
Epic Manager is a unique crossover between Sports Management and classic JRPGs. Experience an addictive “one more turn” mix of tycoon strategy, roguelike elements, roster management, combat and character progression, all rooted in an epic yet light-hearted fantasy setting. Rated ‘E’ for EPIC!
Modeled estimate, not a reported figure. How we estimate →
Media

About

You are the General Manager and CEO of your very own Adventuring Agency, the riskiest yet most lucrative business in the Realm of Astraeus. Recruit adventurers, negotiate their contracts, send them out on dangerous quests and reap the rewards should they make it out alive. Expand your Agency, manage your growing resources and best your competitors to become the Epic Manager!

Epic Manager is a fresh new take on the Tycoon RPG genre, heavily inspired by classics we all know and love! The game presents a unique mix of roster management and character progression found in titles like Football Manager or Final Fantasy Tactics, narrative choices & consequences in the beloved tradition of gamebooks series Choose Your Own Adventure, the epic scope of a D&D campaign or a Lord of the Rings novel and the humoristic tone of The Princess Bride, all in one awesome package!

Your goal is to gain the title of Epic Manager by becoming the most famous Adventuring Agency in the vast Realm of Astraeus.
Send agents on the field to prospect new job opportunities, scout the dangers ahead, recruit new adventurers, negotiate their contracts, organize them in parties and complete dangerous quests to earn more fame than your rivals and climb the rankings of the League Ladder!
Along with managing your contracts and jobs, you’ll also hire support staff, trade with the local merchants, upgrade your agency’s HQ, research new abilities and upgrades, expand your reach across Astraeus and interact with competitors by using intrigue and diplomatic actions.

Adventurers are the backbone of your Agency. To find them, you’ll first need to organize recruitment campaigns across the Realm, then negotiate contract terms with those who present suitable talents, traits and growth potential!

Add recruits to your ever-growing roster of unique characters and manage their progression as they gain experience and level-up. Experiment with the endless combinations and powerful synergies offered by our Multi Class system and build parties suited for every situation.

Discover an emergent narrative shaped by YOUR actions. As your forces move on the map, they will come across an ever-growing bank of Random Encounters, narrative mini-scenarios giving you many choices on how to proceed. In some cases, having a specific class in your party will even reveal special hints and hidden options!

In each campaign, actions you make will influence the ruthless political web of Astraeus and modify your reputation with each of the game’s 12 factions. Encounters and quests you decide to complete will lead to job opportunities that might not have available to you otherwise. As your agency grows, you’ll also use the Tech Tree and spend research points to unlock new abilities and specializations that fit your own play-style.

As the commander-in-chief, you’ll get to take command of your adventurers as they meet increasingly dangerous foes on the battlefield. The parties you create will allow for powerful class and character synergies to stack the odds in your favor, as you make the best use of the hundreds of items, skills and spells at your disposal.
Scout battles in advance to gather intelligence about the enemy forces and better exploit the weaknesses of dozens of enemy types inspired by bestiary classics : Goblins, Orcs, Ratmen, Gnolls, Skeletons, Zombies, Giants and many more!

Some adventurers will grow from rookies to heroes, legends even, while others will quickly meet an untimely end. Such are the dangers of being an adventurer!

Epic Manager features many procedurally generated content like randomized adventurers, equipment items and quest rewards to make each play-through different from the next! We want Astraeus to feel like a living world that reacts to you, just as you react to it. World Events, Random Encounters and RNG-based dice rolls will determine the consequences of some of your choices, changing the priorities of your Agency’s day-to-day operations.

Scattered in Astraeus are very familiar and powerful characters. Some, like the Shovel Knight and Rogue Legacy Knight might be easy to find, others not so much - look for them as your forces venture across the Realm!

