
Welcome to Escape Academy. Train to become the ultimate Escapist. Solve Puzzles. Hack Servers. Meet the Faculty. Brew the perfect cup of tea. Escape Rooms in single player or co-op with a friend - local or online!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Playing the game solo is good. But when playing with a friend the randomized puzzles are randomized for both players meaning the host and guest are seeing to different versions of the same puzzle and only the host's version is correct forcing the host to do about 3 puzzles by themself. Please fix.
It is such a great coop escape room game! Plus you get graded after every level. 🤣 There are 12 levels I think, with varying difficulty and there is a time limit for each room. You can always try again, but of course your grade will be affected. Specially, if you use a hint. The games are collaborative, sometimes you have to work together, sometimes working separately is wiser to save time. The puzzles are great and fun too. Just the right amount of difficulty for me. Some are unique and some are very common in escape rooms. But it's okay, I kinda expected it, that is usually the case anyway. I like that it is in a split screen setting. Very convenient. I didn't really pay attention to the story. I just wanted to solve some puzzles, but the fact that I can't remember most of the story after playing for hours means it was probably average. I dunno. 🤷♀️ Overall, it was a really great gaming experience. Definitely recommended 👍
游戏总体不算太长 不会卡在找小东西 谜题也都比较合理 有剧情也比较加分
It's a good game, but the camera whips around very fast, and I got a headache after the second room of the tutorial. Not good for people with motion sickness.
This game made me start rolling my eyes because of the stupid cringe dialogue. Not everything has to be a smug writer's fantasy.
First, the game is drawn like 'comic book style' which is fine, and the puzzles are fun to solve. There isn't much of a story, per say, but who cares?...It's a Puzzle Game. What I Hated and ruined the game for me: There is a TIMER counting down and other sounds to keep you feeling frantic (which I hate). I like to solve puzzles at my own comfortable pace. You don't get to do that here. Like I said, The timer is counting down and when it reaches 0, you Die. The game doesn't save where you died; you have to start the entire round over...and over....and over....and over..... SO, you can't just play for 10 or 15 minutes and come back later when you have more free time because each round HAS to be solved before the timer reaches zero. >But, for people that like this kind of needless STRESS, you may enjoy it, but: It's still NOT worth $20! IF you can pick it up for 8 bucks or Less, you may enjoy the frantic stressful ride. I didn't. I didn't even bother to finish it. I just deleted it off my machine when I came to the realization that the enjoyment of solving puzzles was completely Lost due to the stressful timer, and I wasn't enjoying myself at all.
They effectively ruined the game by adding PVP multiplayer that came with stupid grindy achievements to an overall fun co-op escape room game. Even if you can do the content in single player, you need to run ~50~ rooms, assuming even if you know what you're doing, it takes 3-5 minutes even at 3 you're looking at a 3 hours of the same room over and over with generic but randomized puzzle solutions. I hope Escape Academy 2 axes the dumb PVP mode but if it doesn't I probably won't buy it As for the main campaign mode, that was pretty fun. A lot of the early puzzles were on the easier side and found that sometimes the difficulty rating didn't match up with how I felt the difficulty was, but typically that was within one or two difficulty levels. So a difficulty three room might have felt like a difficulty two, or maybe a difficulty four. Overall, the rooms themselves weren't actually that difficult, Only the difficulty level five room, which is the highest difficulty in the game, actually felt like it posed a significant challenge, Which is what led to my six hour playtime considering the price. Because of the short playtime, I don't think that the full price is worth it. However, the game has gone on significant sale, especially with them prepping for Escape Academy 2. So I don't expect that if you are interested, you have to pay the full price for the game. You can probably wait for a sale. On sale, I think the game is probably worth it at like 60%+ off. As of the time of recording this, it's eighty percent off in the summer sale. Not considering all the PvP stuff, I'd say overall, this was a fun way to waste six hours over the course of a couple days in co-op with a friend. Adding in the PvP, however, I wouldn't recommend this game simply because of how grindy those achievements are, it's too obnoxious to even think about completing it fully, which is a shame.
The game itself is quite fun. However, I can't do multiplayer at all; the longest the connection lasted before it broke was three minutes in five tries. Please fix.
Visually the game looks good but it's missing substance. 90% of the game is too easy, doing menial puzzles with a time limit, then the game is over right when it starts to get challenging. It's padded with a cringy story and cringy characters but luckily you can skip all dialog. If you want easymode friendslop then this is for you
I just can't recommend it from my point of view. The main story is very good, a fun romp with a friend and a cute story. Going for the 100% is HORRENDOUS, because the tournament mode is terrible. The grind is bad, the puzzles are repetitive and unfun, and the achievements are stupid. Hoping the sequel is better in this regard.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French, German, Spanish - Spain*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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