
Work together to solve puzzles and escape a desert island in this stylized multiplayer co-op adventure. Success requires more than just you and your partner thinking alike - you'll have to communicate and stay In Sink to overcome the challenges ahead.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dive into 'In Sink' with a friend, where being shipwrecked is just the beginning of your co-operative adventure! Travel through rifts to other worlds where you’ll solve a series of escape rooms, puzzles, and other mysteries, working together to overcome each challenge. Together, you’ll need to think outside the box, and then escape from it.
The path to freedom is full of portals! Your journey will take you through a hidden pirate ship, a mysterious art museum, a train that defies the laws of physics, and many more mind-bending settings stuffed with puzzles and challenges.
Progress through puzzles with language-less elements like shapes, signs, colours, and numbers, all designed to be colour-blind friendly. Turn wheels, flip levers, use scales, and press buttons and pressure plates to solve unique conundrums with your partner.
It's crucial to stay 'in sink' with your partner! You'll need to act as each other's eyes and ears to solve puzzles and find a way out.
Two player co-op gameplay
Eight engaging levels
Language-free puzzle design
Vibrant visuals
Simple and accessible controls
Dynamic hint system helps without spoiling solutions
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 145 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Starts out well with interesting puzzles and some levels have fun themes and gimmicks, though some of the puzzles contain misleading information. However, you start to realise that the puzzles are all very similar: find the symbol, describe the symbol, draw symbol/input the corresponding number, etc, it gets a little repetitive but still an alright experience. What I can't get past is level seven. Level seven had some of the worst puzzles in the game like the door memory game (which isn't even a puzzle, it's just trial and error), and the maze section just to name a few. It also has three very jarring thematic switch-ups within that same level too. First you're in a mansion with a very familiar theme and art style to what you've had the entire game, then it randomly switches to some strange Green Hill Zone adjacent environment with horribly oversaturated colours and an awful colour palette, then it changes again to some weird wiry underground SAW-trap basement, then you end up in some knock-off backrooms style maze complete with strange png art that strayed even further from the thematic style of the game. I have no idea what the ♥♥♥♥ the dev team were smoking when they were making level seven but it completely betrayed the experience that the game had given you up until that point.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
Hours played at review time, across 146 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2] We were here과 비슷한 2인 협동 게임 [/h2] 두명이서 할 수 있는 코옵 형식의 게임으로, 두명이 서로 다른 장소 또는 같은 장소에서 무언가를 설명하고 문제를 풀어가는 형식의 게임입니다 그래픽은 꽤나 방탈출 시뮬레이터1가 떠오르는 정도이고 FOV값이나 감도, 최대프레임을 조절할 수 있어 플레이하기 편했습니다 플레이어는 어른과 아이의 시점으로 플레이 할 수 있습니다 아이 시점이 생각보다 할 게 많고 설명해야 할 게 더 많은 느낌이라 친구와 한 스테이지씩 번갈아가며 플레이했네요 .. 스테이지는 총 8개로 꽤 많았는데 각 스테이지마다 정해진 테마?가 있어서 온전히 집중하기 좋았고 각 테마의 길이도 너무 짧지도, 그렇다고 지루할 정도로 길지도 않아서 딱 적당했습니다 아직 3스테이지 까지 밖에 하지 않았지만 난이도는 위워히어보다 쉬운 느낌이라 할만합니다 다만 한번씩 문양을 알잘딱으로 설명하지 못하는 저나 친구를 서로 보며 화를 내는 경우는 있었지만요(?) 진짜 어떻게 해야할지 1도 모르겠을 때 힌트도 제공되긴 합니다 직관적이지 않은 퍼즐들이 한번씩 등장하는데 그럴 때 보는 것도 괜찮다고 생각합니다만, 너무 많이 보면 퍼즐 푸는 재미가 반감될 수 있을 것 같습니다 버그도 딱히 없었고 할인가 대비 플탐 짱짱해서 너무 마음에 듭니다 ! 스토리 없이 하는 코옵 게임중에 위워히어 다음으로 제일 재밌게 했습니다 !!! 아묻따 개추 :3
Started strong, but puzzles became too obtuse and time-consuming closer to the end.
joa kann man machen
[table] [tr] [td] 評分:9/10 [h1]新穎的雙人解謎[/h1] 難度機制 :8/10 遊戲長度 :8/10 故事內容 :-/10 配樂音效 :8/10 美術畫面 :6/10(某些關卡不太舒服) 整體協調性:8/10 繁中在地化:沒有繁體中文 Steam內容:具有成就,沒有交換卡片 連線品質 :可 [/td] [/tr] [/table] ✔️雙人合作解謎 ✔️關卡都很創新 基本上常玩解謎的一看就會知道怎麼解,不用提示都可以全破,算較簡單輕鬆的關卡 ✔️無道具欄類型的解謎 ✔️謎題直觀 ✔️有隱藏成就與彩蛋 ❌沒有繁體中文 商店寫有但是實際上完全沒有 ❌低建模,卡通畫風 部分關卡過暗 復古風關卡像素低眼睛很不舒服 部分謎題/彩蛋顏色過淡 ❌遊戲優化差 畫質明明就很低,但是特定關卡FPS會狂掉 [table] [tr] [td] 歡迎交流 & 一起玩 https://steamcommunity.com/id/DragonTaki/ 更多有趣的評論 https://steamcommunity.com/id/DragonTaki/recommended Discord遊戲群組 https://discord.gg/GDMSyVt [/td] [/tr] [/table]
作为双人游戏是合格的,里面有些合作关卡确是挺好玩,但也有许多环节的设计,是纯粹的交换图案数字信息,不免有些心烦枯燥 至于这个最后的隐藏成就[spoiler](🥚) [/spoiler],如果不是提前了解获取途径,便极大概率需要重玩一遍,因而补齐成就来很是难受 [spoiler](11/12 我给你补个蛋)[/spoiler]
Oynayın...
NICE GAME
神作
very fun and addicting, other reviews complaining seem like skill issues to me. If a difficult puzzle game brings you to actual tears of frustration, I recommend taking a break and getting a nice snack or something. its gonna be ok. Also, if actual arguments start and friendships are tested because of a video game, I think maybe those relationships already had unresolved issues that a game about communicating under pressure has just brought to the surface. anyway, highly recommend, lots of intuitive puzzles with satisfying variation in difficulty. Every time we solved a particularly confusing one it always ended with us going "oohhhhh duh why did it take me so long to realize that!" which I enjoy. I got it on sale at $5.99 which for what the game has to offer is an absolute steal. I think it's worth the full price it's listed at normally.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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