
Emporium is a short interactive vignette. Exploring notions of escapism, loss and a fragmented sense of self in the wake of a personal tragedy.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
지나치게 난해해서 무슨 이야기를 하고 싶은건지 전혀 모르겠어요... 돈이 아깝다고 느껴진 첫 게임.
Самоубийство не выход!
I ordered the game based on the description, pictures and trailers in steam. It looked and sounded very interesting, but it was not what I expected to be. You don't have to do a lot, you just have to follow the game. Having options in the dialogue was not enough interaction for me. The ambience was too much focused on depression / suicide unfortunately.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Odd. Yeah. Odd.
Beautiful minimalistic design and impactful storytelling in a short, well-paced package.
[u]走馬灯みたいな話、ゲームというよりは操作できるアート作品なのかも[/u] ADVゲームと思っての購入はオススメしません(1周した時点でレビューを書きましたが、数周したので見直し&加筆) ・ゲーム性は無し、ほぼ一本道で探索要素無し ・操作性はいまいち、ゲームコントローラ推奨 ・物語はすべて文章、日本語無し ・グラフィックは良いが、上記の事も相まって使い方が勿体なく感じる 見せ方、控えめな環境音と空気感は大変良い >特定の場所に行って文章を読んで、たまに出る選択肢を選ぶだけ と大変シンプル 選択肢で後の文章や一部オブジェクトは変わるものの、オチは変わりません 文章を読むことがメインですが 直接的でない表現も多い為良く言えば考えがいがある、悪く言えば回りくどい >グラフィックが購入した最大の理由なのでこの点については満足 同時に「その文章をグラフィックで表現してくれたら良かったのに」と、なんとも勿体ない気持ちになりました 移動範囲はそれなりにありますが探索できる場所は無いため実質一本道 文章からの考察が好きな人は試してみても良いかもしれません
5/10
Очень короткий симулятор ходьбы с терпимым сюжетом.
É triste. Recomendo.
Emporium is a short, abstract exploration game where you move through surreal, floating environments made of platforms, ramps, and impossible architecture. The gameplay is simple: you walk, jump, explore, and interact with small environmental elements to unlock paths forward. There’s no combat, no dialogue, and no clear instructions — you learn by observing the world and experimenting. What I really liked is how calm and contemplative it feels. Progress comes from curiosity rather than challenge, and the focus is clearly on atmosphere, movement, and discovery. It’s a quiet, minimalist experience that invites you to slow down and just explore. Thanks Tom Kitchen! :)
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Players by region
Where this game's players are, estimated from review languages.
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