of surprises. Your skills, experience, and talent for improvisation will be tested continuously as you piece together the puzzle of your existence through encounters with interesting characters, each having their own unique part of the story to tell. In each exciting run, you will face entirely new situations, ensuring countless hours of thrilling gameplay and generating myriad opportunities for individual, meaningful moments to experience. No matter how skilled you are, death is inevitable but is also only the beginning of a much larger journey.


Dash into intense dogfights and experience furious space combat using a wide range of weaponry and devices.


Collect and mine valuable resources to either repair your ship’s systems or to craft new equipment and modifications for a much-needed advantage. Your choice.


Find blueprints for crafting, and hunt for exotic weaponry and equipment. You never know what will drop next.


Travel through vast, procedurally-generated levels with untold numbers of hidden dangers and treasures.
A game of risk and reward awaits.


With the tools provided, it is up to you to make the best of your situation. Utilize every advantage and be creative to turn the odds in your favor. Every mistake could be your last.

Single-player roguelike space shooter with persistent progression
Captivating fully voice-acted story featuring interesting and thoughtfully designed characters
Three unique player ships, each with different capabilities and starting gear to choose from
Vibrant art style with top-notch visuals and incredible attention to detail
Shooter-style 6DOF controls optimized for mouse + keyboard
In-depth crafting and damage system
Dynamic, functional cockpit displays for all player ships
Hardcore Mode with permadeath for die-hard roguelike fans

