
Take control of a robot named Bolt in 48 levels of 3D platforming fun inspired by classic platform games. It is a collect-a-thon at heart and rewards the player constantly in an evolving hub world!
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About


CLASSIC PLATFORMING FUN!
Take control of a robot named Bolt in 48 levels of 3D platforming fun Inspired by the golden age of platform games. It is a collect-a-thon at heart and rewards the player constantly in a vibrant and evolving hub world!

STORY
Two shops are fighting for customers on the same street. One is called Bolt's Bit's and Bot's and the other is Mr Coin's Treasure Cove. When the evil Mr Coin realizes Bolt's shop is doing more business than his, he releases a virus which infects all of Bolt's products. Bolt then has to enter each one of his toy like models and repair everything inside to increase his store rating!

TOOLS AND UPGRADES
Bolt is both a skilled mechanic and inventive genius, so he has many different tools and contraptions at his disposal, such as a spanner to fix things with and a whip to reach higher locations. His trusty sky wing also makes an appearance, so that he can safely glide around in style!

BIT'S AND BOT'S
The main hub world in the game is called Bit's and Bot's. Every collectible found in each level of the game is tied to it. The more you collect, the more the shop becomes alive and joyful!
Scrap
Scrap can be traded with Mr Coin for an extra Microchip.
Microchips
Microchips are the main beating heart of the shop. They power up various display stands, unlock catchy music tracks, new paint schemes to customize Bolt with and they also unlock bonus levels!
Coins

Coins can be used to hire Mr Coins staff members for your own shop.
Viruses

Viruses have infected Bolt's products and need to be removed. Removing every single one from a product will reward you with a shiny collectible card, which can be displayed and viewed from one of the stores many card holder stands.
There is a total of 48 cards to collect!


BONUS LEVELS!
No waiting around for bonus levels to unlock! Collecting all the scrap in only two levels rewards you with a brand new and unique challenge!
One bonus level has Bolt jumping through a massive tv screen and trying to stop the tv channels from counting down and in another he is chased by one of Mr Coins minions in a vehicle modded with deadly saw blades.
3D Platformer completionists will be surprised and delighted each time during their 15 - 20 hour playthrough!

Difficulty Modes
The game includes two difficulty modes, Casual and Retro!
Casual Mode
This mode is for players looking for a more peaceful and cozy experience. If you enjoy the calmness of playing as a certain purple dragon, then Casual Mode is for you.
Retro Mode
This mode is for gamers who are looking for a more challenging experience. If you like the thrill you get whilst playing as a certain bandicoot, then retro mode is for you.
All 26 Steam Achievements are achievable on both difficulty settings!

Controller Support
Playable with a Mouse and Keyboard or with the Xbox Controller.
(Dualshock Controllers and Third Party Controllers are not supported yet)
STEAM DECK COMPATIBILITY
100% Playable!
After clicking start with the touch screen or touch-pad Bolt Bot is fully playable from start to finish.
Cloud Saves
Unfortunately, cloud saves are not possible, so please choose either the PC or Steam Deck for your playthrough.


