
Traverse mirrors as if they were natural extensions of space to solve puzzles and uncover secrets. Reshape your perspective to perform gravity-shifting acrobatics as you jungle-gym through a sprawling environment. You'll never look in a mirror the same way again.
Modeled estimate, not a reported figure. How we estimate →
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About
The Art of Reflection is a first-person puzzle game that explores mirrors as if you could pass right through them. What happens when you cross through a mirror and walk around in mirror-land? What if objects, or even gravity aren't the same on the other side? Unfold complex reflected paths as you learn to navigate this world with mastery.
Your primary tool is a snap zoom that lets you pass through mirrors, cover long distances in an instant, redirect effortlessly midair in slow-motion, and more. Solve puzzles inside a room, then clamber your way upside-down across the back side of the same structure. A labyrinthine architecture is waiting for you to uncover its hidden corners.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A solid puzzle game about warping through mirrors. The puzzles are good and varied, and just moving around is fun and unique due to all the warping. I thought I might be too spatially challenged for this game but it was fine. Wouldn't quite make my *top* tier recommendation list, but definitely worth playing.
It’s just a 3D puzzle game with no story, but it really made me think in a whole new way. The puzzles are sometimes challenging, but they’re definitely within the player’s reach—there are no traps or design flaws; in short, it’s exactly what I was hoping for. But one small downside: it’s hard to predict where you’ll end up when you zoom in or out.
This game does an excellent job of teaching you mechanics by guiding you to figure them out yourself. As you finish more puzzles, they join the overworld in a way that gives you a great sensation of progress (though it can get a little overwhelming when you go back to finish the optional content), and also opens more ways to just frankly abuse the game mechanics and physics to go places - I'm pretty sure I did a small sequence break nearish the end, but it's honestly hard to tell how intended "pull yourself across the entire map, re-angle yourself and push yourself a million miles away until you're perfectly over your destination" was. If I had to choose a game to compare Art of Reflection to, it'd be Portal. Sure, there's no entertainingly insulting robot lady guiding you through different test chambers, but it gives me a very similar "what do you *mean* I can do that? Have I always been able to do that? Can I do that earlier on my next playthrough?"
You wouldn't think a game about looking at balls in a mirror would be hard, but I was struggling within about three hours or so. But in a good way. Very good puzzle game. Very, very good. Akin to Portal 1, more than Portal 2. (Portal 1 was more about trying to figure out how to solve a complex room. Portal 2 was about finding the right portal-able wall.) And they kept introducing new mechanics I wasn't expecting. Brilliant little game. Probably beat it in about 8-9 hours.
Except for the few of the levels is pretty interesting game concept But constant finagling of objects and angles, and a couple of infuriating levels were a deal breaker for me
If you have played manifold garden or superliminal than you will enjoy this game great atmosphere fun puzzles.
Cool puzzle game on the level of Portal and Manifold Garden. No plot, very pretty and relaxing. Great for a small indie project!
The art of Reflection is a great puzzle game build around innovative central mechanics that are explored quite thoroughly. The vibe of the game is very relaxing, with it simple shapes and soothing music its easy to feel a bit adrift in this game, especially after being stumped. The structure for this game is quite open which is an interesting approach, it definitely made me feel overwhelmed and lost at times but it can also be quite freeing and really satisfying to apply now familiar concept retroactively to previous areas. I quite like the colour mechanic it has to keep track of what areas you can work on. And the music evolving over time as you finish more section is also great. Don’t let the aesthetic fool you, the puzzles in the game can be really tricky, it’s hard to keep all the orientation and cause and effect in your head sometimes but that does make it quite satisfying if you figure it out. There are also instances where a more creative sometimes cheesy feeling approach gets you quite far, mostly in the more exploratory puzzles but I actually quite like this contrast as it always give you something to work on. There were puzzles I ended up avoiding after trying several times but the game doesn’t expect you to finish all of them to reach the ending which is nice The game explains almost nothing to you directly, instead it uses its puzzle structure to guide you towards solutions and then build on that idea to introduce complexity. Overall I’d say this is done quite well given its more open structure, just don’t expect it to hold your hand. The demo is a bit more structured with some guidance so maybe try that first if you're unsure or get confused early on I would definitely recommend you check it out if it seems interesting, here’s hoping I can find the will to push through those last couple puzzles
A delightful game, really well done mechanics and a collection of puzzles around them. Though, I imagine some DLC could very well explore even more combinations, plus the finale puzzle elements. :)
Если вы любите пространственные головоломки, игры с отражениями, изменением плоскостей, поиском нестандартных решений, то это чистый кайф. Но для комфорта рекомендуется мышь с возможностью свободного вращения колёсика. Правда пару раз на игре видяха внезапно просто отключалась, завешивая всю систему, но я подозреваю, что проблема в моей видеокарте, потому что там есть нехорошие симптомчики по питанию.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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