
A tactical sci-fi RPG set in an alternative 1970's, where an enormous and inexplicable artifact –the Dome– is discovered in a remote desert. Fight enemies, explore the anomalous wasteland, level up your character, join one of the forces in the ruined world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 18 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.8Kreviews | 77% | — | $3.8M |
| $2.99−90% | 367ratings | 72% | #234 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
On the fence with this Encased. I do not recommend it, as you should only get it when it is highly discounted. Unfortunately the overall gaming experience is not as straightforward as you would wish from games it got inspired from. It lacks a certain "polish" so to speak. Fast forwarding, Encased has some nice ideas and really gives the uncanny feeling, however, the content present, does not feel "Satisfying" as in you will be yearning for a teeny tiny bit more within everything, the gameplay, mechanics and story, to make the experience complete. Would i recommend it full price? No unfortunately not, even though the development team behind it deserves it. However a 50% discount for the player is a steal.
I am a big fan of turn based combat and RPGs so there were some things I did like about Encased. The character creation and skill progression were enjoyable and I did like the world they created under the dome. Unfortunately I found combat a little basic. Too much reliance on advanced skills for interesting options in combat left me mostly trading basic attacks with the enemy until they fell down. Also, a lot of the quests in the second half of the game involved backtracking to talk to people I already knew without feeling like I was learning or seeing anything new. If you love the setting and RPGs you will find enjoyable moments in Encased, but when I had completed the game my main thought was "Oh. That's it?" instead of feeling like I'd accomplished much.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No. It pushes transgender crap.
Encased is like eating a really heavily spiced food and at the start it tastes amazing, you cant get enough but after the 8th bite it turns into a bland mushy goo, all the same textures all the same characters all the same music all the same areas all the same background noise, abilities, anomalies. I REALLY tried to play this game to its end i really really tried but after hour 20 ish it just unbearably boring, this 87 hours took me several months and i just simply cannot do it anymore this game is boring as sin and im very sad about that because i wanted it to be good.
I really tried to get into the game and gave it a chance but after 8 hours I had enough. The game premise is interesting with all the colored factions, but an event inside the game soon deletes that and new factions rise before I could be able to explore the original world. Welp, does not matter. The main reason I couldnt play anymore is that the combat is really basic and boring, in the end it is just positioning and clicking one attack ability on the enemy. And the screen is absolutely cluttered with lot of items, containers, machines and whatnot you can interact with and most of them are just useless.
Like Fallout 2, but in a S.T.A.L.K.E.R environment. Good variety of rpg character building, and so lots of different ways to play through the game. The story was just ok, but leveling up my character and exploring was fun.
I really thought I would enjoy this one, but the game is ordered in a cryptic way that makes you feel lost (It directs you to an area with mobs you CANNOT KILL just after being done with the prologue...) I mean, what the ♥♥♥♥? Seems like a rookie mistake, but nevermind. It soured my opinion of the game from the get go and I couldn't bring myself to play it. Ended up uninstalling soon afterwards.
I GAVE UP ON THE GAME, FOLLOWING IN THE FOOTSTEPS OF THE DEVELOPERS.
It's not even finished and they are already selling DLC.s to us
Я не совсем понимаю, почему некоторые игроки недовольны этой игрой. Возможно, после первого действия наступает небольшой спад интереса, но в отличие от многих других игр, она не стремится затянуть игрока на сотни часов с бессмысленными диалогами и действиями. Конечно, в игре есть квесты "принеси и подай", но это не всё, как утверждают некоторые игроки. В игре много интересных и свежих механик, а также переработанных старых. Сюжет, конечно, не идеален, но он не так плох, как во многих других играх, особенно в этом жанре. В игре нет затяжных сражений — игрок может сражаться, а может и не сражаться. Кроме того, в отличие от других подобных игр, здесь никто не заставляет игрока что-либо делать или, не дай бог, навязывает ему компаньонов. В игре действительно есть выбор диалогов и действий. Повышение уровня и перки, хотя и немногочисленные, интересны. Некоторые локации и сюжетные линии в этой игре были особенно увлекательными, а некоторые даже вызвали у меня улыбку. Я даже нашёл несколько забавных моментов, которые меня развеселили, и пару раз не мог сдержать смех. Утверждение о том, что крыло не играет роли в игре, вероятно, основано на том, что чел играл с закрытыми глазами. На самом деле, на игровой процесс влияют множество факторов, и использование крыла часто давало игрокам преимущества и интересные диалоги. Особенно хочу поблагодарить персонажа с интеллектом 1 и перком "как пробка". Если бы мне пришлось пройти игру ещё раз, я бы сделал это только ради этого персонажа. Однако, к сожалению, я не хочу портить впечатление от игры, которое у меня осталось. И оно было более чем положительным. 8/10. К сожалению, мы не увидим продолжение или новые части от студии-разработчика.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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