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
+Nice art +Great Camera +Good fair difficulty -Story is kinda meh
[b][i]Милота! Экшен-платформер для всей семьи. Помоги роботу Болту победить конкурента, задумавшего уничтожить его магазин.[/i][/b] Геймплей: https://youtu.be/4GwPojt2A-M На одной улице открылись два магазина. Магазин Болта привлекает больше клиентов, поэтому злобный мистер Койн запускает вирус в систему, чтобы уничтожить конкурента. Нам надо помочь Болту удалить вирус, восстановить механизмы и улучшить магазин. Эта красочная, увлекательная аркада подойдет как взрослым, так и детям. Диалогов минимум. Знаний языка не требуется. Графика отличная, но если выставить все по максимуму, то игра начинает сильно лагать. Поэтому для комфортной игры рекомендую поэкспериментировать с настройками графики. Для игры лучше использовать мышь и клавиатуру, а не контроллер Xbox, поскольку на геймпаде неудобно поворачивать камеру (она слишком медленная и дерганная, а на мышке – плавная и отзывчивая). + Милота! Особенно симпатично выглядит сам главный герой и его победный танец. + Интуитивно понятный и не требующий обучения геймплей. + Огромные уровни-локации для исследования. В данный момент доступно 24 из 50 запланированных. + Боссы. + Секреты и бонусные уровни. + Инструменты, дающие роботу новые способности: апгрейд для прыжка, гаечный ключ для починки/разбивания объектов, луч для уничтожения вирусов, хлыст для высоких платформ, крылья для безопасного спуска на землю. + Апгрейды магазина: усиление витрин, найм сотрудников, разблокировка новых музыкальных треков. + Кастомизация: робота можно перекрашивать в 5 разблокируемых расцветок. [u] Вы можете почитать другие отзывы и подписаться на наших кураторов. Добро пожаловать! [/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
It had been many years since I last played a platformer game, but I played Bolt Bot during early development and fully enjoyed it. Being more of a noob to this type of game, some levels were tough at times although mainly through my own mistakes. There was lots to collect, some things much harder to find than others. Each world offered a vastly different environment to the last and I especially liked how different the bonus levels were played in comparison to the main levels. Completing the first two worlds, whilst also collecting all of the bolts, chips and viruses in the game took me around 7-8 hours at a casual pace. I will definitely be playing future world releases!
I absolutely fell in love with this game!!!!! it had some glitches and issues however they were not at all major. i love the different colors you can make the cute little robot. i got to the point with this game that i just couldnt put it down for that long and basically recorded all of it in the span of 3 weekends. DREAMSAFE if you do see this review, Great Job on the game and i cant wait to see what you do next. Full Playthrough here https://www.youtube.com/watch?v=Z7KjYf7DzHE&list=PL0tXACNo0pqJnZSQ9W70rlcSqq8UmeyNc
A Massively enjoyable throwback to classic collectathon platformers, It has a solid artistic design and well built levels. Would highly reccomend for fans of collectathons like crash and banjo-kazooie. Each world has a distinct style and level designs and power-ups vary in a good way so nothing overstays its welcome while giving the player a good variety of gameplay. its very satisfying to complete a level 100% and see the shop grow from the players hard work. i would say its incredibly well made for an indie game and having sent a bug report to the developer i can confidently say the small isues are being dealt with swiftly. Honeslty can't wait for the final release and will be playing it again when world 4 is ready for release.
I don't usually play platformer games, but decided to try this game out to support a fellow Dreamer. I was a bit concerned by the price, but I am actually surprised at how well this game is made. I can't really comment much about the game play as such, as I don't play platformers, however, I am 7 hours in and actually having some fun. It can be a bit frustrating at times, and there probably is room for improvement. But for a first time indie game developer, this game is actually really good. When all 4 worlds are out, it will definitely be worth the £10 price tag, with 32 levels, and 16 bonus levels.
A fun and lovely platformer with a nostalgic feeling, especially recommend if you liked N64 games like Banjo Kazooie, Super Mario 64 etc.