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.5Kreviews | 78% | — | $4.8M |
| $19.99 | 2.4Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Lotsa 6DOF fun![/h1] [h2]Thoughtfully made, drenched in eye candy visuals and competent in scratching the right space combat fantasy and rogue-adjacent itches.[/h2] [b]C[/b]reated with passion for this concept, accessible and easy to pick up and play, Everspace skillfully balances the line between challenging and overwhelming, even if it’s probably better to start your adventures on the lower difficulty level, to deliver a very enjoyable and inviting gameplay that's sure of itself, doesn't overpromise anything, and maintains an even level of quality from start to finish. Even with extra content from the 'Encounters' expansion, game certainly doesn't overstay its welcome providing, for most of the players, ~25-50hrs of spacefaring adventures, depending on their dedicaiton to progression and achievement completionism and enjoyment derived from space combat- a core, foundational mechanic in Everspace, supported by light, undemanding exploration and problem solving, basic in-game economy, similarly modest and engaging-enough background story and writing in general, wrapped around a run-based roguelite system, with basic progession mechanics in the background for both the entire player profile and specific ships (4 in total, including Sentinel-class medium fighter from the DLC expansion). [b]F[/b]rom top to bottom- it is quite an impressive debut from Rockfish Games, elevated to a whole other level in the sequel, with both punching above their budgetary levels. This game certianly wouldn't win any awards for its content depth, width and innovation in the genre, but really wasn't trying to risk trying to do that, and instead opted to focus on a proved, familiar formula, polishing and rounding up the most important aspect of the gameplay loop (combat design, movement mechanics, ship loadout cusotmization, pacing of the run) to provide an even, clean, polished and enjoyable experience that doesn't leave you underwhlemed, even as the list of non-repeatable story missions, undiscovered weapons, routines, ship colours or blueprints gets smaller with every run. [b]I[/b]n the end, this little well-polished gem should remain highly enjoyable for the duration of a lot of those, even for veterans of the genre. And for better or worse, thanks to devs distancing themselves from the roguelite mechanics (probably because oversaturation of this design direction in the gaming industry atm), the sequel doesn't overshadow this game or makes it not worth chekcing out- both provide different experiences and exist next to each other in the world of sci-fi space combat action games, without stepping on eachother's toes. It would be interesting to see this dev studio handle the task of making a licensed Star Wars spin on this concept, but that's a 'what if' speculation for a different, better timeline. [h3]Thumbs up![/h3]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Japanese, Korean, Traditional Chinese*languages with full audio support
| $19.99 |
| 2.3Kratings |
| 81% |
| — |
| not modelled |
| $1.99−90% | 895ratings | 78% | #107 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 835 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is the biggest piece of junk ive played lately
I got the Ultimate Edition for $3 on sale, For that price its an awesome game. It has great flight controls and can be challenging at some moments. 8/10
原本以為這是一個 可以下星球 進入空間站 與其他NPC 交流的 ARPG 看來是沒有 GOF2 跟 這款 我同時買的 越玩越發現 這是類似的同款遊戲..... 沒有下星球 沒有太空站 沒有人物 只有立繪 跟 劇情圖像 飛船很少 敵人的 也都長得一樣 這遊戲就是 太空 與 太空船 模擬遊戲 不同場景的 方塊太空空間 與 機棚而已 沒有其他的了 這是太空沙盒 你完全沒辦法從 這個區域 飛到下個區域 只能一直用穿梭的 前進 下一個站點....... 而且...每次敵人叫出 超大戰艦 然後 就沒有然後 你射爆他們所有砲台 他們就完全不會動了 也沒有所謂的太空追逐 從這個區域 跟蹤你到下個區域 沒有 前面玩幾個小時 認為還不錯 掛點之後 感覺怪怪的 怎麼從第一關 重新開始 裝備 材料 全歸零 原來是這樣玩....... 只有技能會繼承 金錢 掛點之後 也只能用在停機坪 沒用完 開場就是歸零 然後 材料 跟 場景探索 這方面 我個人覺得 做的很差 材料 你用飛船 快速 飛來飛去 還要去碰材料 才會拿到 我都開飛船了 速度那麼快 還要繞回去 一個一個撿.... 腦袋有洞吧 有一次 來了 10架 敵機 打爆之後 地圖 滿滿的材料 已經懶得拿了........... 讓玩家玩到這樣 也是厲害 地圖探索 更是詭異 你去到一個報廢太空站 或是 戰艦 你不是 接通 連接閥 然後 人物太空服下去 探索 直接開飛船 探索 我服了......... 這比例也完全不對 飛船怎麼會開進 戰艦裡面 找材料呢 還會開門呢........ 甚至 遠古據點 竟然也是開飛船 進去古蹟裡面 算了 這遊戲 大概就是 幾小時的體驗 其實沒有更多東西了 劇情也是東湊西湊 任務沒有指引 補充: 評論前 我剛好到實驗室那關...... 沒想到10分鐘之後 遊戲結束........ TMD 這甚麼劇情? 原來劇情本文 就是一堆廢話 BOSS 根本不用打 他就自己掛了 劇情結束前 就是一堆雜魚 飛來飛去 原來超大戰艦 不過就是個場景 還以為是我劇情沒到 所以無法打爆 原來只是場景......... 這劇情 大概比 巫師3 或是 上古5 FALLOUT 裡面隨便一個小支線 還要來的少 ........ 真是刷新我的三關.. 這種東西 也有人叫RPG?!?! 瘋了嗎 這就是 太空模擬而已' 我就直說了 太空船 的建模 大概10個左右而已 包含敵我 .. 劇情濫到沒有 一個角色 大概10具不到的話 然後就沒了 一直以為是重要NPC 從頭跟到尾 最後講沒2句 就掛了 沒破 還以為有甚麼劇情 破了 根本就是高賽
Everspace manages to do Roguelike perfectly for the kids who grew up on the Lucasarts X-Wing or Tie Fighter games; plenty of options to keep things interesting, slow but rewarding progression of ships/builds, and a well-acted and well-written story. More than enough variety in the maps to keep things replayable, fun just dropping in to shoot missiles at space pirates or spending hours sweating through harder runs.
EVERSPACE – Viciante, mas cansativo Combate gostoso, gráficos bonitos e progressão que te faz voltar mesmo depois de morrer. É arcade puro: pega a nave, atira em tudo e tenta não explodir. O roguelike funciona bem – cada morte te deixa um pouco mais forte, e as naves diferentes dão uma variada. Mas cansa. Se não curtir o loop "tenta, morre, repete", pode enjoar. A história é só pano de fundo. Vale a pena? Se quer ação rápida e não liga pra repetição, sim – ainda mais em promo. Se busca algo mais complexo, talvez não. Nota: 7.5/10 (Bom, mas não marcante).
Sadece 1 $
steering is to fast and sensitive, very difficult to shoot targets, hard to see the mouse and select options in the menu. my kind of game but controls to hard.
Pretty good arcade-y flight sim. Has some annoying mechanics (RNG on crafting resources, mainly), but overall fun. Roguelite mechanics are reasonably well implemented. Tareen's last mission is aggravating.
отвратительное управление.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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