
Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 7 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Похоже как Майнкрафт
after 2k hours on this game with mod or without mod, i always like play, because same if it's the same kind of way for each server, you can change your work way, i mean, in one server you can be a carpenter and do some work in wood way. I n a other server you can be a farmer and work on farm , on a other server you can be someone who work in feeding people way, so each game can be differents and all updates always changes something in general. so i love this game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Italian, Spanish - Spain, French, Portuguese - Brazil, Korean, Russian, German, Japanese
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is absolutely an incredible game, with the most interesting economic simulations with real players I've ever seen. It takes about as much effort as a full-time job to play properly though, so I don't expect to be enjoying it again unless I get hit by a bus and become permanently disabled.
Найкраща економічна та монетарна багатокористувацька гра
As a Minecraft player, I love that vehicles are actually needed to transport things around in this game, and the driving is my favorite aspect of the game so far.
Outstanding game. Not for everyone though.
Superbe jeu ! Enfin... je crois ????
Нет серверов играть не могу, решений в интернете нет
I recommend Eco because I believe in it as a game, I think it fulfills a niche very well and I hope to see it get better. Right now I think the game has a very obvious route for improvement, which will help with automation, making the experience feel "bigger", and create some new ways for players to get ahead. This would all be done by Implementing some kind of AI citizen presence, kind of like in Necesse, so that the players at least have the option to have a more full server/community than the interest level in their server might allow. I get that the game is about community, but a community built by people who have lives outside of the game is gonna have holes, and cause the experience feel a bit underwhelming sometimes.
I have a few hours but im In love with the game and will continue playing while im in a server and honestly i want too see this game publish fully and i cant wait for it :D
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $18.8K | 53 | 55% | $9.99 | |
| $326.2M | 279.7K | 97% | $39.99 | |
| $10.3M | 13.6K | 81% | $19.99 | |
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| $65K | 75 | 59% | $19.99 | |
| $46.8K | 77 | 65% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $11.7M | 24.5K | 59% | $23.99 | |
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| $11.7M | 9.4K | 38% | $59.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.7M | 113.2K | 79% | $4.99 |