
ENDER LILIES is a dark fantasy 2D action RPG about unraveling the mysteries of a destroyed kingdom. On this sorrowful journey, encounter horrific enemies against whom a moment of inattention could be fatal. Overcome these hardships and seek the truth with the help of fallen knights.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 43.1Kreviews | 94% | — | $7.1M |
| $24.99 | 18.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1367 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
Este juego es simplemente hermoso, los soundtrack es música tan suave y soñadora que es encantador, y las mecánicas del juego son igual de buenas, además de su historia que es simplemente hermosa
難しすぎず、ユルすぎない。メトロイドヴァニア初心者にもおすすめしたいゲーム 世界がガチで良い
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.1M | 12.8K | 92% | $14.99 | |
| $7.1M | 13.4K | 62% | $19.99 | |
| $7.1M | 32K | 80% | $9.99 | |
| $7.1M | 2.3K | 57% | $69.99 | |
| $7.1M | 5.8K | 81% | $39.99 | |
| $7.1M | 28.6K | 89% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.7M | 18.8K | 95% | $13.74 | |
| $36.6K | 95 | 51% | $14.99 | |
| $742.1K | 1.3K | 82% | $12.49 | |
| $19.5K | 95 | 29% | $9.99 | |
| $2.9K | 52 | 38% | $2.99 | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Aug 10 → 16.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
que jogo bom
舍不得莉莉,不想看她最后一个人漂泊
10/10, love how this game hire people to cut onion in my room when I fight bosses that don't fight back, truly surreal
I came here for the music and the game turned out to be very good. Gameplay is a bit clunky at the start but after unlocking some other movements it's good. The bosses can be a bit tricky but after a few tries I managed to win. Took 17 hours to see every endings without guides (with some running around in a circle cause i couldn't find a door so i checked every other maps to see if i could progress elsewhere)
O jogo é simplesmente maravilhoso, mas tem um grande problema; o mapa! A narrativa é muito interessante, a forma que você vai pegando os fragmentos de memória, a forma que a narrativa é contada é muito bom mesmo. A arte do jogo é impecável, cada lugar mais lindo que o anterior. A trilha sonora também é gostosinha (embora não seja muito meu estilo). A gameplay é muito divertida, a diversidade de mobs e monstros em cada bioma e ambiente é muito boa, porque sempre tem um novo desafio e monstro para você enfrentar. As mecânicas e a forma de progressão da gameplay é simplesmente incrível. É um jogo que te prende, da vontade de jogar e é uma experiência realmente divertida. Mas tem um grande porém, o mapa é um lixo, simplesmente horroroso... Apesar da mecânica de cores e sinalização e interligações, é horrível você não conseguir saber quantos níveis tem um ambiente e não poder fazer marcações no mapa. É um dos piores mapas que eu já vi em games, e mapas para mim são uma peça fundamental de qualquer jogo, se um mapa é ruim, automaticamente a experiência decai um pouco na minha opinião. Não estraga o jogo por si só, mas torna a experiência de interagir com o mapa detestável. É o único defeito do jogo, o restante é maravilhoso. Recomendo demais, mas pra quem gosta de mapas bem feitos em jogos, essa parte vai ser meio chata.
后期解密每个都要拉极限距离,没木的设计师
还行
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.