
DEAD IN VINLAND is a survival/management game, mixed with RPG and adventure elements, about a Viking family trying their best to survive on a mysterious island.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Italian, Polish, Russian, Spanish - Latin America
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very unique game! The character interactions are the highlight of the game. A lot of reviews talk about bad RNG, but the game is a lot more forgiving then it seems. The RNG is totally fine and makes Dead in Vinland very interesting Not for everyone, but I found it incredible!
I survived 24 days, soon I ran out of food (had to give 30 anyways), and everybody died of depression or injury. Not sure what order I should have built my buildings but I couldn't get enough stone (so couldn't research fas enough)...anyways I'm in Hel now and wondering if I should suffer another play through.
Good survival management game, close to Thea & Expeditions series. It gives you a lot of choice in a way you want to do things, also contains many interesting custom-written, not generic, characters who interact not only with the player but with other companions you recruit too. I recommend playing on Survival + True Viking (Ironman) difficulty always - only this way can you feel joy in games like this. I don't get people who are savescumming survival games, what is the fun in that?
This game is a real challenge when it comes to surviving on the island, and that challenge is what makes it so engaging. The randomness of whether something succeeds or fails in the forest adds even more tension and difficulty. The relationships between the characters, who likes whom and who doesn’t, are also an interesting part of the gameplay. A big plus for the DLCs as well, especially the one with the dog 🐶.
Too RNG dependent. Makes your decisions feel meaningless if a coinflip can overwrite any strategic choice you made.
да
A time stealer
I actually like Death in Vinland quite a bit… which makes it even more frustrating to say this: the game is kind of held together by duct tape, hope, and a mild contempt for the player. I finished it on easy vacation mode (the only difficulty I could survive), and even there I ran into a fundamental design problem: random events that are not just unpredictable, but occasionally run the game off a cliff. You can end up in situations where you need a specific item to progress… and the game has already quietly removed any possible way for you to obtain it. That’s not difficulty, that’s the game forgetting it has a main quest. And then there’s the real highlight: the woman with the giant sword who apparently crash-landed from Krypton. She is, for all practical purposes, indestructible. In about 50 hours of play, I managed to defeat her exactly once, and I’m still not entirely sure how that happened. This, on easy mode... with multiple saves. Meanwhile, the actual final boss felt like a warm-up act compared to her. It’s absurd in the worst possible way: I like hard games, but this isn’t challenging, it’s inconsistent design wearing difficulty as a disguise. Between progression-breaking RNG and one completely unbalanced “optional” enemy that feels like a dev accidentally left God mode enabled, these two issues are enough for me to stop recommending the game, despite everything else it does well.
I haven't played the other Dead In games, but I really like this one, especially that the characters are multi-dimensional. It's pretty challenging and I haven't gotten very far because characters keep offing themselves, but every playthrough gets better and the dog is worth every penny. Highly recommend if you're into the strategy/resource management genre with a bit of turn based combat now and then.
[h2]Об игре:[/h2] Отправьтесь в захватывающее приключение вместе с семьей викингов, оказавшихся на таинственном острове. Эта пошаговая игра бросает вызов вашим навыкам выживания: вам предстоит грамотно распределять ресурсы и добывать их, чтобы продержаться и победить врагов. [h2]Отзыв:[/h2] На первом месте, что меня впечатлило, это сюжет и диалоги персонажей. Без этого, я считаю, игра была бы пустой и монотонной. Очень оптимизирована и с хорошим качеством картинки. Хотя концовка показалась немного слабой, разработчики компенсировали это ярким и подробным описанием будущего ваших спутников, с которыми вы прошли весь путь. Было немного грустно, когда приключение подошло к концу – хотелось играть еще и еще! [h2]Обновления:[/h2] С 2019 года ничего нового уже не появлялось. [h2]Рекомендация:[/h2] Я нечасто посвящаю сотню часов своего драгоценного времени игровым проектам, но эта игра того стоила. Поэтому, безусловно, я ее рекомендую! Обязательно приобретите дополнение с дополнительными диалогами – оно значительно обогатит игровой опыт. Также советую дополнение с собакой. Присутствует ещё дополнение для бесконечного выживания, но оно бесполезное, и тратить на это время не рекомендую. Другие мои игровые обзоры доступны в профиле. Буду признателен за оценку отзыва!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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