
ENDLESS Space™ is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS Universe™, where you can control every aspect of your civilization as you strive for galactic domination.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 20 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ENDLESS Space™ - Definitive Edition includes all the expansions and updates released for the game (including ENDLESS Space™ Disharmony).

This galaxy is ancient, and its first intelligent life was the civilization we call the ENDLESS. Long before our eyes gazed upon the stars they flew between them, though all that remains of this people is what we call Dust. A substance found scattered or in forgotten temples, it once gave powers to admirals and galactic governors. The galaxy will belong to the faction that can take control of the Dust and uncover its secrets…

Guide one of twelve civilizations as you strive for galactic domination. Will you control the entire galaxy through subtle trade and diplomacy, explore every corner of the universe to find powerful artifacts and resources, overwhelm other civilizations with your advanced technologies, or destroy your enemies with massive armadas?

With hundreds of star systems to explore, different planet types, luxuries and strategic resources to exploit, the mysteries within the Dust to master and a host of strange scientific phenomena to deal with, the player will have no lack of challenges. Hire heroes to become fleet admirals or system governors and discover five hero classes and their unique ability trees and specializations.

Experience ENDLESS Space™ with state-of-the-art graphics and interface, switch between strategic battle decisions and long-term planning. Optimize each fleet for epic battles around contested stars. Create the perfect combinations from dozens of unique ships per civilization. Customize your ship with modules, armament, engines and special mods. The player has a plethora of choices of how to best destroy or dissuade his enemy.

Play against up to seven opponents and build up – or break – alliances at will. Expect to face a real challenge when playing against AI opponents thanks to the Adaptive Multi-Agent System (AMAS). Discover an innovative and dynamic simultaneous turn-based gameplay. Permit instant jump-in for your ongoing online games. Define your own custom civilizations and confront the ones created by your friends.