Bolt Bot is a fun 3D platformer packed with 48 levels, 14 upgrades, and tons of collectibles. The gameplay stays fresh with gliding, rail grinding, ice skating, and more. ✔ 15-20 hours of content ✔ No missable achievements ✔ Runs great on Steam Deck at 60 FPS The Frosty Fixings update added even more levels, making this the best version yet. If you love platformers, this one’s a must-play! 🎮🔥 9/10 Check out my Steam Deck performance review here: https://www.youtube.com/watch?v=446ubLlWfsY
I'm not a big player of platformers, but I had fun playing this one. I liked the storyline that was introduced at the start, the graphics are very cute and engaging. The OST and the SFX were very in keeping with the environment and made it a very pleasant experience. Changing the outlining did make quite a difference to the appearance of the game, so I'd suggest tweaking that to your own preference. This is developed by a solo indie developer, so give him some support since this is his first game. I did a first look stream of this which you can find on my channels listed in my profile.
[h1]Ryan George Style Pitch Meeting Parody: [/h1] The Setting: Inside a colossal, vibrating sub-woofer shaped like a holiday ornament. The Publisher is sitting on one throne of pure, unearned gold, while the Game Designer balances on one swivel chair made of recycled spanners and hope. Publisher: So, you have one "vibrant robot collect-a-thon" for me? Game Designer: Yes, sir, I do! It’s called Bolt Bot Screwy Viruses. You play as Bolt, one quaint little robot mechanic who has to shrink down and fix toys because his rival, Mr. Coin, infected them all with digital germs! Publisher: Oh, digital germs are tight! Game Designer: They sure are. It’s one 3D platformer with forty-eight levels, and honestly, the developer did one amazing job. It’s full of heart, unique ideas, and the levels are remarkably well-designed. Publisher: Wow wow wow. Wow. We like quality! Game Designer: We do! And the combat is hilarious! When you hit one enemy, you "yeet" them across the screen and they just kind of pop into a few little bits. Jinx: (Screaming as she rides one shark-rocket through the glass wall) DID SOMEONE SAY YEET?! I love it when things go 'pow' and then 'splat'! I want to hug the main character until his head pops off like one festive cork! Can we make him pink? Game Designer: He’s actually blue and has one spanner. Jinx: BOOOOOO! But his little mechanical face is so cute I want to scream into one bucket! TEN out of TEN! Publisher: Now, isn't it going to be a chore to collect everything in forty-eight levels? Game Designer: Super easy, barely an inconvenience! You don't actually need to get all the scrap to progress! The game is actually very wholesome—it rewards you just for existing and being one nice little robot! Publisher: Oh, rewarding existence is tight! Game Designer: It sure is! The shop literally comes to life with new staff and music as you play. It’s one evolving hub world that feels like one big, neon hug! (The floor splits as Eustass Kidd crashes through on one giant arm made of scrap metal, followed by Lilith and Atlas.) Eustass Kidd: I SENSE A HIGH CONCENTRATION OF WHOLESOME SCRAP! I’M GOING TO COLLECT IT ALL AND BUILD ONE GIANT METAL FRIEND! Lilith: Get back, you magnet-freak! I’m here for the tech! Look at these graphics—the developer really knew how to optimize the lighting for one Steam Deck. It’s "Super Science" approved and runs smoother than one oiled slide! Atlas: (Growing five times larger and hugging one pillar) THE TEXTURES ARE SO SOFT I WANT TO ACCIDENTALLY DESTROY THEM WITH AFFECTION! Orianna: (Floating in silently) The ball is curious. The developer has balanced the physics perfectly. I find the movement to be... synchronized. It makes my internal clock feel like it is having one spa day. Alita: (Doing three flips over Kidd’s head) Designer, tell me—is this game optimized? My cyber-brain hates lag. Game Designer: It runs at a rock-solid sixty FPS on Ultra settings! Alita: I suppose I can appreciate the mechanical purity of sixty frames. It’s very wholesome for my processing speed. But the neon colours are stinging my optics! Game Designer: That’s why we have one unique feature: you can change the thickness of the cartoon outlines! You can make them so thick the game looks like one very aggressive colouring book! Publisher: Does changing the outline make it less garish? Game Designer: Not even one little bit! Publisher: That works! (The back wall VAPORIZES in a massive blast of glitter and high explosives. Handsome Jack struts in, flanked by Angel, Claptrap, FL4K, C4sh, Gaige, and Mr. Torgue who is playing one guitar solo with his mouth.) Mr. Torgue: DID SOMEBODY SAY "YEET" AND "POP INTO BITS"?! BECAUSE I HAVE SEVERAL OPINIONS ABOUT THE VOLUME OF THOSE EXPLOSIONS! I WANT THEM TO SOUND LIKE A DRUM SOLO IN A TURROW-WASH! ALSO, THE DEVELOPER IS A TOTAL BADASS FOR MAKING THE PHYSICS SO CONSISTENT!