Dozens of Enemy Types and tons of Quests, Random Encounters and World Events.
Unique characters and bosses.
Trade Adventurers with other agencies.
Discover all hidden “Prestige Classes”, available for High-Level characters.
New Merchant : Enchant and improve equipment at the Enchanter.
New Merchant : Craft and combine items by visiting the Alchemist.
Community-Created Content :Adventurers, Quests, Encounters, Items and more!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really enjoyed the concept of this game. It has many interesting mechanics and customization options. And even though I can get over the high RNG stuff, it really bothers me that there's no mode without the time limit for you to just keep playing at your own pace, enjoy building your agency slowly without having to worry about optimizations (and as a way to compensate the random rolls with strategy) and eventually becoming THE FACTO #1 agency. I can't say I'd recommend in general, but if you feel like it's hitting that niche, go for it!
The text for this game is way to small when playing from my comfy chair, projected on the wall.
Doing some Steam roulette to clear out backlog. I did play this for like 30 mins when it came out, but haven't touched it since. Tried it out again after all these years and its 'ok'. Went through most of the bronze league, but found that I was severely wounded all the time and didn't manage my status properly. I feel like the game is pretty mid, so it kind of depends on what you are looking for. Its a pretty basic management game which goes with the age of the game. I would probably have to play it more, and honestly I am willing to give it more time to figure out if I actually like it or not. Based on that, I will give it a positive review at this time, but if I return to it and it doesn't end up fully catching me, I will give it a negative instead.
Abandonware, half-finished completely dependent on RNG.
Great game where you are menager of company, adventuring one. Hire heroes and send them on grand quests. Of getting stuff and money. And kill some monsters or something. Save village or I don't know. Just bring money so I can expand. You loose life? Och well, we sign contract with new one.
Very fun concept, easy to get lost in
This game has some great mechanics. Negotiating contracts for party members, gaining fame and competing against other agencies in the leagues. Balancing quests between factions. Lots of class types and skills, good research tree and some random events to test your RNG luck. All of that however is overshadowed by how slow the combat is. Turned based combat is fine, but this game really slows that down. You have to click "end turn" after each action of each party member. Instead of just having it auto end when you are out of turns, or having your units take turns together and then you hit end turn once. It makes the combat really slow and un enjoyable to play. For that reason im unlikely to play the game again. I appreciate its an old game and back in 2016 that was probably the norm, but its just not aged well.
Долго не доходили руки до этой игры. Банально потому что не очень люблю игры на английском. Да и в целом сочетания фентези сеттинга и типа современных вставок - очень странное решение. Плюсы: - механики интересные и понятные - вариативность прокачки героев очень большая - баланс очень классный - реиграбельность. В целом играть можно много раз - геймплей каждой партии все-таки сильно отличается Минусы: - арт и особенно боевка - просто ужас. Я не особо фанат заставлять в таком жанре рисовать что-то ультра выдающееся - но тут арт прям на троечку. Из десяти - скучное окончение. На самом деле концовка как-то уж больно простая. Никакого тебе калдауна, никакого тебе пояснения. Просто бац и игра закончилась - вначале прям заставляют играть эту унылую боевку. Зачем если и так понятно что боевка лютая дичь - игра заставляет играть с определенного момента двумя составами. При этом анимации переключения хода не настроены на игру двумя составами. В целом игра на удивление оставила приятнее впечатление и затянула. Своих денег стоит. НО только если вы достаточно хороши в английском. Доиграл до 8 места золотой лиги. Чтобы подняться выше надо играть двумя составами - а игра под это явно слабо приспособлена. В целом 6.5/10
Es una basura, si juego es para desestresarme, no para estresarme
Its just really repetitive and boring and its been out for years and they never updated their incomplete game
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Warhammer Quest 2: The End Times (Classic) | $125.5K | 278 | 57% | $19.99 |
| Kick Ass Commandos | $125.5K | 426 | 93% | $9.99 |
| Uncanny Valley | $125.5K | 497 | 56% | $9.99 |
| Lilitales | $125.5K | 649 | 88% | $9.99 |
| DETOUR | $125.5K | 1.8K | 61% | $1.99 |
| Little Triangle | $125.5K | 595 | 89% | $9.99 |