
ENDER LILIES is a dark fantasy 2D action RPG about unraveling the mysteries of a destroyed kingdom. On this sorrowful journey, encounter horrific enemies against whom a moment of inattention could be fatal. Overcome these hardships and seek the truth with the help of fallen knights.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Aug 10 → 16.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 45.9Kreviews | 94% | — | $19.8M |
| $24.99 | 18.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1340 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My favorite story in any metroidvania, strongly supported by amazing visuals and music. The gameplay is great too, but if you're going to get this game, get it for the exploration and discovery of the secrets of this world (then go play Ender Magnolia for better gameplay).
Facilmente de los mejores metroidvania que e provado. Un loop jugable bastante agradable, enemigos y jefes interesantes una historia que ahunque es contada a traves de notas llegas a enterarte de todo lo sucedido. Le hecharia en contra el no tener marcadores para el mapa y algunos secretos que sin guia te deseo suerte para encontrarlos y algunos jefes que se dedican a huir.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.8M | 40.5K | 76% | $24.99 | |
| $19.8M | 19.8K | 89% | $29.99 | |
| $19.7M | 16.4K | 75% | $39.99 | |
| $19.7M | 96.4K | 96% | $14.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 57.6K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.7M | 18.8K | 95% | $24.99 | |
| $37K | 96 | 50% | $14.99 | |
| $741.1K | 1.3K | 82% | $12.49 | |
| $19.5K | 95 | 29% | $9.99 | |
| $2.9K | 50 | 40% | $2.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me lo he comido con pataticas, de principio a fin con platino y todo. Y un gustazo de jugabilidad, de maravillosa banda sonora y de historia. El jefe final desluce un poco per bah, el juego en general es una joya.
메트로배니아 입문작 아포칼립스적인 분위기와 배경 일러스트 BGM 모두 너무 마음에 드는 게임. 단점이라면 길 찾기가 너무 어려운 점 (특정 부분은 공략을 봐야 알 수가 있을 정도)과 전투에서의 타격감이 아쉬운 것 같다. 그러나 이러한 분위기를 가진 게임을 찾기는 어렵다 생각하며 나는 즐겁게 즐겼다. 지금은 후속편을 하고 있는데 분위기 자체로만 생각하면 첫 번째 작품인 이 작품이 더 좋은 것 같다.
Gioco molto bello a una mappa gigante e una ambientazione che insieme al soundtrack crea delle scenari bellissimi ha anche una storia molto buona lo, consiglio molto.
40k reviews, 93% positives, je comprend tout simplement pas. J'ai joué à des jeux bien meilleurs qui se tapent des notes dégelasses pour des raisons X ou Y, parfois justifiées, parfois non mais dans le cas ENDER LILIES pour moi sa note est réellement un mystère. Le gameplay est mauvais, terriblement mauvais. Je peux pas le dire autrement, et à notre époque ou chacun y va de son tacle, plus ou moins entendable, je suis étonné de le voir aussi bien noté. D'un point de vu très général c'est un jeu ma fois tout à fait correct La DA est propre, la BO est sympa, l'ensemble créé une belle ambiance, cohérente avec ce qui nous est raconté, aucuns problèmes à ce niveau là. La partie exploration metroidvania est plaisante. Par contre la parti "soulslike", qu'est ce que c'est mal géré... Ce gameplay.... Ohlala mais ohlalaa! Malgré des mécaniques qui sont sympa sur le papier, pouvoir changer nos capacités pour diversifier et faire face aux différents obstacles etc. pourquoi pas, j'aime bien; en ce qui me concerne je retourne systématiquement sur les mêmes parce que je trouve les autres moins bonnes voir inutiles, mais à la limite ça c'est un choix arbitraire. Cependant... Les combats sont MOUS, aucunes sensations dans les coups, l'esquive est horrible c'est un véritable CAUCHEMAR, la "parade" pareil. Waaah j'ai pas les mots y'a rien qui va dans le système de combat, le perso qui se fige sur place à chaque pression d'un bouton d'attaque tooouute la durée de l'animation qui prend des PLOMBES, les timings sont un enfer, les hitbox tantôt douteuses tantôt généreuses, et j'en passe et des meilleurs.. Ajouter à ça la gestion alarmante et bancale de la difficulté (bien qu'indéniablement lier au gameplay mais qui mériterait un paragraphe entier) et la frustration fait partie intégrante de l'expérience... Quand tu te prétends action-RPG, la moindre des choses c'est d'être pointu et de soigner le système de combat que tu proposes aux joueurs. Environ 15h de jeu au moment de l'éval, je vais tout de même essayer de pousser plus loin, par curiosité, pour l'histoire, pour satisfaire mon coté complétiste et parce que le jeu n'est pas un déchet non plus, loin de là mais je me refuse malgré tout de lui laisser un avis positif. Si vous voulez tenter le coup, attendez une promo, sinon si vous avez 25 balles à mettre dans un jeu mettez les ailleurs, partez sur des soulslike-metroidvania qui eux méritent leur réputation: Blasphemous, Hollow Knight, Nine Sols...
游戏的剧情(特别是c结局)音乐和美术都非常好,在地图指引方面确实有所欠缺(有的地方不看攻略很难想到),总的来说还是非常值得一玩的
原本看着好评就买来玩玩看。结果玩到一半都要气死了!仔细看了下那一堆好评。妈蛋,都是一堆萝莉控在刷好评!! 垃圾地图。而这游戏还用了我很讨厌的垃圾机制。比如潜水或下坠之类要跑到后面的地图打赢boss才拿到,拿到后跑回去拿到的也都是垃圾奖励。 连小怪都能轻易打死我,补血还要祈祷完才补。那一下就够我死了,就算补了,小怪打我三下就没血了。
шедевр на миллион долларов
I really enjoyed the game overall, and I also liked the story. However, the final boss felt way too easy, which was disappointing. There were much harder bosses throughout the game, so I expected the final boss to be the hardest one. I really liked that you can get all the achievements on a single save file. It was great not having to replay the entire game three times just to get them all. I really appreciate that the game allows you to do everything in one playthrough. The collision damage is also a bit annoying. I think the game would be better without it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.