** Handsome Jack: Pipe down, Torgue. Designer, look at this place! It’s beautiful! I mean, it’s no "diamond pony," but the developer has one real eye for "make-them-stare" aesthetics! Angel, honey, show them how much we love the frame rate. Angel: It’s flawless, Father. Even Claptrap can’t glitch it. Claptrap: I’m one beautiful butterfly! Look at my neon wings! Gaige: I’M NOT A BUTTERFLY! I’VE BEEN SEARCHING LEVEL 3 FOR 20 MINUTES AND I’M STILL MISSING 2 SCRAPS! I’ve looked in every corner! I’ve looked in the vents! TWENTY MINUTES IS ONE ETERNITY IN ANARCHY TIME! Game Designer: Hey, shut up! It’s fine! Because even though you don't need them, if you get desperate, you just go to Mr. Coin and pay him two hundred gold to find them for you! Gaige: THAT MAKES ME WANT TO SCREAM MANICALLY! BUT I LOVE THE DEVELOPER FOR GIVING ME AN OUT! Ratchet: (Walking in with Clank) Calm down, kid. The developer even added one "pity" system. If you're missing ten or fewer scraps, Mr. Coin helps you out so you don't lose your mind. Clank: Indeed. The developer has created one very cohesive world. I find the bonus levels—like the one where you jump through a TV screen to play one different game—to be... statistically delightful. Courtney Gears: (Hologram flickers into existence, dancing) Who cares about gold? Does Bolt have one music video? I want to record one duet where we sing about how much we love being robots and hating stairs! Jinx: (Chewing on one power cable) Can I be the backup dancer? But I'm going to set the stage on fire! In a wholesome way! Publisher: Oh my god. Handsome Jack: (Laughing) I love this Mr. Coin guy! He’s like one little pocket-sized me! Glitch: (Stuck in the floor, vibrating) I can... see... the outlines... they’re... so thick... it feels like one warm blanket made of ink... Clockwerk: THE INK IS TASTY. BUT THE CHAIR IS TASTIER. (Clockwerk suddenly lunges forward and starts gnawing on the armrest of the Designer’s chair). Game Designer: Hey! Get off! That’s one chair! I’m sitting in that! Publisher: What? Game Designer: What? Publisher: Well, okay then! Eustass Kidd: EVERYTHING IS SCRAP! YEET THE FURNITURE INTO ONE GIANT PILE OF FRIENDSHIP! Mr. Torgue: YEET THE CHAIR! YEET THE STOOL! YEET THE ENTIRE CONCEPT OF GRAVITY! WEOW-WEOW-WEOW-WEEEEEEOOOOOW! (Guitar noises intensify) Lilith: Wait, does the developer realize they made the shop music so catchy I've been tapping my foot for three hours? Orianna: The ball agrees. The acoustic properties of the workshop are... mathematically infectious. C4sh: (Tipping his cowboy hat) Partner, I reckon the way you can just yeet one ill-wisher into the sunset is better than hitting 1 jackpot at the slots! FL4K: My Jabber wants to know if there are more "quaint" robots to hunt. He likes the way they pop into bits. Alita: I checked the frame-time graph. It’s one flat line. This developer is one master of the machine. Gaige: IF I FIND THE LAST SCRAP, CAN I GET A MINIATURE DEATHTRAP IN BOLT'S SHOP?! Game Designer: Maybe in one DLC! Jinx: DLC?! Does that stand for Dynamite Loving Crazies?! Claptrap: It stands for Dance Like Claptrap! Unce unce unce unce! Atlas: I HAVE REACHED PEAK HAPPINESS AND I MIGHT ACCIDENTALLY CRUSH THE PUBLISHER'S DESK! Publisher: Wow wow wow. Wow. This game sounds like one loud, bright, polished masterpiece where everything pops and people get rewarded for just being their unhinged selves. The developer really nailed the "charming but chaotic" vibe! Game Designer: They really did! It’s one fantastic piece of work. Publisher: Well, if the Vault Hunters, the Pirates, and the Battle Angel are all on board, let's do it! Game Designer: Super easy, barely an inconvenience! Now, if you’ll excuse me, Courtney Gears is trying to auto-tune my heartbeats and Clockwerk is currently digesting my lumbar support. Publisher: Oooooh, consuming furniture is tight! Franky: (Striking one pose in the middle of the chaos) SUUUUPER WHOLESOME PITCH!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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