Control every new game’s scope, from a quick match-up to an ENDLESS war. Generate an infinity of random galaxies where every start begins a new adventure. Modify the size, shape, density, age and a lot more to create your ideal galaxy. Choose from different victory conditions and adapt your strategy on the fly.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 9.6Kreviews | 81% | — | $2.6M |
| $2.49−75% | 37ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра с годами только хорошеет, как хорошее вино. Это пошаговая 4X-стратегия в космосе, где ты управляешь целой цивилизацией и пытаешься захватить галактику дипломатией, войной или наукой, а главная фишка - это уникальные фракции, каждая со своей механикой и лором, от воинственных кланов Созидателей до загадочных Созерцателей, которые видят всё иначе. В Definitive Edition входят все DLC, включая «Disharmony» и «Сombat» (хотя последнее мне не очень зашло), плюс куча балансных правок, так что искать отдельные дополнения не нужно. Боевая система здесь необычная: не просто щёлкаешь «атаковать», а выбираешь тактику на несколько ходов вперёд, гадая, что сделает противник, и от этого зависит, как пройдёт битва. Визуал и музыка - отдельный кайф, особенно саундтрек от FlybyNo, который создаёт ту самую атмосферу бескрайнего космоса и тайны. Правда, есть и ложка дёгтя: искусственный интеллект иногда тупит, а интерфейс, несмотря на обновления, местами всё ещё выглядит как со старых версий. Но если вы фанат жанра и любите копаться в технологических деревьях и дипломатических интригах, то эта игра может затянуть на сотни часов, особенно если засесть за неё с друзьями в горячей каше. В общем, берите не думая, особенно на скидке, это одна из лучших космических стратегий своего времени, которая не стыдно поставить в один ряд с Galactic Civilizations или Master of Orion. И если этот обзор наберёт 50 лайков и 10 наград - куплю все дополнения и сыграю 100 часов. Улучшу значок до 5 уровня и схожу в церковь помолиться за разрабов, чтобы они делали только крутые проекты… ⣿⣿⣿⣿⣿⣿⠿⠛⠋⠉⠉⠄⠄⠉⠉⠙⠛⠿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⡿⠋⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⠙⢿⣿⣿⣿ ⣿⣿⠏⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣠⣴⣶⣶⣤⣄⠄⠄⠹⣿⣿ ⣿⠃⠄⠄⠄⠄⠄⠄⠄⠄⠄⢠⣾⠟⣩⣤⣤⡉⢿⣧⠄⠄⠘⣿ ⡏⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣸⣿⢰⣿⣿⣿⣿⠈⣿⡇⠄⠄⢹ ⣅⡀⠄⠄⠄⠄⠄⠄⠄⢀⣾⣿⣿⣦⡙⠻⠟⣋⣼⡿⠄⠄⠄⠘ ⣿⣿⣷⣶⣤⣀⣀⣀⣠⣿⣿⣿⣿⣿⣿⡿⠿⠟⠋⠄⠄⠄⠄⢠ ⣿⢿⣿⣿⣿⣿⣿⣷⣶⣌⢻⣿⡿⠟⠉⠄⠄⠄⠄⠄⠄⠄⠄⣸ ⣿⡄⠈⠉⠛⢿⣿⣿⣿⡿⢀⡏⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢠⣿ ⣿⣿⣆⠄⠄⠈⠳⢬⣭⡴⠟⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣰⣿⣿ ⣿⣿⣿⣷⣄⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢀⣠⣾⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣶⣤⣄⣀⣀⠄⠄⣀⣀⣠⣤⣶⣿⣿⣿⣿⣿⣿
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Italian, Russian, Spanish - Spain*languages with full audio support
Hours played at review time, across 80 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Endless Space является достойным представителем жанра, который привлекает своей атмосферой, оригинальными расами и продуманной экономической моделью. Однако её относительно простой бой и, на фоне сиквела, менее глубокий геймплей могут не понравиться игрокам, привыкшим к более сложным и проработанным стратегиям. Игра будет интересна в первую очередь фанатам космических 4X в их классическом, "чистом" виде.
I honestly wanted to like this game, but I don't. While it is initially interesting, it falls flat on its face later on. It has the typical problem many 4x games have: bloated, overcomplicated spreadsheet UI which despite that, does not even give you all the important information you actually need. Most of the gameplay is windows that you open and close. What is it with 4X games and their obsession with micro-management? First time players are greeted by a ridiculous amount of pop up tutorials that you have to read through. Story only exists to give the game a setting, never gets developed and is essentially the same for every faction. Destroy everything. Diplomacy, like in almost every 4X game, is just a pointless distraction that never really works anyway. The AI cheats. Heavily. Expanded your Empire, have you? Well, the AI declared war on you and it keeps sending doom stacks of dozens of fleets at you while you didn't even have time to create a proper fleet. I might be done with 4X games. It's always the same.
There is no reason to play this game. Its sequel Endless Space 2 is much better at every aspect. This game is outdated in many regards. The only good thing about this game is its soothing music. It is Amplitude Studios’ first attempt at creating a Turn Based Strategy in set in space, similar to Master Of Orion series. Developers are clearly fans of the mentioned series, and they have experience of playing those games, so, how come they did not improve upon the original idea of Master Of Orion is beyond me. Anyway, Endless Space 2 does everything better than this one. There is no point in spending money and time on this. Sequel has better research tree, which is much clearer, and has better visual representation. Sequel has better resource system, which clearly indicates the number of various exploited resource types, and there is a market to sell the surplus. This game does not have inventory dedicated to the resources available, it just takes them into account that they are present in the system, and if the planet is colonized they are being exploited. It doesn’t have the market. Sequel has most of factions available in this game. Some major factions like Sowers are reclassified as minor faction, which makes sense. Others like Hissho are locked behind the DLC content, which does not make sense. In sequel these factions have distinguished playstyles, and mechanics in the research tree to support them. Sequel has better visuals, ship models, much coherent weapon and shield modules, and all the support gear for space ships. Creating a custom race in this game is a nightmare, while the process is easy in the sequel. Sequel has voice acting, this one doesn’t. I could go on about many other improvements of the sequel, like FIDSI bonuses from population, introduction of political system, but the point is – this game is not recommended.
Endless Space - Definitive Edition delivers an engaging turn-based space strategy experience focused on exploration, expansion, and interstellar diplomacy. Each faction offers unique mechanics that encourage different playstyles, while researching new technologies and managing galactic empires remains consistently rewarding. It's a solid choice for players who enjoy thoughtful strategy at a steady pace.
