
ENDER LILIES is a dark fantasy 2D action RPG about unraveling the mysteries of a destroyed kingdom. On this sorrowful journey, encounter horrific enemies against whom a moment of inattention could be fatal. Overcome these hardships and seek the truth with the help of fallen knights.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Aug 10 → 16.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 45.9Kreviews | 94% | — | $19.8M |
| $24.99 | 18.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1343 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
除了美术和音乐外就是一坨
story seemed like it has something going for it but the gameplay is severely lacking . movement is not fun at all in a genre that requires it. this games should not have a 91% purely for gameplay reasons alone.
Simplesmente uma obra de arte.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese
| $24.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm not really a fan of metroidvanias, but Ender Lilies completely surprised me. I had a really good time with the gameplay. It's responsive, smooth, never felt clunky, and there's a lot of exploration and backtracking, which is great if you're into collectibles and 100%ing games. But honestly, what really kept me playing was the lore and the music. The soundtrack is fantastic. Some areas do have music that feels a bit too simple or repetitive, but there are also places where the music is absolutely incredible. The boss themes are great too, especially the final boss. The story is easily one of the best I've experienced in a game. I'm definitely no expert when it comes to storytelling, but for me, this is one of the deepest and most memorable stories I've ever seen in a game. It gave me a lot of Dark Souls vibes in the way it tells its story through the world, characters and bits of lore, but Ender Lilies still manages to have its own identity. Even as someone who isn't usually into metroidvanias, I absolutely loved this game. Fantastic game, great music, and an incredible story.
it was very fun an rewarding. I liked learning the different attack patterns and the telegraphed light to know when an attack is coming. I also liked going back to previous areas after acquiring the relevant unlock.
探索、戦闘、音楽、雰囲気、ストーリー、登場人物すべてが神
Well, the studio did great about the identity of the game and the story. Supported by Mili on soundtrack it's a big Yes for me. Disapointed about a few part of the level design that you need to stat check to advance decently but overall the game worth his price.
手感比较僵硬,但是瑕不掩瑜
juegazooooooooooooooooo 20/10 y god
ОЧЕНЬ хорошая игра, вот правда! всё таки провёл в ней 20 часов почти(считаю по своему сейву) и в целом мне всё понравилось, готов дать оценку 7.5-8\10 0-0 Очень интересный лор! По началу конечно не особо интересно было, но записки все читал, как и описания вещей, т.к. ну просто интересно было. Но чем дальше, тем интереснее всё становилось и по итогу оказалось всё гораздо темнее, чем я думал изначально. Конечно ничего невероятного эта игра в этом плане не привносит, но всё равно очень хорошо! ^-^ Весёлый геймплей, классно собирать билды, бегать, качаться, зачищать карту и так далее НО! Есть у меня пара претензий, которые мне не давали нормально играть 1. В самом начале, СЛИШКОМ много свободы. Оказалось что у меня почти была открыта нужная локация с боссом, но я её оббежал и ушёл вглубь, пропустив его, и по итогу не понял куда идти. Ушёл в глубь локации, но там тоже был тупик и по я 2 часа ходил и не понимал куда надо. И по итогу открыл начала ещё 3х локаций, но туда было рано идти. Честно, думал игру дропнуть, но благо выдержал )_( 2. Карта - это какой-то кошмар. Ужасно выглядит, я понимаю что она мега простая, но в этом и проблема, из-за этого нормально понимать куда ты можешь, куда тебе надо, как тебе надо, а можно ли сейчас пойти туда, иногда просто невозможно. Так же есть комнаты. в которые надо попасть из другой, но не через вход который прописан, а который находится со стороны и ты это фиг поймёшь. Так же почти в самом конце, есть комната и я первое время не понимал, что надо сначала нажать рычаги с двух сторон и потом с самого верхнего входа в неё зайти. Ну хотя бы какую-то простую обводку можно же было сделать >:0 Так же это не минус... но как, как обычный игрок, должен был догадаться до тех моментов, где надо разными атаками себя пропушить вперёд или вверх, чтобы что-то получить, так ещё это и находится там, где вообще не видно, пока ты не исполнишь пару финтов ушами @-@ Из понравившихся моментов, 2 босса рыцаря. Они заставили меня меня билд, эксперементировать и попотеть, но делали это честно, если я не ошибаюсь, я бью их, если ошибаюсь, они бьют меня и в итоге очень весело было уворачиваться и пытаться бить их, парировать и так далее, очень приятные боссфайты!!! 0-0 Музыка у игры прекрасная, спасибо большое Mili за неё и за песню из титров >.< Игру рекомендую, да, есть минусы и моментами неприятные, но на них можно закрыть глаза, во всём остальном игра отличная ^^
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — |
Related
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