
Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 7 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i]Eco[/i] completely surprised me with how deep and meaningful it feels. At first, I thought it was just another survival-crafting game, but it’s so much more than that. [b]Every tree I cut down, every crop I planted, and every law I helped pass actually affected the world around me.[/b] I love how it pushes you to think about balanced building and advancing technology while keeping the environment alive. Working with other players to create sustainable communities and shared economies makes the world feel genuinely alive and connected. The learning curve can be steep, but once you understand the systems, it’s incredibly rewarding. Eco is thoughtful, creative, and one of the few games that truly makes you feel responsible for the world you build.
super spiel macht süchtig
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.7M | 9.3K | 38% | $59.99 | |
| $11.6M | 22.1K | 95% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.7M | 113.2K | 79% | $4.99 | |
| $11.6M | 13K | 66% | $39.99 | |
| $11.6M | 21.9K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8K | 50 | 56% | $9.99 | |
| $326.2M | 235K | 97% | $39.99 | |
| $10.3M | 13.6K | 81% | $19.99 | |
| $5.8M | 35.4K | 90% | $5.99 | |
| $65.1K | 102 | 66% | $19.99 | |
| $46.8K | 61 | 59% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Italian, Spanish - Spain, French, Portuguese - Brazil, Korean, Russian, German, Japanese
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
글로벌서버는 안해봐서 잘 모르겠음 2~3년간 명절연휴마다 지인들끼리 모여서만 했는데도 플탐 1000시간 찍음 10~15명이 모여서 10일간 바짝해도 재밌는 게임
Timesink and potentially toxic community. Players leave a server about mid-game leaving a few people to continue on but tend to be harassed when a skill set is needed. Many server owners are toxic. Many players are narcissistic. Interesting premise, not worth it in practice. Too cliquey (I have been both an outsider, and part of those groups). I left it mid-game and haven't been back partially because this is what my "team" was doing - I had realised I was a patsy who was doing most of the labour intensive tasks, and when the lazy ones got called out, they didn't like it. Like I say, interesting game populated by narcissistic and toxic people.
Alább a 14 óra után írt reviewem, ami alapján borzasztóan tetszett a game. Most 79. órámnál ugyanazon a szerveren frissítem az értékelésem, és sajnos átálltom negatívra, mondom is, hogy miért: A játék nagyon addiktív tud lenni, de sajnos teljesen egyet kell értenem az itt olvasott kommentekkel, miszerint a játék tényleg csak akkor jó, ha minden adott, hogy működjön. Sajnos ezt összehozni szinte lehetetlen... A játék felénél az emberek nagy része lelép, konkrét városok "halnak ki", és ezáltal teljesen meg vagy lőve, mivel kell egy másik ember aki lecraftolja neked a "cuccaidat". Összeomlik a rendszer. Hunterként egyszerűen nincs meg a motiváció, hogy vadásszak a szakácsnak, mert konkrétan nem játszanak már annyian, hogy megérje neki főzni. Rárohad minden. A játék feléig brutál jó, halad minden, aztán egyszer csak azt veszed észre, hogy tolnád, de nem tudsz mit csinálni, mert kihalt minden. Néha fel-fel nézek, és alig van 1-2 ember fent. Van pár lelkes játékos, aki elszánt, és a játék felénél bejövő mérhetetlen "research paper"-t farmolja, hogy elérje a tech-et ami a játék befejezéséhez szükséges, de így ennyi. A játék elején felépített aktív, cozy közösség teljesen megszűnt, ezáltal brutál keserédes az élmény... 14 óránál értékelésem: Ezer éve nézem, végül spanok elkezdték tolni, ezért megvettem. Mondom úgyis van 2 óra refund timerem. Végül 8,4 óráig nyomtuk egy huzamban... A játék jó, kifejezetten addiktív. Sokat olvastam, hogy second life job, de pont ez a lényege, azt csinálod ami leköt. Hazajövök a kiégett munkámból és kényelmesen farmolok. Elég aktív a playerbase, egész jól néz ki, aránylag jól is fut. Az állatok buták, de még így is élvezetes vadászni. Kíváncsi leszek, hogy milyen az endgame. A játékban karakter XP-t kapsz folyamat ami alapján húzod a skilljeid, de kb naponta egyet. Lassú, és relaxáló game. Ha gyorsan akarsz egy kis dopamint akkor kerüld el. Az építési rendszer elég egyszerű, de mégis leköt. (lehet, hogy később több elem lesz). Nagyon hiányzik a vintage story féle chisel. 10/8
Please buy this game. It is awesome and everyone should own it.
I really like the concept and hope it keeps getting worked on
!
Multiplayer is a must; as well as coorperation. If you like games like cities-skylines and minecraft - this is for you
Got flunked in 12th grade because I put in 300ish hours in a single month 10/10 would recommend
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.