
Take control of your own starship and blaze your trail in an ever-changing galaxy. Master the arts of combat, mining and trade or venture out into the unknown across a 1:1 scale universe.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Aug 26 → 18/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Discover the next chapter of the legendary Elite saga. Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original 1984 open world adventure to the modern generation with a seamless, connected galaxy, a player‑shaped evolving narrative, and the entire Milky Way recreated at full galactic scale.
Against this vast backdrop, take to the stars in your own starship and do whatever it takes to survive in an ever-changing futuristic galactic sandbox. Acquire wealth and power, develop your skills and knowledge, and earn the right to stand tall among the ranks of the iconic Elite.
In an age of galactic superpowers and interstellar war, your story influences the connected experience and handcrafted evolving narrative. From discovering new worlds, to exhilarating space combat and a fully-realised economy for trade, the galaxy is waiting.
The 400-billion star systems of the Milky Way form the vast and dynamic stage for Elite Dangerous' open-ended gameplay. Constructed using real astronomical data, the stars, planets, moons, asteroid belts, and black holes of our galaxy are rendered at true galactic scale. Chart a course through star systems never before visited by other Commanders and explore the surface of strange and unfamiliar worlds with a Surface Recon Vehicle.
Over 35 distinct spacecraft are ready for you to command, from lightweight exploration vessels to gigantic behemoths ready for battle. Build a diverse collection of ships and outfit them to match your playstyle. Customise every component, weapon and optional module to enhance and alter your ships’ capabilities.
Hunt, explore, fight, mine, smuggle and trade across the galaxy. Forge your path solo or with up to three friends in a Wing. Join a Squadron full of like-minded Commanders and share the highs and lows of your interstellar adventures together.
With the System Colonisation mechanic, the power to claim and expand your very own star systems is in your hands. Whether creating a thriving new economy, a bustling trade hub, or a new port of operations, the galaxy awaits your vision.
The Elite Dangerous galaxy revolves around players’ actions. In an age of galactic superpowers and interstellar war, every player’s personal story influences the space simulation and handcrafted, evolving narrative.
Co-operate with fellow Commanders in pivotal Community Goal events that can permanently alter the state of the galaxy, earning exclusive rewards and recognition for your contribution in the process.
Align with a galactic superpower and alter the interstellar landscape with Powerplay. Support your power or undermine a rival through a variety of means, from hacking starport advertisements to attacking gigantic Stronghold Carriers. Every contribution matters.
Experience unpredictable encounters with other players in a vast, massively multiplayer space. Experience the connected galaxy alone in Solo mode or with players across the world in Open Play, where every pilot you face could become a trusted ally or your deadliest enemy.
The universe of Elite Dangerous continues to grow and expand with new features and content. Regular major updates provide new opportunities and gameplay for you to discover and change the way you play.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 107.7Kreviews | 77% | — | $57.5M |
| $19.99 | 16.6Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1495 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the buggiest messes ive ever played.
c'est un jeu incoryable, certe compliqué à prendre en main au début mais il manque de populartité par rapport à la qualité du jeu
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $19.99 |
| — |
| 92% |
| #92 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ahead of its time, now won't keep up with the times. This is a negative review because the game has fully embraced being live service on 10+ year old bones, but won't update those bones. Unless you're an established player, this game has nothing for you in 2026. The majority of my 130 hours were 10 years ago. It was, and in many ways, still is ground breaking. The sheer scope of the universe is incredible. But the developer wont update the underlying tech, performance is shockingly bad even on modern hardware, no support for modern upscaling, minimal VR support. If they want to insist in keeping this title alive forever and not making a sequel, they need to do an engine port or major engine re-write. I also think it's just about the worst combat of any of the major open world space games available. It's definitely a jack of all trades and master of none.
frankly, just get no mans sky. There is a reason here "it is a mile wide and inch deep" is a comman saying here, a lot of grinding loops for the sake of grinding other stuff There is a lot of tools that should be in game, but it is not, and handled by the community off site.
This is the best Space game in the history of Space Games. It gets decent updates and you can play it all for free without any BS upsells.
Tu aimes l'astronomie ? La science-fiction, notamment, le space opera ? Elite : Dangerous est probablement fait pour toi ! Ceci dit ED est exigeant, intransigeant et demandant. Paramétrer ses touches convenablement peut demander des heures entières, comprendre les prémices du jeu, les bases prendra peut-être des jours, puis viennent, l'exploration et ses dangers, le minages et ses dangers, le combat et ses dan-... Bon. En dernier -probablement- vient la géopolitique, profonde et complexe, bref, il y a en pour TOUS les styles de jeu, vraiment. Le jeu vaut le coup et est souvent proposé pour une bouchée de pain... Tu as là un Scam Citizen fini, optimisé et réaliste, n'ai pas peur ; solo, à deux, sur un communautaire, peu importe ! (et joue en open) ;) Tu as tant de choses à découvrir. Ah et prend la version "deluxe" -> jeu de base + extension <Odyssey>, (Le jeu "à pieds" en gros.) c'est même pas 10e en promo, ça te permettra d'être sur les mêmes serveurs que tout le monde (vu que TOUS les joueurs actifs ont Odyssey.) auquel cas sinon tu te retrouves sur des serveurs séparés. Bonne chance ! o7
I started of playing thinking this is a pretty good game. But geez. Grind And Grind and GRIND,. If you're starting out, Ignore the Threat levels. They mean nothing. I've gone 6 and met nothing. I've gone 2 and been ambushed by 5 ships and almost instantly killed. So if you think you can take a few easier a missions to get into the game, you're wrong. Of course to get past this it to "engineer". But to do that you need to acquire a myriad of items which involves you getting past these unbalanced missions PLUS the Grind and Grind and Grind. A Mile Wide and an Inch Deep. I'm glad I bought this on special for only £9. Because I'd feel cheated if it was more than that.
Cada hora dá um erro para jogar, ou a performance fica péssima ou fica dando erro de login, isso que meu pc é bom.
Far too much grind
I really want to love this game, but it frustrates me so much that I just can't. Elite Dangerous has so many incredible qualities. The ships, the flight model, the excellent combat system, the vast Milky Way galaxy, exploration, the atmosphere, and the overall feeling of being a space pilot are all phenomenal. I even enjoy most aspects of the Odyssey expansion. For a while, those things are more than enough to keep you engaged. The problem is that, after some time, almost everything starts to feel repetitive, generic, and lacking in meaningful, high quality content .. Engineering completely killed the game for me. Gathering materials, searching for one trader, then another trader, jumping back and forth across the galaxy just to complete a single upgrade ... it feels like an endless list of unnecessary chores. Instead of being rewarding, the entire engineering system becomes exhausting and makes you question whether you even want to keep playing. Another thing that frustrates me is that the developers have a truly unique space simulation on their hands. In many ways, Elite Dangerous offers experiences that no other game in the genre can match. Yet instead of focusing on the features that make the game special, they seem determined to turn it into something else by adding mediocre FPS content that feels completely disconnected from the core experience.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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