
El Hijo is an exciting spaghetti-western stealth game, in which you guide a 6-year-old boy on his quest to find his mother.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 7 → 0/day in the week after.
About
El Hijo - A Wild West Tale is an exciting spaghetti-western stealth game, in which you guide a 6-year-old boy on his quest to find his mother.
As a six-year-old, "El Hijo" must always sneak past the dangers of his world. As he overcomes his challenges, he gains self-confidence and cunning and with it more schemes to get past his foes. On his journey, he will find himself in a remote monastery, a harsh and unforgiving stretch of desert and a frontier town rife with crime and villainy.
The journey begins when a farmer and her son El Hijo are attacked by bandits who raze their farm to the ground. The mother decides to leave "El Hijo" at a secluded monastery in order to protect him. However, El Hijo decides that the monastic life is not for him and decides to escape. "El Hijo - A Wild West Tale" is a non-violent stealth game. Violence is instead exchanged with the mischievous, playfulness of a young child. Shadowplay is in the core of the game and "El Hijo" will often have to hide. Without needlessly adding new mechanics, the gameplay is extended naturally, as variations of existing mechanics are gradually introduced and then combined with each other to increase the challenge. These twists on familiar mechanics are often a product of the varied, increasingly dangerous environments that "El Hijo" must traverse to reach his ultimate goal.
Survive the Wild West with the cleverness of a young hero
Explore dark monasteries, deserts and boomtowns in a spaghetti-western world
Merge with the shadows to hide from the lawless
Solve playfully tricky environmental puzzles
Use a playful arsenal of tactical toys to bypass and distract diverse desperadoes
Inspire other children towards the path to freedom
Enjoy the gripping storyline of a brave son searching for his mother
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 231reviews | 81% | — | $54.2K |
| $19.99 | 243ratings | 75% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While I enjoyed the game, sometimes the maps feel too crowded, and maybe too open to know the right way, maybe allowing for unlimited roam with the bird watch mode would ease that confusion. Sometimes one of the far enemies will spot you even out of their respective zones, and that frustrates as a player. The game does smart things with his mechanics, like shooting locks to bring down curtains, or free children that help you after that, these kinds of elements make the world feel more beliavable. I enjoyed more the levels where you play with the mother, since they seem shorter, more focused and balanced. I would have really liked an ending level where you can shoot some enemies down, maybe mixed with the wagon gameplay. In general, is not a "bad game", but it could be so much better with shorter levels and a bit of refining, is not a game that needs to be that long. But I recommend it when on sale.
A simple and fairly easy stealth game. Most areas (puzzles) are not too hard and I could see this is geared towards a younger player. A very kid/family orientated game. Not really any violence but there are places where children are shown in a unpleasant environment. In the end, you are inspiring these kids and freeing them from said hardships. Graphics are cute and pleasant. Game play is straight-forward. Controls are basic and easy to learn/use. Music is very nice and fits well with the game. About 10 hours of play for me across 30 levels. Well worth the on sale price I got.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +13 more
| $19.99 |
| 45ratings |
| 76% |
| — |
| not modelled |
| $19.99 | 25ratings | 68% | — | not modelled |
| $3.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ひたすら隠れて進む内容ですが、アイテムで物を壊したり気絶させたりもできます。それに発見された瞬間に駄目にはならず、逃げきりもできるので難易度は高くはありません。29面クリアで親子の目的が分かります。 注意が必要なのは敵からの視界。敵が目の前にいても自分が影の中にいれば、敵の隣でも視界の外なら発見されない仕様。現実なら明らかに発見される場面でもゲーム内では見えていないのには慣れが必要です。障害物に引っ掛かって動けなくなるのは健在。その時は諦めて面の最初からなのが悲しい。
Tam 0.5-1 dolar arasında bir oyun. Fazlası etmez. Çok daha iyi bir oyun olabilirmiş ama kontroller sebebiyle keyif unsuru azalmış. Hikaye klişe, gizlilik teması ile ilerlediğiniz aynı zamanda size sunulan özellikleri kullandığınız (Desperados, Commandos vb gibi) bir ilerleyişe sahip. İzometrik, taktiksel aksiyon strateji janra'larını sevenlerin boş vaktinde çerezlik niyetine oynayabileceği bir oyun. 6/10, maksimum 8 saatte bitirilir. Benim gameplay süremi dikkate almayın %75'i pause. Spoiler: Çocuklar kazandı! - TR'deki gençler de kazanacak - 28.03.2025 ;)
Wonky controls, especially when aiming. Bad Stealth and AI. The biggest culprits are the coyotes with a large line of sight and detection radius. Overall just feels like a chore when playing.
Schöne Stimmung und sympathische Figuren. Nach einigen Level hatte ich die Rätselmechanik so sehr verinnerlicht, dass ich ihr schon müde wurde. Ein wenig aushalten und dann kamen ab der Hälfte des Spiels recht regelmäßig neue Mechaniken hinzu, wodurch ich dran blieb. Ich habs dann doch am Tablet gespielt, für den PC war es mir zu simpel. Mit Touchsteuerung spielt es sich natürlich etwas schwammig, selbst schuld. Trotzdem mochte ich das Spiel, der Schwierigkeitsgrad ist eher gehoben und kann an wenigen Stellen frustrieren. Es kommt schon sehr oft aufs richtige Timing an. Die zusätzliche Aufgabe überall Kinder zu belustigen ist ein schöner Einfall und hat motiviert mehr von den Leveln zu entdecken. Leider sind die größeren dadurch etwas unübersichtlich. Es gibt keine Karte, manchmal musste ich schwere Stellen mehrmals absolvieren, weil mir dann erst auffiel, dass der andere Weg wichtig ist um voran zu kommen. Egal, hat gefallen. Mit 18 Stunden für meinen Geschmack etwas zu lang, aber anderen ist das ja besonders wichtig.
好玩
A very charming and entertaining game. Not overly complex and more mechanics to combine would be great, but overall I had a lot of fun with it. The style looks very good and the stealth is satisfying. The story is also simple, but good. There are a couple of levels that are just a pain to play, like The Farm with the dogs or The Escape with the lorry race. The controls are really not tight enough for the dog's mechanics and the lorry is also not fun to drive. Both of these almost made me rage-quit the game. Overall, it was fun and worth the time.
No real story or instruction? It wasn't really shown why we were doing things.... I finished the game in 13 hours.... and don't feel it is replayable. Controls were really janky, really cumbersome tbh. I 100% prefer Shadow Gambit and Shadow Tactics instead.
Jeu très sympa. Ambiance plutôt cool et gameplay agréable.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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