
ENDLESS Legend™ is a 4X turn-based fantasy strategy game by the creators of ENDLESS Space™ and Dungeon of the ENDLESS™. Control every aspect of your civilization as you struggle to save your homeworld Auriga. Create your own Legend!
Modeled estimate, not a reported figure. How we estimate →
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Italian, Spanish - Spain, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 601 reviews with recorded playtime.
Reviews
Themes across 599 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
one of the BEST 4x games i ever played. music is fantastic, gameplay is fantastic, art is fantastic, every single faction is a new way to play the game. use endless legend community patch to make the game better.
这个游戏为什么不能火出圈呢?在沙盒大战略的游戏里面,无尽帝国和战锤和绿帽传奇3能跻身我心中的TOP3。 优点: 1. 上手难度小:基本机制和文明系列相似,上手难度低。 2. 游戏深度高:种族差异很大,像我小400个小时也没体验完所有的种族。兵种也可以自由搭配出装,这样即使是相同的种族相同的兵种也可以实现不通的打法。但实际上,种族,地形,科技,部队,英雄,装备,在各个维度上的搭配还都是可以多多探索的。总之,是围绕“战斗“这件事上,做的很精致。 缺点: 1. 外交差:十年前的这类游戏,外交系统都很拉。这款更是拉的一坨。 2. 任务系统差:有些任务ROI真的很拉,触发机制也是模糊不清或者是完全随机。建议前期安心发展,少去触发任务,因为有些任务错过了就没有机会了。前期资源和人力都不足,做任务就会有取舍,做了任务丢了版图,或者疲于开战,顾不上任务。
Un peu moins intéressant que Age of Wonders 4 et Spellforce : Conquest of Eo (notamment au niveau des combats) mais ce 4X est de qualité, avec une course à la victoire un peu stressante vu la concurrence et qui dépend pas mal de la faction jouée : je n'ai eu aucun mal à gagner avec les Indomptés et là, je galère avec les Oubliés. Les graphismes ne sont pas oufissimes mais ce n'est pas le plus important. Les aspects stratégiques (exploration, économie) sont intéressants et assez riches pour capter l'intérêt et l'attention. On sent un jeu globalement bien pensé, fait par des passionnés du genre. Je recommande, malgré quelques périodes un peu redondantes et manquant de rebondissement dans la progression vers la victoire. Note : 15/20.
Я не раскусил. Стилистика не нравится, расы стрёмные все как одна, интерфейс не интуитивный и как будто в презентации какой-то. Вроде интересная задумка с боями, но это в итоге и не лайк цива (юнит на юнита), и не лайк герои (полноценный бой армия на армию), и не лайк век чудес (что-то похожее на специализирующиеся на подобной боевке игры, но также с пошаговыми ходами на глобальной карте). Куда и как не посмотри - не допилено. Герой больше импакта даёт где угодно, кроме боя. Также любопытный способ пути победы в виде квеста, но это настолько не балансная шляпа, что я даже рассказывать не хочу. Прогрессия по технологиям не в виде веток, опять же, на первый взгляд смотрится свежо, но я после того как несколько раз пробовал игру так и не смог разглядеть ситуаций, где ты не будешь исследовать все техи. Вполне возможно они есть, но мне их выискивать не захотелось.
Sadly the game i played long time ago was having slow and easy to fallow Faction Quest to win the game. Now Faction Quest says: Find City X and destroy it! No more info! Zero! And only path to fiind it is to be ally to every empire and exchange maps. I have no idea how that work here. But im a agressive player of everyone and i win almost every combat. But this path will not allow me to find city X...
Deeper and more intresting gammeplay than in Civilization.
Endless Legend is the 4X game I keep coming back to despite swearing I'll take a break — the faction variety alone is worth the price, with each one feeling genuinely distinct rather than just a reskinned civilization. The combat system threw me off at first with its initiative-based order resolution, but once it clicked I found myself planning battles several moves ahead in a way Civ never really demanded. The questlines, city district sprawl, and multiple victory paths give it a depth that makes most other 4X games feel shallow by comparison. Just make sure to grab the community patch before diving in, and don't be like me and spend 20 hours not realizing you can equip items on regular units. Highly recommended, especially if you can grab it on sale.
Cool vibe but the tutorial sucks, both giving too much information and at the same time not really preparing you for the game flow. A busy UI with too many numbers and tool tips for my ADHD brain to handle. I thought I'd enjoy this as I stuck a bunch of hours into Endless Space. The setting and aesthetics are cool but the gameplay feels too slow and goalless.
This is what Civ 6 should have been, never mind Civ 7.
This game is awesome. Especially if you give it some time and appreciate the complete package of visual stimulus (great arts) and mental stimulus (the). Highly recommended dudes :)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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