
Bad Cheese is a psychological horror inspired by the eerie charm of 1920s animation. Step into the tiny paws of a mouse spending the weekend at home with a dysfunctional Dad while Mom's away. Be on your best behavior and KEEP DADDY HAPPY.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Step into the tiny paws of a mouse spending the weekend at home with a dysfunctional Dad while Mom's away. Be on your best behavior and KEEP DADDY HAPPY.

You all live together. You, Dad, Mom, Brother, and the rest of the demons. Try not to cause problems so you don't have to be punished.

Scrub, sweep, clean, make fries, kill spiders, bring Daddy his pills—essentially, be a good kid.

Explore the house and look for treats and action figures scattered around. This might be the only fun part about living here.

Visit various parts of the house, face difficult situations, and experience the gruesome reality of a child-mouse trying to maintain a sense of normalcy in an abnormal household.
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 681reviews | 71% | — | $195.9K |
| $6.49−50% | 417ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 83 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The art style is a gross (great) take of classic Disney style, but that's about the only thing this game really has. Like I've seen other reviews say, it's basically Among the Sleep, except you play as an obese, little rat-child. That might seem like a mean thing to say, but it's reflected so heavily in the terrible controls that I have to bring it up. Your base movement speed is slow, your running speed is slightly less slow, but you can only run for maybe 5 seconds at a time before your character starts wheezing like a 70 year old smoker. To make it even worse, it feels like playing a constant ice level, your jumping is entirely momentum based, and if you accidentally jump into a object, it will send you flying and you have to redo the platforming all over again just so your obese, rat-child can loudly chomp on some chips, or slurp down a sausage. Even worse so is the way your character would rather just slide down the smallest of slopes. It feels like you're having to fight your character every time you want to change direction or make a small jump, this is made worse by the fact that you can't increase the mouse sensitivity. Aiming is hard as well because there's no reticle, that wouldn't be too much of an issue if you could assume that you just needed to aim somewhere around the middle of the screen, but that's not the case. I had frequent issues when it came to interacting with objects, I'd have one thing highlighted, but then the game would just decide that I actually wanted to close the drawer at the edge of the screen, instead of grabbing the collectable that is square in the middle of my screen. It's like the game doesn't want you to explore, or even play it at all. The gameplay itself is... also just bad. The objective system doesn't really work, sometimes it'll show you the updated objective, but most of the time I found myself having to check it in the menu. The only real challenge comes from the movement controls, because the parts of the game where you can fail have such frequent checkpoints that it doesn't feel like it's of any consequence. It throws so many useless jumpscares at you that you quickly become desensitized, that coupled with the lack of consequences had me flying through this game. At the end of the day, it really just feels like this was made to be an edgy, 'scary,' jab at Disney, since their copyright on the original Steam Boat Willy ran out. I could excuse everything if the story was at least grabbing, but it was just an incredibly on the nose, poorly handled take about alcoholism and childhood abuse. Although, maybe it got better towards the end, I wouldn't know, I stopped playing after pong. The art style and sound design were pretty good though, this would have been much better as maybe an interactive comic or something, but for this to be a good game it would need some serious re-working.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Russian, Spanish - Spain, Turkish, Korean, Traditional Chinese*languages with full audio support
| $12.99 |
| 208ratings |
| 86% |
| — |
| not modelled |
| $6.49−50% | 4ratings | 80% | — | not modelled |
| $6.49−50% | — | — | — | not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 83 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Came for the cheese. Stayed for the trauma. 10/10 would question my sanity again.
[h2]Weird, Wild Stuff[/h2] A bizarre but entertaining experience. I really enjoyed the artwork. Overall fun to play, albeit a little clunky. It is a bit short as others have noted, but I'm OK with that.
Потенциал был хороший, но его про*бали. Поскольку стиль старых мультов Микки Мауса теперь общественное достояние, то можно с этим теперь делать что угодно. Вот разрабы попытались... сделали психологический хоррор. Стилизация хорошая - я согласен. Атмосфера присутствует. Но на этом плюсы кончились. 1) Прошёл за 3,5 часа за один присест с учётом того, что я тыкался во все углы в поисках секреток. Этого слишком мало. 2) Игра слабовата как хоррор. Даже не моргнул, когда скримеры увидел. Да и их не так уж и много. 3) Синопсис был многообещающий. Как никак, показать в таком исполнении семейную проблему аля "отец - арбузер/алкаш/тиран и т.д." - идея неплохая. Но каково мое было удивление, когда я прошёл Сырный мир, включил проектор и увидел титры и такой "Чё?". А где концовка? К чему это всё? Что с семьей в итоге? Что с главным героем? Это меня добило окончательно. Потраченного времени жаль.
If "Among the Sleep" was in Black&White, with bad controls and a lot more boring. Just go play that other game instead. The aesthetics are good and very well drawn... but that's all this game has to offer... I really wanted to like this game, but it falls short on every other aspect. Controls are terrible (amazing achievement considering you can only move, crouch, jump and run), sound design is not great, very repetitive, puzzles are incredibly simple, it felt really slow considering I finished it in just 2.2 hours. The "heavy subject" in domestic abuse it tries to tell, just falls short on most of its aspects, it tries so hard to shove it down your throat, it doesn't really make you reflect on it since the pacing is all over the place and all the gameplay inconveniences made me feel annoyed more than anything. I can't even recommend this game even on sale (like I did) It had potential, just needed more developing time
another "horror" walking simulator with no scare or substance. the art style is nice but that doesn't excuse the fact this game is just random fetch quests with an insanely boring story. all while you hear constant grunting noises/lines from your character that will gnaw at your sanity more than the game ever could. glad i only bought this in a bundle, this sucks.
Полная шляпа, думал будет что-то в стиле RE, а по факту кринжовый симулятор уборщика с мерзкой озвучкой и сомнительным видеорядом, трейлей продал мне игру. Я развернул говеную упаковку, а там конфета из говна, что я ожидал вообще, когда это покупал?
[h1] Bad Cheese [/h1] Pyszniutka gierka!
играем за толстого мышонка с потными рученками, страдающего от энуреза и ожирения по причине неблагополучной семьи. мать забила болт на главного героя, оставив его на непутевого батю алкоголика, выдав большую кучу домашней работы. батя приводит в дом таких же неблагополучных шнырей, все рыгают и ссут мимо 5араши, что конечно же в последствии должен убирать мышонок. короче говоря в конце малой борется со своими психичними порушеннями и стает счастливым жирным 3,14здюком. да, кажется начинаю вспоминать...
A short psychological walk/sim with a stunning art style, but lacks a cohesive story besides dog? father, cow mother, duck brother, MC mouse. the real terror in the game seems to be the house itself, plus the kitchen spiders. The game is short enough and very enjoyable run time.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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