thought it was cool initially. I appreciate the simplified approach to the 4x genre, where most of the strategy is coming from a grand overview of how you've made your decisions and hoping it doesn't make things worse down the line instead of the average paradox approach of micromanaging 20 different things, not understanding even half the mechanics and figuring it out from there and you'll probably be fine. Or a masters of orion old school 4x approach where it's very much understandable, but you'll need to play a couple games to really get the hang of how to make the right decisions. Now here's where a lot of problems show up, planets and colonizations? Simple, you select one thing to build on each planet, you can research to settle more, easy enough, more settlements more stuff and you're doing better. Except there's a happiness meter that isn't explained that well~ However this cuts out about... Pretty much every aspect of a 4x game. It's not so much managing your empire/civ/species and more just hoping you can get more quick enough like a really awkward game of hungry hungry hippos, except it's determined by how well you can decipher the research tree. You'd think the combat would help out with this, maybe the events and other players can help make this more interesting, just the problem is that combat is selecting 3 cards out of like i can't remember... 7 or something? Less than 10, and having more ships. These cards come into play in 3 phases, and will modify percentage of how much defense you're shields have against kinetic or something else that's utter gibberish with no other terms anywhere in the game other than the research tree. So you're genuinely better off guessing while having as many ships as possible. Which only feeds into the exponential growth race which just kinda sucks. Like this would all mean something if the research tree was easier to understand so decisions there and progression would matter, but most of it was the average paradox style: String Nanothermite Deflection Chamber: +2(random symbol) +2(random symbol) +2(random symbol) +2(random symbol). Gablonxers in the lava region have better skin resistance allowing unique thruster research. Increases resistance against plasma fire by 18% for constructed ships. I think anyone reading this knows exactly what I mean. You might be able to parse most of this, but it just raises more questions than it answers. Do all these boosts apply universally, only on lava planets? Should I make sure my construction queues for my warships occur in specifically systems with these planets? Or will they get a boost if I repair them there. What exactly does it mean by plasma fire, you can't customize ships in this game so is it a class type or a research tree unlock? Things like that just plague every decision in this game when the overall game itself is nowhere near as complicated and you won't notice most of these choices affecting gameplay. Hell there's a REASON there is a BUILT IN WORDSEARCH in the research tree. Christ rng is also a pretty bad factor since you can also get segmented into a system that's not close to other stars, so it'll force you to only be able to reach far systems by researching a wormhole transport thing, except if you don't have any and only have a string connector, you need a special research most the way down the tree to unlock it, which is later than when you unlock a warpdrive that renders using a wormhole or string connector pointless but it's still far down enough that it forces you to basically ignore the entire tree ANYWAY since you have to research that to find scout the rest of the system or expand to other planets. I think most disappointing of all is how imaginative the different factions are. In particularly I found the vaulters the most interesting, where it states that they are living on ships and the idea of a homeworld they can live is considered mythical both to the universe and to themselves. So naturally you wonder how this will affect gameplay! Spoilers: you still colonize planets, the game lied.
GO WOKE, GO BROKE. No corpo telling you to suck their politics deserves support. Regardless of if the game is good or not.
Came back to play this as years back I remember rage quitting on this marvel. Guess what, after 100 turns, I did that again My biggest issue is combat as outcome is decided before it even starts. No matter what tactics you pick, 99% of the time combat ends in the same way. Similar damage output, same kill counts and losses. What did it for me is a battle where I had overwhelming advantage. 11 to just 2 of enemy ships. All they had is long range missiles. Nothing else. I also had long range weapons but most importantly I had flak cannons because I new the enemy loved missiles. All my ships had them, some more than one. And guess what happened, we wiped them in first turn but no matter what I did, they always destroyed one of my ships. I replayed that scenario multiple times with different tactics and it all ended the same. 15 flak cannons could not destroy few missiles that those 2 ships managed to shoot before exploding Besides that, the ship that they down had extra health and armor so it could take few hits before getting in trouble and yet, no matter how I played it, I always lost it That did it for me as I am allergic to stupidity of lazy developers out there and uninstalled this trash yet one more time. This time for good
Хорошая космическая стратегия. По сюжету игроку предстоит возглавить одну из цивилизаций в борьбе за господство над галактикой. Игроку предстоит колонизировать новые миры, развивать науку, налаживать дипломатию и строить мощный флот. Игрок может выбрать путь мира и дипломатии или жесткой экспансии. Хорошая графика и неплохое музыкальное сопровождение. За игру 6 из 10
离谱,现在玩全靠记忆
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 1.1K | 68% | $59.99 | |
| $2.6M | 8.6K | 89% | $11.24 | |
| $2.6M | 3.9K | 63% | $24.99 | |
| $2.6M | 7.7K | 96% | $14.99 | |
| $2.6M | 6K | 93% | $19.99 | |
| $2.6M | 10.8K | 74% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $279.3M | 197.2K | 86% | $49.99 | |
| $3.5M | 2.6K | 72% | $39.99 | |
| — |
| 0 |
| — |
| — |
| $0 | 0 | — | $74.99 |
| $0 | 0 | — | $74.99 |
| $6M | 23.2K | 61% | $9.99 |